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		<id>http://wiki.roberttwomey.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Emarceli</id>
		<title>Robert-Depot - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.roberttwomey.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Emarceli"/>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/Special:Contributions/Emarceli"/>
		<updated>2026-07-05T03:10:17Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.1</generator>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Students/EmilioMarcelino&amp;diff=4126</id>
		<title>Students/EmilioMarcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Students/EmilioMarcelino&amp;diff=4126"/>
				<updated>2010-06-26T01:12:25Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emilio Marcelino&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== School ==&lt;br /&gt;
Year: 3rd (Junior)&lt;br /&gt;
&lt;br /&gt;
School: UCSD - Sixth College &lt;br /&gt;
&lt;br /&gt;
Major: Visual Arts - Media&lt;br /&gt;
&lt;br /&gt;
== Interests ==&lt;br /&gt;
Color&lt;br /&gt;
&lt;br /&gt;
Film&lt;br /&gt;
&lt;br /&gt;
Animation&lt;br /&gt;
&lt;br /&gt;
SpecialFX&lt;br /&gt;
&lt;br /&gt;
Visual Representations&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=FRSynth_-_Emilio_Marcelino&amp;diff=4070</id>
		<title>FRSynth - Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=FRSynth_-_Emilio_Marcelino&amp;diff=4070"/>
				<updated>2010-06-10T06:02:05Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Visualization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
My goal to start this project was to include a variety of personal interests into one piece, particularly color/sound/motion.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The user interacts with my piece by sitting/standing in front of the webcam the program tracks the facial movement controlling the mouse.  Depending on the location of the face on the screen the frequency of the sound wave is altered. Making a facial recognition synthesizer.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The project will allow the users to test their creativity both visually and auditorily in a live/performance style&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=SClGZ5a6-uI link Final Project Video]&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Diagram&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
http://imgur.com/JTwIx.jpg&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Final Code&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
http://imgur.com/Z6Nqa.png&lt;br /&gt;
http://imgur.com/ueyfN.png&lt;br /&gt;
http://imgur.com/x0UfE.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
import hypermedia.video.*;&lt;br /&gt;
import ddf.minim.*;&lt;br /&gt;
import ddf.minim.analysis.*;&lt;br /&gt;
import ddf.minim.signals.*;&lt;br /&gt;
&lt;br /&gt;
AudioPlayer player;&lt;br /&gt;
Minim minim;&lt;br /&gt;
AudioInput in;&lt;br /&gt;
AudioOutput out;&lt;br /&gt;
SawWave sine;&lt;br /&gt;
FFT fft;&lt;br /&gt;
&lt;br /&gt;
float[] xpos = new float[50];&lt;br /&gt;
float[] ypos = new float[50];&lt;br /&gt;
&lt;br /&gt;
OpenCV opencv;&lt;br /&gt;
&lt;br /&gt;
// contrast/brightness values&lt;br /&gt;
int contrast_value    = 0;&lt;br /&gt;
int brightness_value  = 0;&lt;br /&gt;
&lt;br /&gt;
float loudestFreqAmp = 0;&lt;br /&gt;
float loudestFreq = 0;&lt;br /&gt;
int timerCounter = 0;&lt;br /&gt;
float posX = 0;&lt;br /&gt;
float posY = 0;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
{&lt;br /&gt;
 size(640, 480);&lt;br /&gt;
&lt;br /&gt;
 //noCursor();&lt;br /&gt;
 minim = new Minim(this);&lt;br /&gt;
 out = minim.getLineOut(Minim.STEREO);&lt;br /&gt;
 // create a sine wave Oscillator, set to 440 Hz, at 0.5 amplitude, sample rate from line out&lt;br /&gt;
 sine = new SawWave(440, 0.1, out.sampleRate());&lt;br /&gt;
 // set the portamento speed on the oscillator to 200 milliseconds&lt;br /&gt;
 sine.portamento(200);&lt;br /&gt;
 // add the oscillator to the line out&lt;br /&gt;
 out.addSignal(sine);&lt;br /&gt;
 minim.debugOn();&lt;br /&gt;
&lt;br /&gt;
 player = minim.loadFile(&amp;quot;beat.mp3&amp;quot;, 2048);&lt;br /&gt;
&lt;br /&gt;
 for (int i = 0; i &amp;lt; xpos.length; i++)&lt;br /&gt;
 {&lt;br /&gt;
   xpos[i] = 0;&lt;br /&gt;
   ypos[i] = 0;&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 // get a line in from Minim, default bit depth is 16&lt;br /&gt;
 in = minim.getLineIn(Minim.STEREO, 1024);&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 opencv = new OpenCV( this );&lt;br /&gt;
 opencv.capture( width, height );                   // open video stream&lt;br /&gt;
 opencv.cascade( OpenCV.CASCADE_FRONTALFACE_ALT );  // load detection description, here-&amp;gt; front face detection : &amp;quot;haarcascade_frontalface_alt.xml&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw()&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
 player.play();&lt;br /&gt;
 // grab a new frame&lt;br /&gt;
 // and convert to gray&lt;br /&gt;
 opencv.read();&lt;br /&gt;
 opencv.convert( GRAY );&lt;br /&gt;
 opencv.contrast( contrast_value );&lt;br /&gt;
 opencv.brightness( brightness_value );&lt;br /&gt;
 opencv.flip( OpenCV.FLIP_HORIZONTAL );&lt;br /&gt;
&lt;br /&gt;
 // proceed detection&lt;br /&gt;
 java.awt.Rectangle[] faces = opencv.detect( 1.2, 2, OpenCV.HAAR_DO_CANNY_PRUNING, 40, 40 );&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 for( int i=0; i&amp;lt;faces.length; i++ ) {&lt;br /&gt;
   posX = faces[i].x;&lt;br /&gt;
   posY = faces[i].y;&lt;br /&gt;
   if ((posX != 0) &amp;amp;&amp;amp; (posY != 0))&lt;br /&gt;
   {&lt;br /&gt;
     drawCircles(posX, posY);&lt;br /&gt;
   }&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 // with portamento on the frequency will change smoothly&lt;br /&gt;
 float freq = map(posY, 0, height, 1500, 60);&lt;br /&gt;
 sine.setFreq(freq*.5);&lt;br /&gt;
 // pan always changes smoothly to avoid crackles getting into the signal&lt;br /&gt;
 // note that we could call setPan on out, instead of on sine&lt;br /&gt;
 // this would sound the same, but the waveforms in out would not reflect the panning&lt;br /&gt;
 float pan = map(posX, 0, width, -1, 1);&lt;br /&gt;
 sine.setPan(pan);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// Circle splatter machine&lt;br /&gt;
void drawCircles(float posX, float posY)&lt;br /&gt;
{&lt;br /&gt;
 background(000);&lt;br /&gt;
&lt;br /&gt;
 for (int i = 0; i &amp;lt;xpos.length - 1; i++)&lt;br /&gt;
 {&lt;br /&gt;
   xpos[i] = xpos[i + 1];&lt;br /&gt;
   ypos[i] = ypos[i + 1];&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 xpos [xpos.length - 1] = posX;&lt;br /&gt;
 ypos [ypos.length - 1] = posY;&lt;br /&gt;
&lt;br /&gt;
 for (int i = 0; i &amp;lt; xpos.length; i++)&lt;br /&gt;
 {&lt;br /&gt;
   noStroke();&lt;br /&gt;
   fill(random(255),random(255),random(255) - i * 5);&lt;br /&gt;
   ellipse(xpos[i],ypos[i],i,i);&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void stop()&lt;br /&gt;
{&lt;br /&gt;
 // always close Minim audio classes when you are done with them&lt;br /&gt;
 in.close();&lt;br /&gt;
 out.close();&lt;br /&gt;
 minim.stop();&lt;br /&gt;
&lt;br /&gt;
 super.stop();&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=FRSynth_-_Emilio_Marcelino&amp;diff=3987</id>
		<title>FRSynth - Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=FRSynth_-_Emilio_Marcelino&amp;diff=3987"/>
				<updated>2010-06-03T23:08:00Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Visualization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
My goal to start this project was to include a variety of personal interests into one piece, particularly color/sound/motion.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The user interacts with my piece by sitting/standing in front of the webcam the program tracks the facial movement controlling the mouse.  Depending on the location of the face on the screen the frequency of the sound wave is altered. Making a facial recognition synthesizer.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The project will allow the users to test their creativity both visually and auditorily in a live/performance style&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
http://imgur.com/Z6Nqa.png&lt;br /&gt;
http://imgur.com/ueyfN.png&lt;br /&gt;
http://imgur.com/x0UfE.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
import hypermedia.video.*;&lt;br /&gt;
import ddf.minim.*;&lt;br /&gt;
import ddf.minim.analysis.*;&lt;br /&gt;
import ddf.minim.signals.*;&lt;br /&gt;
&lt;br /&gt;
AudioPlayer player;&lt;br /&gt;
Minim minim;&lt;br /&gt;
AudioInput in;&lt;br /&gt;
AudioOutput out;&lt;br /&gt;
SawWave sine;&lt;br /&gt;
FFT fft;&lt;br /&gt;
&lt;br /&gt;
float[] xpos = new float[50];&lt;br /&gt;
float[] ypos = new float[50];&lt;br /&gt;
&lt;br /&gt;
OpenCV opencv;&lt;br /&gt;
&lt;br /&gt;
// contrast/brightness values&lt;br /&gt;
int contrast_value    = 0;&lt;br /&gt;
int brightness_value  = 0;&lt;br /&gt;
&lt;br /&gt;
float loudestFreqAmp = 0;&lt;br /&gt;
float loudestFreq = 0;&lt;br /&gt;
int timerCounter = 0;&lt;br /&gt;
float posX = 0;&lt;br /&gt;
float posY = 0;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
{&lt;br /&gt;
 size(640, 480);&lt;br /&gt;
&lt;br /&gt;
 //noCursor();&lt;br /&gt;
 minim = new Minim(this);&lt;br /&gt;
 out = minim.getLineOut(Minim.STEREO);&lt;br /&gt;
 // create a sine wave Oscillator, set to 440 Hz, at 0.5 amplitude, sample rate from line out&lt;br /&gt;
 sine = new SawWave(440, 0.1, out.sampleRate());&lt;br /&gt;
 // set the portamento speed on the oscillator to 200 milliseconds&lt;br /&gt;
 sine.portamento(200);&lt;br /&gt;
 // add the oscillator to the line out&lt;br /&gt;
 out.addSignal(sine);&lt;br /&gt;
 minim.debugOn();&lt;br /&gt;
&lt;br /&gt;
 player = minim.loadFile(&amp;quot;beat.mp3&amp;quot;, 2048);&lt;br /&gt;
&lt;br /&gt;
 for (int i = 0; i &amp;lt; xpos.length; i++)&lt;br /&gt;
 {&lt;br /&gt;
   xpos[i] = 0;&lt;br /&gt;
   ypos[i] = 0;&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 // get a line in from Minim, default bit depth is 16&lt;br /&gt;
 in = minim.getLineIn(Minim.STEREO, 1024);&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 opencv = new OpenCV( this );&lt;br /&gt;
 opencv.capture( width, height );                   // open video stream&lt;br /&gt;
 opencv.cascade( OpenCV.CASCADE_FRONTALFACE_ALT );  // load detection description, here-&amp;gt; front face detection : &amp;quot;haarcascade_frontalface_alt.xml&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw()&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
 player.play();&lt;br /&gt;
 // grab a new frame&lt;br /&gt;
 // and convert to gray&lt;br /&gt;
 opencv.read();&lt;br /&gt;
 opencv.convert( GRAY );&lt;br /&gt;
 opencv.contrast( contrast_value );&lt;br /&gt;
 opencv.brightness( brightness_value );&lt;br /&gt;
 opencv.flip( OpenCV.FLIP_HORIZONTAL );&lt;br /&gt;
&lt;br /&gt;
 // proceed detection&lt;br /&gt;
 java.awt.Rectangle[] faces = opencv.detect( 1.2, 2, OpenCV.HAAR_DO_CANNY_PRUNING, 40, 40 );&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 for( int i=0; i&amp;lt;faces.length; i++ ) {&lt;br /&gt;
   posX = faces[i].x;&lt;br /&gt;
   posY = faces[i].y;&lt;br /&gt;
   if ((posX != 0) &amp;amp;&amp;amp; (posY != 0))&lt;br /&gt;
   {&lt;br /&gt;
     drawCircles(posX, posY);&lt;br /&gt;
   }&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 // with portamento on the frequency will change smoothly&lt;br /&gt;
 float freq = map(posY, 0, height, 1500, 60);&lt;br /&gt;
 sine.setFreq(freq*.5);&lt;br /&gt;
 // pan always changes smoothly to avoid crackles getting into the signal&lt;br /&gt;
 // note that we could call setPan on out, instead of on sine&lt;br /&gt;
 // this would sound the same, but the waveforms in out would not reflect the panning&lt;br /&gt;
 float pan = map(posX, 0, width, -1, 1);&lt;br /&gt;
 sine.setPan(pan);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// Circle splatter machine&lt;br /&gt;
void drawCircles(float posX, float posY)&lt;br /&gt;
{&lt;br /&gt;
 background(000);&lt;br /&gt;
&lt;br /&gt;
 for (int i = 0; i &amp;lt;xpos.length - 1; i++)&lt;br /&gt;
 {&lt;br /&gt;
   xpos[i] = xpos[i + 1];&lt;br /&gt;
   ypos[i] = ypos[i + 1];&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 xpos [xpos.length - 1] = posX;&lt;br /&gt;
 ypos [ypos.length - 1] = posY;&lt;br /&gt;
&lt;br /&gt;
 for (int i = 0; i &amp;lt; xpos.length; i++)&lt;br /&gt;
 {&lt;br /&gt;
   noStroke();&lt;br /&gt;
   fill(random(255),random(255),random(255) - i * 5);&lt;br /&gt;
   ellipse(xpos[i],ypos[i],i,i);&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void stop()&lt;br /&gt;
{&lt;br /&gt;
 // always close Minim audio classes when you are done with them&lt;br /&gt;
 in.close();&lt;br /&gt;
 out.close();&lt;br /&gt;
 minim.stop();&lt;br /&gt;
&lt;br /&gt;
 super.stop();&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=FRSynth_-_Emilio_Marcelino&amp;diff=3985</id>
		<title>FRSynth - Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=FRSynth_-_Emilio_Marcelino&amp;diff=3985"/>
				<updated>2010-06-03T22:40:37Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Visualization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
My goal to start this project was to include a variety of personal interests into one piece, particularly color/sound/motion.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The user interacts with my piece by sitting/standing in front of the webcam the program tracks the facial movement controlling the mouse.  Depending on the location of the face on the screen the frequency of the sound wave is altered. Making a facial recognition synthesizer.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The project will allow the users to test their creativity both visually and auditorily in a live/performance style&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
http://imgur.com/Z6Nqa.png&lt;br /&gt;
http://imgur.com/ueyfN.png&lt;br /&gt;
http://imgur.com/x0UfE.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
import hypermedia.video.*;&lt;br /&gt;
import ddf.minim.*;&lt;br /&gt;
import ddf.minim.analysis.*;&lt;br /&gt;
import ddf.minim.signals.*;&lt;br /&gt;
&lt;br /&gt;
AudioPlayer player;&lt;br /&gt;
Minim minim;&lt;br /&gt;
AudioInput in;&lt;br /&gt;
AudioOutput out;&lt;br /&gt;
SawWave sine;&lt;br /&gt;
FFT fft;&lt;br /&gt;
&lt;br /&gt;
float[] xpos = new float[50];&lt;br /&gt;
float[] ypos = new float[50];&lt;br /&gt;
&lt;br /&gt;
OpenCV opencv;&lt;br /&gt;
&lt;br /&gt;
// contrast/brightness values&lt;br /&gt;
int contrast_value    = 0;&lt;br /&gt;
int brightness_value  = 0;&lt;br /&gt;
&lt;br /&gt;
float loudestFreqAmp = 0;&lt;br /&gt;
float loudestFreq = 0;&lt;br /&gt;
int timerCounter = 0;&lt;br /&gt;
float posX = 0;&lt;br /&gt;
float posY = 0;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
void setup()&lt;br /&gt;
{&lt;br /&gt;
 size(640, 480);&lt;br /&gt;
&lt;br /&gt;
 //noCursor();&lt;br /&gt;
 minim = new Minim(this);&lt;br /&gt;
 out = minim.getLineOut(Minim.STEREO);&lt;br /&gt;
 // create a sine wave Oscillator, set to 440 Hz, at 0.5 amplitude, sample rate from line out&lt;br /&gt;
 sine = new SawWave(440, 0.5, out.sampleRate());&lt;br /&gt;
 // set the portamento speed on the oscillator to 200 milliseconds&lt;br /&gt;
 sine.portamento(200);&lt;br /&gt;
 // add the oscillator to the line out&lt;br /&gt;
 out.addSignal(sine);&lt;br /&gt;
 minim.debugOn();&lt;br /&gt;
&lt;br /&gt;
 player = minim.loadFile(&amp;quot;beat.mp3&amp;quot;, 2048);&lt;br /&gt;
&lt;br /&gt;
 for (int i = 0; i &amp;lt; xpos.length; i++)&lt;br /&gt;
 {&lt;br /&gt;
   xpos[i] = 0;&lt;br /&gt;
   ypos[i] = 0;&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 // get a line in from Minim, default bit depth is 16&lt;br /&gt;
 in = minim.getLineIn(Minim.STEREO, 1024);&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 opencv = new OpenCV( this );&lt;br /&gt;
 opencv.capture( width, height );                   // open video stream&lt;br /&gt;
 opencv.cascade( OpenCV.CASCADE_FRONTALFACE_ALT );  // load detection description, here-&amp;gt; front face detection : &amp;quot;haarcascade_frontalface_alt.xml&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void draw()&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
 player.play();&lt;br /&gt;
 // grab a new frame&lt;br /&gt;
 // and convert to gray&lt;br /&gt;
 opencv.read();&lt;br /&gt;
 opencv.convert( GRAY );&lt;br /&gt;
 opencv.contrast( contrast_value );&lt;br /&gt;
 opencv.brightness( brightness_value );&lt;br /&gt;
 opencv.flip( OpenCV.FLIP_HORIZONTAL );&lt;br /&gt;
&lt;br /&gt;
 // proceed detection&lt;br /&gt;
 java.awt.Rectangle[] faces = opencv.detect( 1.2, 2, OpenCV.HAAR_DO_CANNY_PRUNING, 40, 40 );&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 for( int i=0; i&amp;lt;faces.length; i++ ) {&lt;br /&gt;
   posX = faces[i].x;&lt;br /&gt;
   posY = faces[i].y;&lt;br /&gt;
   if ((posX != 0) &amp;amp;&amp;amp; (posY != 0))&lt;br /&gt;
   {&lt;br /&gt;
     drawCircles(posX, posY);&lt;br /&gt;
   }&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 // with portamento on the frequency will change smoothly&lt;br /&gt;
 float freq = map(posY, 0, height, 1500, 60);&lt;br /&gt;
 sine.setFreq(freq*.5);&lt;br /&gt;
 // pan always changes smoothly to avoid crackles getting into the signal&lt;br /&gt;
 // note that we could call setPan on out, instead of on sine&lt;br /&gt;
 // this would sound the same, but the waveforms in out would not reflect the panning&lt;br /&gt;
 float pan = map(posX, 0, width, -1, 1);&lt;br /&gt;
 sine.setPan(pan);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
// Circle splatter machine&lt;br /&gt;
void drawCircles(float posX, float posY)&lt;br /&gt;
{&lt;br /&gt;
 background(000);&lt;br /&gt;
&lt;br /&gt;
 for (int i = 0; i &amp;lt;xpos.length - 1; i++)&lt;br /&gt;
 {&lt;br /&gt;
   xpos[i] = xpos[i + 1];&lt;br /&gt;
   ypos[i] = ypos[i + 1];&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
 xpos [xpos.length - 1] = posX;&lt;br /&gt;
 ypos [ypos.length - 1] = posY;&lt;br /&gt;
&lt;br /&gt;
 for (int i = 0; i &amp;lt; xpos.length; i++)&lt;br /&gt;
 {&lt;br /&gt;
   noStroke();&lt;br /&gt;
   fill(random(255),random(255),random(255) - i * 5);&lt;br /&gt;
   ellipse(xpos[i],ypos[i],i,i);&lt;br /&gt;
 }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
void stop()&lt;br /&gt;
{&lt;br /&gt;
 // always close Minim audio classes when you are done with them&lt;br /&gt;
 in.close();&lt;br /&gt;
 out.close();&lt;br /&gt;
 minim.stop();&lt;br /&gt;
&lt;br /&gt;
 super.stop();&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=FRSynth_-_Emilio_Marcelino&amp;diff=3984</id>
		<title>FRSynth - Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=FRSynth_-_Emilio_Marcelino&amp;diff=3984"/>
				<updated>2010-06-03T22:14:26Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Function */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
My goal to start this project was to include a variety of personal interests into one piece, particularly color/sound/motion.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The user interacts with my piece by sitting/standing in front of the webcam the program tracks the facial movement controlling the mouse.  Depending on the location of the face on the screen the frequency of the sound wave is altered. Making a facial recognition synthesizer.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The project will allow the users to test their creativity both visually and auditorily in a live/performance style&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
http://imgur.com/Z6Nqa.png&lt;br /&gt;
http://imgur.com/ueyfN.png&lt;br /&gt;
http://imgur.com/x0UfE.png&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=FRSynth_-_Emilio_Marcelino&amp;diff=3983</id>
		<title>FRSynth - Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=FRSynth_-_Emilio_Marcelino&amp;diff=3983"/>
				<updated>2010-06-03T22:13:52Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Visualization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
My goal to start this project was to include a variety of personal interests into one piece, particularly color/sound/motion.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The user interacts with my piece by sitting/standing in front of the webcam the program tracks the facial movement controlling the mouse.  Depending on the location of the face on the screen the frequency of the sound wave is altered. Making a facial recognition synthesizer.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The project will allow the users to test their creativity both visually and auditorily.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
http://imgur.com/Z6Nqa.png&lt;br /&gt;
http://imgur.com/ueyfN.png&lt;br /&gt;
http://imgur.com/x0UfE.png&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=FRSynth_-_Emilio_Marcelino&amp;diff=3982</id>
		<title>FRSynth - Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=FRSynth_-_Emilio_Marcelino&amp;diff=3982"/>
				<updated>2010-06-03T22:12:07Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: New page: == &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==  My goal to start this project was to include a variety of personal interests into one piece, particularly color/sound/motion.  == &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==  The user inte...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
My goal to start this project was to include a variety of personal interests into one piece, particularly color/sound/motion.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The user interacts with my piece by sitting/standing in front of the webcam the program tracks the facial movement controlling the mouse.  Depending on the location of the face on the screen the frequency of the sound wave is altered. Making a facial recognition synthesizer.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The project will allow the users to test their creativity both visually and auditorily.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3981</id>
		<title>Classes/2010/VIS145B</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3981"/>
				<updated>2010-06-03T21:57:20Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Final Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Related Links:==&lt;br /&gt;
&lt;br /&gt;
[http://www.bodybuildingrevealed.com/&amp;#039;&amp;#039;&amp;#039;body building&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
== Time and Process Based Digital Media II ==&lt;br /&gt;
Time: Thursdays 3:30-6:20pm, VAF 228&lt;br /&gt;
&lt;br /&gt;
This class is an advanced study and portfolio project course centered on the use of hardware and software to create interactive and time-based art.  These projects can take many forms—interactive installations, dynamic visualizations/sonifications, printed renderings—chosen by the students.  This will not be a course of technical instruction—rather we will consider technical and conceptual issues in tandem, supplementing discussions and activities with specific technical instruction where necessary.  There is a strong emphasis on the development and articulation of personal directions of research by the students in the course. &lt;br /&gt;
&lt;br /&gt;
I would like to split the reading/homework responsibility for two parts of the class.  In the first half of the term I will present a series of works and readings covering my particular interests--the intersections of social performance, embodied experience, and cognition.  In the latter half of the class (after the midterm) you all will do the presentations on topics of your choosing.  Working individually or in small groups, you will provide us with some conceptual provocation (reading material) covering topics you intend to engage with your final, and you will lead a discussion on technical and conceptual issues.  Reading and critical writing, in response to text and works you present and those I present, are integral to this course.&lt;br /&gt;
&lt;br /&gt;
The schedule is a living document and will be revised over the period of the course.&lt;br /&gt;
&lt;br /&gt;
== Instructor ==&lt;br /&gt;
Robert Twomey&lt;br /&gt;
&lt;br /&gt;
rtwomey@ucsd.edu&lt;br /&gt;
*http://roberttwomey.com&lt;br /&gt;
*http://experimentalgamelab.net&lt;br /&gt;
*http://crca.ucsd.edu&lt;br /&gt;
&lt;br /&gt;
Office Hours: Wednesday 3-4pm, Atkinson Hall Rm 1601 (CRCA research neighborhood).  Please e-mail me if you plan to attend.&lt;br /&gt;
&lt;br /&gt;
== Grading ==&lt;br /&gt;
*Midterm Project - 30%&lt;br /&gt;
*Final Project - 40%&lt;br /&gt;
*Presentations - 10%&lt;br /&gt;
*Readings/Assignments/Homework - 10%&lt;br /&gt;
*Participation - 10%&lt;br /&gt;
&lt;br /&gt;
=== Presentations ===&lt;br /&gt;
(1) Short presentation on your work in the second week of class.  This should be a statement of your interests, direction, goals with media art.  Present examples from your own work which you feel strongly about, and which best represent your interests and trajectory.  Present examples of other artist&amp;#039;s work that serve as models for the kind of work you would like to make. (5-10 minutes each)&lt;br /&gt;
&lt;br /&gt;
(2) Medium presentation on final projects in the second semester of the course (weeks 7-9).  This is the portion of the class where you dictate the reading and the discussion.  If you are presenting on a given week, you need to provide us with a reading 1 week in advance.  We will sign up for those time slots in week 6, just after the midterm. (10-15 minutes)&lt;br /&gt;
&lt;br /&gt;
=== Reading Responses ===&lt;br /&gt;
These are written summaries and critical responses to materials assigned for out of class viewing.  Things to consider: What points does the author make?  Do you buy their assumptions or agree with their conclusions?  Reading responses will be printed and turned in to the instructor at the beginning of class.  Generally these should be 1 page long.&lt;br /&gt;
&lt;br /&gt;
=== Projects ===&lt;br /&gt;
Midterm and final projects will be graded on concept, effort, and realization. Formal proposals are a necessary component of the process so take them seriously.  Make the effort to get started early and seek the help you need--we want to see finished, well-considered pieces for the midterm and final. Additionally, you will need to submit documentation of the project after completion which includes images, video, and source code where applicable.  These materials (proposals and documentation) will all be posted to the wiki.&lt;br /&gt;
=== Documentation Policy ===&lt;br /&gt;
*section on your project&lt;br /&gt;
*source code&lt;br /&gt;
*image/video documentation.  5 images or 5 videos.&lt;br /&gt;
*descriptive writing (on intent, motivation, context)&lt;br /&gt;
&lt;br /&gt;
=== Attendance ===&lt;br /&gt;
Attendance is mandatory. Each unexcused absence will drop your final grade one letter.  There are only 10 weeks of class, please come to them all.&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
=== Week 1 - Intro ===&lt;br /&gt;
*Introductions&lt;br /&gt;
*Scope of course, interests, technical possibilities.&lt;br /&gt;
*My work.&lt;br /&gt;
*Watch: We Live In Public.  2009. (excerpts)&lt;br /&gt;
*In class: personal page on wiki. [http://www.trsp.net/teaching/gamemod/ game-mod exercise]. [http://www.trsp.net/teaching/gamemod/gamemod_breakout_source_en.zip download link]&lt;br /&gt;
*Read: [http://www.nyu.edu/projects/xdesign/mainmenu/archive_tangible.html Against Virtualized Information], [http://www.nyu.edu/projects/xdesign/mainmenu/archive_analtictech.html Novel Analytic Techniques], and [http://www.nyu.edu/projects/xdesign/mainmenu/archive_infocounts.html What Information Counts?] by [http://www.environmentalhealthclinic.net/people/natalie-jeremijenko/ Natalie Jeremijenko]. &lt;br /&gt;
*Read: [http://www.yalealumnimagazine.com/issues/2004_03/jeremijenko.html An Engineer for the Avante Garde]&lt;br /&gt;
*Read: [http://www.worldchanging.com/archives/001450.html Natalie Jeremijenko The WorldChanging Interview]&lt;br /&gt;
*Read: [http://tech90s.walkerart.org/nj/transcript/nj_01.html Database Politics and Social Simulations], good background on her earlier artwork.&lt;br /&gt;
&lt;br /&gt;
=== Week 2 - Student Research Interests ===&lt;br /&gt;
*Due: 1 page on Jeremijenko. &lt;br /&gt;
*Presentations on your work.&lt;br /&gt;
*Read: [http://www.flong.com/texts/essays/essay_cvad/ Computer Vision for Artists and Designers: Pedagogic Tools and Techniques for Novice Programmers] Golan Levin. &amp;#039;&amp;#039;pay particular attention to part II. ELEMENTARY COMPUTER VISION TECHNIQUES.  we are going to try these in class next week.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Week 3 - Computer Vision / Human Perception ===&lt;br /&gt;
*Due: Nothing. Read the Golan Levin piece, but no written response.&lt;br /&gt;
*Discuss:&lt;br /&gt;
**Myron Kreuger. Video Place. 1989 [http://www.youtube.com/watch?v=dqZyZrN3Pl0]&lt;br /&gt;
**Text Rain. Camille Utterback &amp;amp; Romy Achituv. 1999. [http://www.youtube.com/watch?v=toWFvXHghDk] [http://www.camilleutterback.com/]&lt;br /&gt;
**Very Nervous System.  1982-1991. [http://vimeo.com/8120954]&lt;br /&gt;
**Suicide Box.  Bureau of Inverse Technology.  1996. (13:00)&lt;br /&gt;
**Marie Sester. ACCESS.  2003. [http://accessproject.net]&lt;br /&gt;
**Messa di Voce. Golan Levin and Zach Lieberman with Jaap Blonk and Joan La Barbara. 2003.  [http://www.flong.com/projects/messa/] [http://www.tmema.org/messa/messa.html]&lt;br /&gt;
**Seen.  David Rokeby.  2002.  [http://vimeo.com/6012986]&lt;br /&gt;
**Sorting Daemon. David Rokeby. 2003. [http://homepage.mac.com/davidrokeby/sorting.html]&lt;br /&gt;
**Cheese.  Christian Moller. 2003. [http://www.christian-moeller.com/display.php?project_id=36] made in collaboration with UCSD  [http://mplab.ucsd.edu/wordpress/ Machine Perception Lab]&lt;br /&gt;
**Eyewriter. 2009 [http://www.eyewriter.org/]&lt;br /&gt;
**Saccade. 2010 [http://roberttwomey.com/saccade] (in progress)&lt;br /&gt;
*Discuss: &lt;br /&gt;
**thresholding&lt;br /&gt;
**frame difference&lt;br /&gt;
**OpenCV - [http://ubaa.net/shared/processing/opencv/ download] [http://www.cs.unc.edu/Research/stc/FAQs/OpenCV/OpenCVReferenceManual.pdf reference manual].  If you are getting this for your computer, be sure to get OpenCV, the OpenCV Processing Library, and the OpenCV Processing Examples (three separate downloads).&lt;br /&gt;
**face recognition&lt;br /&gt;
*In Class:&lt;br /&gt;
**Working alone or in small groups, do experiments with video processing and computer vision.&lt;br /&gt;
&lt;br /&gt;
=== Week 4 - Computer Vision Work ===&lt;br /&gt;
* In Class:&lt;br /&gt;
** Work on computer vision projects&lt;br /&gt;
** Talk about midterm projects.&lt;br /&gt;
&lt;br /&gt;
=== Week 5 - Midterm Workshop ===&lt;br /&gt;
*Due: Midterm project proposal.&lt;br /&gt;
**Working individually or in small groups (2-3 people), produce an interactive piece that bridges the gap between screen space and physical space.  There are many ways to do this--using image-based computer vision techniques, game controllers, audio input, or other physical hardware (Arduino?).  Think about the parameters of interaction--are you documenting viewer&amp;#039;s behavior (unknown to them), are you taking a familiar form (such as a video game) and tweaking it in some way, are you intervening in social space?  Think about what form the output will take.  In your one page proposal, describe the input(s), output(s), and dynamic of interaction, as well as some statement of your motivation.  Why is this a valuable or interesting project?  In addition to the written description, produce supporting visual materials.  These should be two functional diagram images and two visual/aesthetic images.  The functional diagrams should show the necessary software and hardware components and explain how the interaction will occur.  The aesthetic diagrams will give us a sense of what it will look like, how the output will appear.  Make a page for your project (including a title) in the Midterm Projects section at the bottom of this page, upload the necessary materials and embed them in that page.  This proposal is due in class next week where we will critique and workshop the ideas.&lt;br /&gt;
*In class:&lt;br /&gt;
**Workshop midterm project ideas. (45 minutes)&lt;br /&gt;
**Work on midterm projects. &lt;br /&gt;
*NOTE: Best of ICAM from Candy Harris.  There will be an install in the annex here at Mandeville and presentations at the Experimental Theater in the CPMC (music building). They should come see what they are going to have to live up to for their final projects. Plus the keynote speakers (ICAM alumns) always have great info about career paths after graduation.&lt;br /&gt;
&lt;br /&gt;
=== Week 6 ===&lt;br /&gt;
In class work on midterms.&lt;br /&gt;
&lt;br /&gt;
=== Week 7 - Midterm Critiques ===&lt;br /&gt;
In class critique of midterms.&lt;br /&gt;
&lt;br /&gt;
=== Week 8 ===&lt;br /&gt;
&lt;br /&gt;
Due: Written response (1 page) to one of your classmate&amp;#039;s projects.&lt;br /&gt;
&lt;br /&gt;
In Class: Draft final project proposal and post to wiki by the end of class.  In class discussion as needed.&lt;br /&gt;
&lt;br /&gt;
=== Week 9 ===&lt;br /&gt;
work on finals&lt;br /&gt;
&lt;br /&gt;
=== Week 10 - Final Critiques ===&lt;br /&gt;
In-class critiques of finals.&lt;br /&gt;
&lt;br /&gt;
=== Finals Week ===&lt;br /&gt;
Final documentation due.&lt;br /&gt;
&lt;br /&gt;
== Topics ==&lt;br /&gt;
To Be Scheduled&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance for the camera, for the web&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Discuss Chatroulette. Facebook, Twitter, Youtube.  Attention in the social net.&lt;br /&gt;
*ManyCam [http://www.manycam.com/]&lt;br /&gt;
*PS3 eye&lt;br /&gt;
*jennicam [http://www.wired.com/thisdayintech/2010/04/0414jennicam-launches wired]&lt;br /&gt;
*Lonelygirl15 [http://www.youtube.com/watch?v=-goXKtd6cPo youtube] [http://www.wired.com/wired/archive/14.12/lonelygirl.html article]&lt;br /&gt;
*Discuss telematic perfromance. &lt;br /&gt;
* Justin.tv [http://www.justin.tv/#r=s7RVqBU~]&lt;br /&gt;
*Read: The Presentation of Self in Everyday Life (excerpt).  Erving Goffman. 1959.&lt;br /&gt;
*Read: Performance: A Critical Introduction (excerpt).  Richard Carlson. 2004.&lt;br /&gt;
*Do: Intervention in social circuits.  Chatroulette/Facebook/Youtube exercise.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Social Networks/Web 2.0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Protocol, Control, and Networks by Alexander Galloway and Eugene Thacker.  Grey Room 17, Fall 2004 p 6-29.  &lt;br /&gt;
*Read: DIGITAL MAOISM: The Hazards of the New Online Collectivism.  Jaron Lanier.  2006.&lt;br /&gt;
*Watch: MediatedCultures @ Kansas State http://mediatedcultures.net/mediatedculture.htm&lt;br /&gt;
*Datamining/Complex Networks, node-edge graphing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Digital Memory/Personal Media: Where do we exist and how do we remember?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Mediated Memories in the Digital Age (excerpt). Jose van Dijck. 2007.&lt;br /&gt;
*Read: Are you sure you want to do this?  Matthias Fuchs 1994.&lt;br /&gt;
*Read: Delete: The Virtue of Forgetting in the Digital Age (excerpt). Viktor Mayer-Schonberger. 2009.&lt;br /&gt;
*Flickr.com, Facebook&lt;br /&gt;
*Discuss: My Pocket. Burak Arikan. 2008. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cognition + Creativity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Generative Art vs. Computational Creativity&lt;br /&gt;
*Casy Reas&lt;br /&gt;
*Processing.org&lt;br /&gt;
*Tom Shannon. [http://www.wired.com/magazine/2010/03/pl_arts_pendulum/all/1]&lt;br /&gt;
*Read: Triumph of the Cyborg Composer. &lt;br /&gt;
*Read: How to draw three people in a garden.  1988.&lt;br /&gt;
*Read: Shades of Computational Evocation and Meaning: The GRIOT System and Improvisational Poetry Generation. 2006.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artificial Intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Expressive Processing (excerpt), Noah Wardrip Fruin, 2009. &lt;br /&gt;
*Read: Elephants Don&amp;#039;t Play Chess, Rodney Brooks, 1990. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appropriation and Remix&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: The Fiction of Memory.  New York Times, March 12, 2010.  Luc Sante&lt;br /&gt;
*Read: Jonatham Lethem.  The Ecstasy of Influence. Harpers Magazine.  2007. &lt;br /&gt;
*Remix Culture.  Lev.&lt;br /&gt;
*God&amp;#039;s Little Toys: Confessions of a cut &amp;amp; paste artist.  William Gibson. 2005. *http://www.wired.com/wired/archive/13.07/gibson.html&lt;br /&gt;
*Reality Hunger: A Manifesto.  David Shields. 2010.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Materiality in the information age.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Tangible interfaces, haptic feedback. &lt;br /&gt;
*Read: Evocative Objects: Things We Think With (excerpt). Sherry Turkle, 2007. &lt;br /&gt;
*Read: New Media and the Forensic Imagination (excerpt). Matthew Kirschenbaum. 2008.&lt;br /&gt;
*View: BIT Plane.  &lt;br /&gt;
*View: Garbage Cubes&lt;br /&gt;
*Discuss techniques of markerless tracking, augmented reality, QR codes, etc.  *Online/Offline Space.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Embodiment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Computing with bodies, engineered bodies&lt;br /&gt;
*tactile media, haptic interface&lt;br /&gt;
*embodied perception&lt;br /&gt;
*Read: Stelarc. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Self-Image&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Self/Image: Technology, Representation, and the Contemporary Subject (excerpt).  Amelia Jones, 2006.&lt;br /&gt;
*Do: Forensic Photoshop Exercise.&lt;br /&gt;
*http://www.flickr.com/photos/dryponder/sets/72157623726710218/&lt;br /&gt;
*http://nymag.com/daily/intel/2010/02/obama_being_forced_to_look_at.html#photo=1&lt;br /&gt;
*http://niccageaseveryone.blogspot.com/&lt;br /&gt;
*http://bubleraptor.tumblr.com/&lt;br /&gt;
*photoshop free Marie Claire issue: http://jezebel.com/5511507/so-long-as-your-face-looks-alright-everything-else-can-be-photoshopped&lt;br /&gt;
&lt;br /&gt;
== Places to Find Art ==&lt;br /&gt;
* http://we-make-money-not-art.com/&lt;br /&gt;
* http://www.isea-web.org/, http://www.isea2010ruhr.org/&lt;br /&gt;
* http://www.transmediale.de/en&lt;br /&gt;
* http://01sj.org/&lt;br /&gt;
* http://www.file.org.br/&lt;br /&gt;
* http://www.aec.at/festival_about_en.php&lt;br /&gt;
* http://www.sciencegallery.com/lightwave09&lt;br /&gt;
* Institutions that Sponsor/Show Media Art&lt;br /&gt;
** Eyebeam New York City&lt;br /&gt;
** New Museum/Rhizome.org http://rhizome.org&lt;br /&gt;
** HarvestWorks&lt;br /&gt;
** Machine Project, Los Angeles.&lt;br /&gt;
&lt;br /&gt;
== Midterm Projects ==&lt;br /&gt;
Make pages here. &lt;br /&gt;
* [[DummyProject | Dummy Project]]&lt;br /&gt;
* [[MidtermProject| MotionDJ - Leilani Martin]]&lt;br /&gt;
* [[What&amp;#039;s For Lunch, Kids? by Kelley Kim| &amp;#039;&amp;#039;What&amp;#039;s For Lunch, Kids?&amp;#039;&amp;#039;   - Kelley Kim]]&lt;br /&gt;
* [[Virtual Walk? - Joeny Thipsidakhom]]&lt;br /&gt;
* [[Untitled Midterm| Untitled - Jezreel Callejas]]&lt;br /&gt;
* [[Midterm Project - Tony Lu | Virtual Maze - Tony Lu]]&lt;br /&gt;
* [[Midterm Project  | SayCHEESE - Joel and Jenny Chang]]&lt;br /&gt;
* [[Carnival Ride| Carnival Ride - Christina Sanchez and Jennifer Sunga]]&lt;br /&gt;
* [[Hunted - Anna Lin, Jenny Wang, and Ellen Huang]]&lt;br /&gt;
* [[Eye Motion Experiment - Javi Lee]]&lt;br /&gt;
* [[Social Creature | Boo (formerly Social Creature) - Jet Antonio]]&lt;br /&gt;
* [[Sound Sketch - Emilio Marcelino, Greg Parsons, and Ben Brickley]]&lt;br /&gt;
&lt;br /&gt;
== Final Projects ==&lt;br /&gt;
* [[Aquarium| Aquarium - Jezreel Callejas]]&lt;br /&gt;
* [[Dance in the Dark - Anna Lin, Jenny Wang and Ellen Huang]]&lt;br /&gt;
* [[Inkling One | Inkling One - Jet Antonio]]&lt;br /&gt;
* [[Camera Keyboard - Joeny Thipsidakhom]]&lt;br /&gt;
* [[uMV | uMV - Tony Lu]]&lt;br /&gt;
* [[Stone Face | Stone Face - Jennifer Sunga]]&lt;br /&gt;
* [[This Music: Prohibited | This Music: Prohibited  - Kelley Kim]]&lt;br /&gt;
* [[Blockman | Blockman - Javier Lee]]&lt;br /&gt;
* [[What do you see? | What do you see? - Christina Sanchez]]&lt;br /&gt;
* [[Happy Days - Gregory Parsons]]&lt;br /&gt;
* [[Adios Chancellor! - Ben Brickley]]&lt;br /&gt;
* [[FRSynth - Emilio Marcelino]]&lt;br /&gt;
&lt;br /&gt;
== Student Pages ==&lt;br /&gt;
Click &amp;quot;edit&amp;quot; on the right to add your own page below. &lt;br /&gt;
* [[Students/RobertTwomey | RobertTwomey]]&lt;br /&gt;
* [[Students/Javier Lee | Javier Lee]]&lt;br /&gt;
* [[Students/Jenny Wang | Jenny Wang]]&lt;br /&gt;
* [[Students/Joeny Thipsidakhom | Joeny Thipsidakhom]]&lt;br /&gt;
* [[Students/Kuan-Ting Lu | Tony Lu]]&lt;br /&gt;
* [[Students/Jezreel Callejas| Jezreel Callejas]]&lt;br /&gt;
* [[Students/ChristinaSanchez| Christina Sanchez]]&lt;br /&gt;
* [[Students/BenBrickley | BenBrickley]]&lt;br /&gt;
* [[Students/Ellen Huang | Ellen Huang]]&lt;br /&gt;
* [[Students/Kelley Kim | Kelley Kim]]&lt;br /&gt;
* [[Students/EmilioMarcelino | EmilioMarcelino]]&lt;br /&gt;
* [[Students/Anna Lin | Anna Lin]]&lt;br /&gt;
* [[Student/Jenny Chang | Jenny Chang]]&lt;br /&gt;
* [[Student/Jet Antonio | Jet Antonio]]&lt;br /&gt;
* [[Students/GregoryParsons | Gregory Parsons]]&lt;br /&gt;
* [[Students/Jennifer Sunga | Jennifer Sunga]]&lt;br /&gt;
* [[Students/LeilaniMartin | Leilani Martin]]&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Not_So_Lost&amp;diff=3900</id>
		<title>Not So Lost</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Not_So_Lost&amp;diff=3900"/>
				<updated>2010-05-21T00:31:51Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Function */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
Our group wanted to make a critical response to some form of pop culture.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Using an Arduino program and two range finders to control what is being shown on the monitor and essentially manipulate the viewer&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The two range finders will allow the user to change what is being shown on the screen&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
COMING SOON! :]&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Not_So_Lost&amp;diff=3899</id>
		<title>Not So Lost</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Not_So_Lost&amp;diff=3899"/>
				<updated>2010-05-21T00:31:03Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Interaction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
Our group wanted to make a critical response to some form of pop culture.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Using an Arduino program and two range finders to control what is being shown on the monitor and essentially manipulate the viewer&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The two range finders will allow the user to scroll and &amp;quot;fast forward/rewind&amp;quot; through the series quickly or at their own personal pace.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
COMING SOON! :]&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Not_So_Lost&amp;diff=3898</id>
		<title>Not So Lost</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Not_So_Lost&amp;diff=3898"/>
				<updated>2010-05-21T00:30:13Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Motivation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
Our group wanted to make a critical response to some form of pop culture.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Using an Arduino program and two range finders, we will be able to scrub what is being shown on the screen.  In our specific case, we will use the popular TV series LOST.  After setting up the range finders we will be able to scrub through a portion of the show.  Our statement would be that a regular TV viewer could hop on the LOST bandwagon at anytime within the first and last season and not really be that &amp;quot;LOST&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The two range finders will allow the user to scroll and &amp;quot;fast forward/rewind&amp;quot; through the series quickly or at their own personal pace.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
COMING SOON! :]&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Not_So_Lost&amp;diff=3886</id>
		<title>Not So Lost</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Not_So_Lost&amp;diff=3886"/>
				<updated>2010-05-21T00:15:33Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Function */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
Our group wanted to make a critical response to some form of pop culture, specifically media and television.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Using an Arduino program and two range finders, we will be able to scrub what is being shown on the screen.  In our specific case, we will use the popular TV series LOST.  After setting up the range finders we will be able to scrub through a portion of the show.  Our statement would be that a regular TV viewer could hop on the LOST bandwagon at anytime within the first and last season and not really be that &amp;quot;LOST&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The two range finders will allow the user to scroll and &amp;quot;fast forward/rewind&amp;quot; through the series quickly or at their own personal pace.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
COMING SOON! :]&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Not_So_Lost&amp;diff=3885</id>
		<title>Not So Lost</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Not_So_Lost&amp;diff=3885"/>
				<updated>2010-05-21T00:15:05Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: New page: == &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==  Our group wanted to make a critical response to some form of pop culture, specifically media and television.  == &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==  Using an Arduino program and t...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
Our group wanted to make a critical response to some form of pop culture, specifically media and television.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
Using an Arduino program and two range finders, we will be able to scrub what is being shown on the screen.  In our specific case, we will use the popular TV series LOST.  After setting up the range finders we will be able to scrub through a portion of the show.  Our statement would be that a regular TV viewer could hop on the LOST bandwagon at anytime within the first and last season and not really be that &amp;quot;LOST&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
The two range finders will allow the user to scroll and &amp;quot;fast forward/rewind&amp;quot; through any season quickly or at their own personal pace. &lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
COMING SOON! :]&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Sound_Sketch_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3789</id>
		<title>Sound Sketch - Emilio Marcelino, Greg Parsons, and Ben Brickley</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Sound_Sketch_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3789"/>
				<updated>2010-05-13T22:57:18Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: New page: == &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==   Sticking to our primary interests in color, movement and scale, we decided to create a project that would require a computer, a microphone, and a mouse. With these...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sticking to our primary interests in color, movement and scale, we decided to create a project that would require a computer, a microphone, and a mouse. With these three components we would be able to create a graffiti drawing program.  Later came another interest in using the webcam to create a drawing program.  So we replaced the mouse element with the webcam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
To interact with our piece the individual will have to have a webcam, a microphone and a computer with Processing.  When running the sketch we will use head tracking to replace the mouse and when speaking or blowing into the microphone, the program will draw. &lt;br /&gt;
&lt;br /&gt;
Basically... speaking and moving your head simultaneously will allow you to draw within Processing.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
We will add the webcam head tracking sketch to the original microphone/mouse sketch to create a microphone and webcam drawing program.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
http://imgur.com/HEDZl.jpg&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3788</id>
		<title>Classes/2010/VIS145B</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3788"/>
				<updated>2010-05-13T22:57:05Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Midterm Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Related Links:==&lt;br /&gt;
&lt;br /&gt;
[http://www.bodybuildingrevealed.com/&amp;#039;&amp;#039;&amp;#039;body building&amp;#039;&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
== Time and Process Based Digital Media II ==&lt;br /&gt;
Time: Thursdays 3:30-6:20pm, VAF 228&lt;br /&gt;
&lt;br /&gt;
This class is an advanced study and portfolio project course centered on the use of hardware and software to create interactive and time-based art.  These projects can take many forms—interactive installations, dynamic visualizations/sonifications, printed renderings—chosen by the students.  This will not be a course of technical instruction—rather we will consider technical and conceptual issues in tandem, supplementing discussions and activities with specific technical instruction where necessary.  There is a strong emphasis on the development and articulation of personal directions of research by the students in the course. &lt;br /&gt;
&lt;br /&gt;
I would like to split the reading/homework responsibility for two parts of the class.  In the first half of the term I will present a series of works and readings covering my particular interests--the intersections of social performance, embodied experience, and cognition.  In the latter half of the class (after the midterm) you all will do the presentations on topics of your choosing.  Working individually or in small groups, you will provide us with some conceptual provocation (reading material) covering topics you intend to engage with your final, and you will lead a discussion on technical and conceptual issues.  Reading and critical writing, in response to text and works you present and those I present, are integral to this course.&lt;br /&gt;
&lt;br /&gt;
The schedule is a living document and will be revised over the period of the course.&lt;br /&gt;
&lt;br /&gt;
== Instructor ==&lt;br /&gt;
Robert Twomey&lt;br /&gt;
&lt;br /&gt;
rtwomey@ucsd.edu&lt;br /&gt;
*http://roberttwomey.com&lt;br /&gt;
*http://experimentalgamelab.net&lt;br /&gt;
*http://crca.ucsd.edu&lt;br /&gt;
&lt;br /&gt;
Office Hours: Wednesday 3-4pm, Atkinson Hall Rm 1601 (CRCA research neighborhood).  Please e-mail me if you plan to attend.&lt;br /&gt;
&lt;br /&gt;
== Grading ==&lt;br /&gt;
*Midterm Project - 30%&lt;br /&gt;
*Final Project - 40%&lt;br /&gt;
*Presentations - 10%&lt;br /&gt;
*Readings - 10%&lt;br /&gt;
*Participation - 10%&lt;br /&gt;
&lt;br /&gt;
=== Presentations ===&lt;br /&gt;
(1) Short presentation on your work in the second week of class.  This should be a statement of your interests, direction, goals with media art.  Present examples from your own work which you feel strongly about, and which best represent your interests and trajectory.  Present examples of other artist&amp;#039;s work that serve as models for the kind of work you would like to make. (5-10 minutes each)&lt;br /&gt;
&lt;br /&gt;
(2) Medium presentation on final projects in the second semester of the course (weeks 7-9).  This is the portion of the class where you dictate the reading and the discussion.  If you are presenting on a given week, you need to provide us with a reading 1 week in advance.  We will sign up for those time slots in week 6, just after the midterm. (10-15 minutes)&lt;br /&gt;
&lt;br /&gt;
=== Reading Responses ===&lt;br /&gt;
These are written summaries and critical responses to materials assigned for out of class viewing.  Things to consider: What points does the author make?  Do you buy their assumptions or agree with their conclusions?  Reading responses will be printed and turned in to the instructor at the beginning of class.  Generally these should be 1 page long.&lt;br /&gt;
&lt;br /&gt;
=== Projects ===&lt;br /&gt;
Midterm and final projects will be graded on concept, effort, and realization. Formal proposals are a necessary component of the process so take them seriously.  Make the effort to get started early and seek the help you need--we want to see finished, well-considered pieces for the midterm and final. Additionally, you will need to submit documentation of the project after completion which includes images, video, and source code where applicable.  These materials (proposals and documentation) will all be posted to the wiki.&lt;br /&gt;
=== Documentation Policy ===&lt;br /&gt;
*section on your project&lt;br /&gt;
*source code&lt;br /&gt;
*image/video documentation.  5 images or 5 videos.&lt;br /&gt;
*descriptive writing (on intent, motivation, context)&lt;br /&gt;
&lt;br /&gt;
=== Attendance ===&lt;br /&gt;
Attendance is mandatory. Each unexcused absence will drop your final grade one letter.  There are only 10 weeks of class, please come to them all.&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
=== Week 1 - Intro ===&lt;br /&gt;
*Introductions&lt;br /&gt;
*Scope of course, interests, technical possibilities.&lt;br /&gt;
*My work.&lt;br /&gt;
*Watch: We Live In Public.  2009. (excerpts)&lt;br /&gt;
*In class: personal page on wiki. [http://www.trsp.net/teaching/gamemod/ game-mod exercise]. [http://www.trsp.net/teaching/gamemod/gamemod_breakout_source_en.zip download link]&lt;br /&gt;
*Read: [http://www.nyu.edu/projects/xdesign/mainmenu/archive_tangible.html Against Virtualized Information], [http://www.nyu.edu/projects/xdesign/mainmenu/archive_analtictech.html Novel Analytic Techniques], and [http://www.nyu.edu/projects/xdesign/mainmenu/archive_infocounts.html What Information Counts?] by [http://www.environmentalhealthclinic.net/people/natalie-jeremijenko/ Natalie Jeremijenko]. &lt;br /&gt;
*Read: [http://www.yalealumnimagazine.com/issues/2004_03/jeremijenko.html An Engineer for the Avante Garde]&lt;br /&gt;
*Read: [http://www.worldchanging.com/archives/001450.html Natalie Jeremijenko The WorldChanging Interview]&lt;br /&gt;
*Read: [http://tech90s.walkerart.org/nj/transcript/nj_01.html Database Politics and Social Simulations], good background on her earlier artwork.&lt;br /&gt;
&lt;br /&gt;
=== Week 2 - Student Research Interests ===&lt;br /&gt;
*Due: 1 page on Jeremijenko. &lt;br /&gt;
*Presentations on your work.&lt;br /&gt;
*Read: [http://www.flong.com/texts/essays/essay_cvad/ Computer Vision for Artists and Designers: Pedagogic Tools and Techniques for Novice Programmers] Golan Levin. &amp;#039;&amp;#039;pay particular attention to part II. ELEMENTARY COMPUTER VISION TECHNIQUES.  we are going to try these in class next week.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Week 3 - Computer Vision / Human Perception ===&lt;br /&gt;
*Due: Nothing. Read the Golan Levin piece, but no written response.&lt;br /&gt;
*Discuss:&lt;br /&gt;
**Myron Kreuger. Video Place. 1989 [http://www.youtube.com/watch?v=dqZyZrN3Pl0]&lt;br /&gt;
**Text Rain. Camille Utterback &amp;amp; Romy Achituv. 1999. [http://www.youtube.com/watch?v=toWFvXHghDk] [http://www.camilleutterback.com/]&lt;br /&gt;
**Very Nervous System.  1982-1991. [http://vimeo.com/8120954]&lt;br /&gt;
**Suicide Box.  Bureau of Inverse Technology.  1996. (13:00)&lt;br /&gt;
**Marie Sester. ACCESS.  2003. [http://accessproject.net]&lt;br /&gt;
**Messa di Voce. Golan Levin and Zach Lieberman with Jaap Blonk and Joan La Barbara. 2003.  [http://www.flong.com/projects/messa/] [http://www.tmema.org/messa/messa.html]&lt;br /&gt;
**Seen.  David Rokeby.  2002.  [http://vimeo.com/6012986]&lt;br /&gt;
**Sorting Daemon. David Rokeby. 2003. [http://homepage.mac.com/davidrokeby/sorting.html]&lt;br /&gt;
**Cheese.  Christian Moller. 2003. [http://www.christian-moeller.com/display.php?project_id=36] made in collaboration with UCSD  [http://mplab.ucsd.edu/wordpress/ Machine Perception Lab]&lt;br /&gt;
**Eyewriter. 2009 [http://www.eyewriter.org/]&lt;br /&gt;
**Saccade. 2010 [http://roberttwomey.com/saccade] (in progress)&lt;br /&gt;
*Discuss: &lt;br /&gt;
**thresholding&lt;br /&gt;
**frame difference&lt;br /&gt;
**OpenCV - [http://ubaa.net/shared/processing/opencv/ download] [http://www.cs.unc.edu/Research/stc/FAQs/OpenCV/OpenCVReferenceManual.pdf reference manual].  If you are getting this for your computer, be sure to get OpenCV, the OpenCV Processing Library, and the OpenCV Processing Examples (three separate downloads).&lt;br /&gt;
**face recognition&lt;br /&gt;
*In Class:&lt;br /&gt;
**Working alone or in small groups, do experiments with video processing and computer vision.&lt;br /&gt;
&lt;br /&gt;
=== Week 4 - Computer Vision Work ===&lt;br /&gt;
* In Class:&lt;br /&gt;
** Work on computer vision projects&lt;br /&gt;
** Talk about midterm projects.&lt;br /&gt;
&lt;br /&gt;
=== Week 5 - Midterm Workshop ===&lt;br /&gt;
*Due: Midterm project proposal.&lt;br /&gt;
**Working individually or in small groups (2-3 people), produce an interactive piece that bridges the gap between screen space and physical space.  There are many ways to do this--using image-based computer vision techniques, game controllers, audio input, or other physical hardware (Arduino?).  Think about the parameters of interaction--are you documenting viewer&amp;#039;s behavior (unknown to them), are you taking a familiar form (such as a video game) and tweaking it in some way, are you intervening in social space?  Think about what form the output will take.  In your one page proposal, describe the input(s), output(s), and dynamic of interaction, as well as some statement of your motivation.  Why is this a valuable or interesting project?  In addition to the written description, produce supporting visual materials.  These should be two functional diagram images and two visual/aesthetic images.  The functional diagrams should show the necessary software and hardware components and explain how the interaction will occur.  The aesthetic diagrams will give us a sense of what it will look like, how the output will appear.  Make a page for your project (including a title) in the Midterm Projects section at the bottom of this page, upload the necessary materials and embed them in that page.  This proposal is due in class next week where we will critique and workshop the ideas.&lt;br /&gt;
*In class:&lt;br /&gt;
**Workshop midterm project ideas. (45 minutes)&lt;br /&gt;
**Work on midterm projects. &lt;br /&gt;
*NOTE: Best of ICAM from Candy Harris.  There will be an install in the annex here at Mandeville and presentations at the Experimental Theater in the CPMC (music building). They should come see what they are going to have to live up to for their final projects. Plus the keynote speakers (ICAM alumns) always have great info about career paths after graduation.&lt;br /&gt;
&lt;br /&gt;
=== Week 6 - Midterm Critiques ===&lt;br /&gt;
*Due: Midterm Projects&lt;br /&gt;
*In Class:&lt;br /&gt;
**Critique of midterm projects.&lt;br /&gt;
&lt;br /&gt;
=== Week 7 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 8 ===&lt;br /&gt;
Student presentations &lt;br /&gt;
=== Week 9 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 10 - Final Critiques ===&lt;br /&gt;
In-class Critiques.&lt;br /&gt;
&lt;br /&gt;
=== Finals Week ===&lt;br /&gt;
Final documentation due.&lt;br /&gt;
&lt;br /&gt;
== Topics ==&lt;br /&gt;
To Be Scheduled&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance for the camera, for the web&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Discuss Chatroulette. Facebook, Twitter, Youtube.  Attention in the social net.&lt;br /&gt;
*ManyCam [http://www.manycam.com/]&lt;br /&gt;
*PS3 eye&lt;br /&gt;
*jennicam [http://www.wired.com/thisdayintech/2010/04/0414jennicam-launches wired]&lt;br /&gt;
*Lonelygirl15 [http://www.youtube.com/watch?v=-goXKtd6cPo youtube] [http://www.wired.com/wired/archive/14.12/lonelygirl.html article]&lt;br /&gt;
*Discuss telematic perfromance. &lt;br /&gt;
* Justin.tv [http://www.justin.tv/#r=s7RVqBU~]&lt;br /&gt;
*Read: The Presentation of Self in Everyday Life (excerpt).  Erving Goffman. 1959.&lt;br /&gt;
*Read: Performance: A Critical Introduction (excerpt).  Richard Carlson. 2004.&lt;br /&gt;
*Do: Intervention in social circuits.  Chatroulette/Facebook/Youtube exercise.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Social Networks/Web 2.0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Protocol, Control, and Networks by Alexander Galloway and Eugene Thacker.  Grey Room 17, Fall 2004 p 6-29.  &lt;br /&gt;
*Read: DIGITAL MAOISM: The Hazards of the New Online Collectivism.  Jaron Lanier.  2006.&lt;br /&gt;
*Watch: MediatedCultures @ Kansas State http://mediatedcultures.net/mediatedculture.htm&lt;br /&gt;
*Datamining/Complex Networks, node-edge graphing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Digital Memory/Personal Media: Where do we exist and how do we remember?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Mediated Memories in the Digital Age (excerpt). Jose van Dijck. 2007.&lt;br /&gt;
*Read: Are you sure you want to do this?  Matthias Fuchs 1994.&lt;br /&gt;
*Read: Delete: The Virtue of Forgetting in the Digital Age (excerpt). Viktor Mayer-Schonberger. 2009.&lt;br /&gt;
*Flickr.com, Facebook&lt;br /&gt;
*Discuss: My Pocket. Burak Arikan. 2008. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cognition + Creativity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Generative Art vs. Computational Creativity&lt;br /&gt;
*Casy Reas&lt;br /&gt;
*Processing.org&lt;br /&gt;
*Tom Shannon. [http://www.wired.com/magazine/2010/03/pl_arts_pendulum/all/1]&lt;br /&gt;
*Read: Triumph of the Cyborg Composer. &lt;br /&gt;
*Read: How to draw three people in a garden.  1988.&lt;br /&gt;
*Read: Shades of Computational Evocation and Meaning: The GRIOT System and Improvisational Poetry Generation. 2006.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artificial Intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Expressive Processing (excerpt), Noah Wardrip Fruin, 2009. &lt;br /&gt;
*Read: Elephants Don&amp;#039;t Play Chess, Rodney Brooks, 1990. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appropriation and Remix&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: The Fiction of Memory.  New York Times, March 12, 2010.  Luc Sante&lt;br /&gt;
*Read: Jonatham Lethem.  The Ecstasy of Influence. Harpers Magazine.  2007. &lt;br /&gt;
*Remix Culture.  Lev.&lt;br /&gt;
*God&amp;#039;s Little Toys: Confessions of a cut &amp;amp; paste artist.  William Gibson. 2005. *http://www.wired.com/wired/archive/13.07/gibson.html&lt;br /&gt;
*Reality Hunger: A Manifesto.  David Shields. 2010.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Materiality in the information age.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Tangible interfaces, haptic feedback. &lt;br /&gt;
*Read: Evocative Objects: Things We Think With (excerpt). Sherry Turkle, 2007. &lt;br /&gt;
*Read: New Media and the Forensic Imagination (excerpt). Matthew Kirschenbaum. 2008.&lt;br /&gt;
*View: BIT Plane.  &lt;br /&gt;
*View: Garbage Cubes&lt;br /&gt;
*Discuss techniques of markerless tracking, augmented reality, QR codes, etc.  *Online/Offline Space.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Embodiment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Computing with bodies, engineered bodies&lt;br /&gt;
*tactile media, haptic interface&lt;br /&gt;
*embodied perception&lt;br /&gt;
*Read: Stelarc. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Self-Image&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Self/Image: Technology, Representation, and the Contemporary Subject (excerpt).  Amelia Jones, 2006.&lt;br /&gt;
*Do: Forensic Photoshop Exercise.&lt;br /&gt;
*http://www.flickr.com/photos/dryponder/sets/72157623726710218/&lt;br /&gt;
*http://nymag.com/daily/intel/2010/02/obama_being_forced_to_look_at.html#photo=1&lt;br /&gt;
*http://niccageaseveryone.blogspot.com/&lt;br /&gt;
*http://bubleraptor.tumblr.com/&lt;br /&gt;
*photoshop free Marie Claire issue: http://jezebel.com/5511507/so-long-as-your-face-looks-alright-everything-else-can-be-photoshopped&lt;br /&gt;
&lt;br /&gt;
== Places to Find Art ==&lt;br /&gt;
* http://we-make-money-not-art.com/&lt;br /&gt;
* http://www.isea-web.org/, http://www.isea2010ruhr.org/&lt;br /&gt;
* http://www.transmediale.de/en&lt;br /&gt;
* http://01sj.org/&lt;br /&gt;
* http://www.file.org.br/&lt;br /&gt;
* http://www.aec.at/festival_about_en.php&lt;br /&gt;
* http://www.sciencegallery.com/lightwave09&lt;br /&gt;
* Institutions that Sponsor/Show Media Art&lt;br /&gt;
** Eyebeam New York City&lt;br /&gt;
** New Museum/Rhizome.org http://rhizome.org&lt;br /&gt;
** HarvestWorks&lt;br /&gt;
** Machine Project, Los Angeles.&lt;br /&gt;
&lt;br /&gt;
== Midterm Projects ==&lt;br /&gt;
Make pages here. &lt;br /&gt;
* [[DummyProject | Dummy Project]]&lt;br /&gt;
* [[MidtermProject| MotionDJ - Leilani Martin]]&lt;br /&gt;
* [[What&amp;#039;s For Lunch, Kids? by Kelley Kim| &amp;#039;&amp;#039;What&amp;#039;s For Lunch, Kids?&amp;#039;&amp;#039;   - Kelley Kim]]&lt;br /&gt;
* [[Virtual Walk? - Joeny Thipsidakhom]]&lt;br /&gt;
* [[Untitled Midterm| Untitled - Jezreel Callejas]]&lt;br /&gt;
* [[Midterm Project - Tony Lu | Virtual Maze - Tony Lu]]&lt;br /&gt;
* [[Midterm Project  | SayCHEESE - Joel and Jenny Chang]]&lt;br /&gt;
* [[Carnival Ride| Carnival Ride - Christina Sanchez and Jennifer Sunga]]&lt;br /&gt;
* [[Hunted - Anna Lin, Jenny Wang, and Ellen Huang]]&lt;br /&gt;
* [[Wii - remote composer - Javi Lee]]&lt;br /&gt;
* [[Social Creature | Social Creature - Jet Antonio]]&lt;br /&gt;
&lt;br /&gt;
* [[Sound Sketch - Emilio Marcelino, Greg Parsons, and Ben Brickley]]&lt;br /&gt;
&lt;br /&gt;
== Student Pages ==&lt;br /&gt;
Click &amp;quot;edit&amp;quot; on the right to add your own page below. &lt;br /&gt;
* [[Students/RobertTwomey | RobertTwomey]]&lt;br /&gt;
* [[Students/Javier Lee | Javier Lee]]&lt;br /&gt;
* [[Students/Jenny Wang | Jenny Wang]]&lt;br /&gt;
* [[Students/Joeny Thipsidakhom | Joeny Thipsidakhom]]&lt;br /&gt;
* [[Students/Kuan-Ting Lu | Tony Lu]]&lt;br /&gt;
* [[Students/Jezreel Callejas| Jezreel Callejas]]&lt;br /&gt;
* [[Students/ChristinaSanchez| Christina Sanchez]]&lt;br /&gt;
* [[Students/BenBrickley | BenBrickley]]&lt;br /&gt;
* [[Students/Ellen Huang | Ellen Huang]]&lt;br /&gt;
* [[Students/Kelley Kim | Kelley Kim]]&lt;br /&gt;
* [[Students/EmilioMarcelino | EmilioMarcelino]]&lt;br /&gt;
* [[Students/Anna Lin | Anna Lin]]&lt;br /&gt;
* [[Student/Jenny Chang | Jenny Chang]]&lt;br /&gt;
* [[Student/Jet Antonio | Jet Antonio]]&lt;br /&gt;
* [[Students/GregoryParsons | Gregory Parsons]]&lt;br /&gt;
* [[Students/Jennifer Sunga | Jennifer Sunga]]&lt;br /&gt;
* [[Students/LeilaniMartin | Leilani Martin]]&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3769</id>
		<title>Graffiti Blows - Emilio Marcelino, Greg Parsons, and Ben Brickley</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3769"/>
				<updated>2010-05-06T22:56:56Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Visualization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sticking to our primary interests in color, movement and scale, we decided to create a project that would require a computer, a microphone, and a mouse. With these three components we would be able to create a graffiti drawing program.  Later came another interest in using the webcam to create a drawing program.  So we replaced the mouse element with the webcam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
To interact with our piece the individual will have to have a webcam, a microphone and a computer with Processing.  When running the sketch we will use head tracking to replace the mouse and when speaking or blowing into the microphone, the program will draw. &lt;br /&gt;
&lt;br /&gt;
Basically... speaking and moving your head simultaneously will allow you to draw within Processing.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
We will add the webcam head tracking sketch to the original microphone/mouse sketch to create a microphone and webcam drawing program.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
http://imgur.com/HEDZl.jpg&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3768</id>
		<title>Graffiti Blows - Emilio Marcelino, Greg Parsons, and Ben Brickley</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3768"/>
				<updated>2010-05-06T22:15:19Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Visualization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sticking to our primary interests in color, movement and scale, we decided to create a project that would require a computer, a microphone, and a mouse. With these three components we would be able to create a graffiti drawing program.  Later came another interest in using the webcam to create a drawing program.  So we replaced the mouse element with the webcam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
To interact with our piece the individual will have to have a webcam, a microphone and a computer with Processing.  When running the sketch we will use head tracking to replace the mouse and when speaking or blowing into the microphone, the program will draw. &lt;br /&gt;
&lt;br /&gt;
Basically... speaking and moving your head simultaneously will allow you to draw within Processing.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
We will add the webcam head tracking sketch to the original microphone/mouse sketch to create a microphone and webcam drawing program.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
http://imgur.com/HEDZl.jpg&lt;br /&gt;
&lt;br /&gt;
http://imgur.com/HEDZls.jpg&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3767</id>
		<title>Graffiti Blows - Emilio Marcelino, Greg Parsons, and Ben Brickley</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3767"/>
				<updated>2010-05-06T22:11:23Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Interaction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sticking to our primary interests in color, movement and scale, we decided to create a project that would require a computer, a microphone, and a mouse. With these three components we would be able to create a graffiti drawing program.  Later came another interest in using the webcam to create a drawing program.  So we replaced the mouse element with the webcam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
To interact with our piece the individual will have to have a webcam, a microphone and a computer with Processing.  When running the sketch we will use head tracking to replace the mouse and when speaking or blowing into the microphone, the program will draw. &lt;br /&gt;
&lt;br /&gt;
Basically... speaking and moving your head simultaneously will allow you to draw within Processing.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
We will add the webcam head tracking sketch to the original microphone/mouse sketch to create a microphone and webcam drawing program.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
http://imgur.com/HEDZl.jpg&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3766</id>
		<title>Graffiti Blows - Emilio Marcelino, Greg Parsons, and Ben Brickley</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3766"/>
				<updated>2010-05-06T22:09:19Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sticking to our primary interests in color, movement and scale, we decided to create a project that would require a computer, a microphone, and a mouse. With these three components we would be able to create a graffiti drawing program.  Later came another interest in using the webcam to create a drawing program.  So we replaced the mouse element with the webcam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
To interact with our piece the individual will have to have a webcam, a microphone and a computer with Processing.  When running the sketch we will use head tracking to replace the mouse and when speaking or blowing into the microphone, the program will draw. Speaking and moving your head simultaneously will allow the individual to draw within Processing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
We will add the webcam head tracking sketch to the original microphone/mouse sketch to create a microphone and webcam drawing program.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
http://imgur.com/HEDZl.jpg&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3765</id>
		<title>Graffiti Blows - Emilio Marcelino, Greg Parsons, and Ben Brickley</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3765"/>
				<updated>2010-05-06T22:08:49Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sticking to our primary interests in color, movement and scale, we decided to create a project that would require a computer, a microphone, and a mouse. With these three components we would be able to create a graffiti drawing program.  Later came another interest in using the webcam to create a drawing program.  So we replaced the mouse element with the webcam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 ==&lt;br /&gt;
&lt;br /&gt;
To interact with our piece the individual will have to have a webcam, a microphone and a computer with Processing.  When running the sketch we will use head tracking to replace the mouse and when speaking or blowing into the microphone, the program will draw. Speaking and moving your head simultaneously will allow the individual to draw within Processing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 ==&lt;br /&gt;
&lt;br /&gt;
We will add the webcam head tracking sketch to the original microphone/mouse sketch to create a microphone and webcam drawing program.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
http://imgur.com/HEDZl.jpg&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3764</id>
		<title>Graffiti Blows - Emilio Marcelino, Greg Parsons, and Ben Brickley</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3764"/>
				<updated>2010-05-06T22:08:12Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Sticking to our primary interests in color, movement and scale, we decided to create a project that would require a computer, a microphone, and a mouse. With these three components we would be able to create a graffiti drawing program.  Later came another interest in using the webcam to create a drawing program.  So we replaced the mouse element with the webcam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
To interact with our piece the individual will have to have a webcam, a microphone and a computer with Processing.  When running the sketch we will use head tracking to replace the mouse and when speaking or blowing into the microphone, the program will draw. Speaking and moving your head simultaneously will allow the individual to draw within Processing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
We will add the webcam head tracking sketch to the original microphone/mouse sketch to create a microphone and webcam drawing program.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
http://imgur.com/HEDZl.jpg&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3763</id>
		<title>Graffiti Blows - Emilio Marcelino, Greg Parsons, and Ben Brickley</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3763"/>
				<updated>2010-05-06T22:07:50Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Sticking to our primary interests in color, movement and scale, we decided to create a project that would require a computer, a microphone, and a mouse. With these three components we would be able to create a graffiti drawing program.  Later came another interest in using the webcam to create a drawing program.  So we replaced the mouse element with the webcam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
To interact with our piece the individual will have to have a webcam, a microphone and a computer with Processing.  When running the sketch we will use head tracking to replace the mouse and when speaking or blowing into the microphone, the program will draw. Speaking and moving your head simultaneously will allow the individual to draw within Processing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We will add the webcam head tracking sketch to the original microphone/mouse sketch to create a microphone and webcam drawing program.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
http://imgur.com/HEDZl.jpg&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3762</id>
		<title>Graffiti Blows - Emilio Marcelino, Greg Parsons, and Ben Brickley</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Emilio_Marcelino,_Greg_Parsons,_and_Ben_Brickley&amp;diff=3762"/>
				<updated>2010-05-06T22:07:24Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: New page: Motivation Sticking to our primary interests in color, movement and scale, we decided to create a project that would require a computer, a microphone, and a mouse. With these three compone...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Motivation&lt;br /&gt;
Sticking to our primary interests in color, movement and scale, we decided to create a project that would require a computer, a microphone, and a mouse. With these three components we would be able to create a graffiti drawing program.  Later came another interest in using the webcam to create a drawing program.  So we replaced the mouse element with the webcam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interaction&lt;br /&gt;
To interact with our piece the individual will have to have a webcam, a microphone and a computer with Processing.  When running the sketch we will use head tracking to replace the mouse and when speaking or blowing into the microphone, the program will draw. Speaking and moving your head simultaneously will allow the individual to draw within Processing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Function&lt;br /&gt;
We will add the webcam head tracking sketch to the original microphone/mouse sketch to create a microphone and webcam drawing program.&lt;br /&gt;
&lt;br /&gt;
Visualization&lt;br /&gt;
http://imgur.com/HEDZl.jpg&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3761</id>
		<title>Classes/2010/VIS145B</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3761"/>
				<updated>2010-05-06T21:59:13Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Midterm Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Time and Process Based Digital Media II ==&lt;br /&gt;
Time: Thursdays 3:30-6:20pm, VAF 228&lt;br /&gt;
&lt;br /&gt;
This class is an advanced study and portfolio project course centered on the use of hardware and software to create interactive and time-based art.  These projects can take many forms—interactive installations, dynamic visualizations/sonifications, printed renderings—chosen by the students.  This will not be a course of technical instruction—rather we will consider technical and conceptual issues in tandem, supplementing discussions and activities with specific technical instruction where necessary.  There is a strong emphasis on the development and articulation of personal directions of research by the students in the course. &lt;br /&gt;
&lt;br /&gt;
I would like to split the reading/homework responsibility for two parts of the class.  In the first half of the term I will present a series of works and readings covering my particular interests--the intersections of social performance, embodied experience, and cognition.  In the latter half of the class (after the midterm) you all will do the presentations on topics of your choosing.  Working individually or in small groups, you will provide us with some conceptual provocation (reading material) covering topics you intend to engage with your final, and you will lead a discussion on technical and conceptual issues.  Reading and critical writing, in response to text and works you present and those I present, are integral to this course.&lt;br /&gt;
&lt;br /&gt;
The schedule is a living document and will be revised over the period of the course.&lt;br /&gt;
&lt;br /&gt;
== Instructor ==&lt;br /&gt;
Robert Twomey&lt;br /&gt;
&lt;br /&gt;
rtwomey@ucsd.edu&lt;br /&gt;
*http://roberttwomey.com&lt;br /&gt;
*http://experimentalgamelab.net&lt;br /&gt;
*http://crca.ucsd.edu&lt;br /&gt;
&lt;br /&gt;
Office Hours: Wednesday 3-4pm, Atkinson Hall Rm 1601 (CRCA research neighborhood).  Please e-mail me if you plan to attend.&lt;br /&gt;
&lt;br /&gt;
== Grading ==&lt;br /&gt;
*Midterm Project - 30%&lt;br /&gt;
*Final Project - 40%&lt;br /&gt;
*Presentations - 10%&lt;br /&gt;
*Readings - 10%&lt;br /&gt;
*Participation - 10%&lt;br /&gt;
&lt;br /&gt;
=== Presentations ===&lt;br /&gt;
(1) Short presentation on your work in the second week of class.  This should be a statement of your interests, direction, goals with media art.  Present examples from your own work which you feel strongly about, and which best represent your interests and trajectory.  Present examples of other artist&amp;#039;s work that serve as models for the kind of work you would like to make. (5-10 minutes each)&lt;br /&gt;
&lt;br /&gt;
(2) Medium presentation on final projects in the second semester of the course (weeks 7-9).  This is the portion of the class where you dictate the reading and the discussion.  If you are presenting on a given week, you need to provide us with a reading 1 week in advance.  We will sign up for those time slots in week 6, just after the midterm. (10-15 minutes)&lt;br /&gt;
&lt;br /&gt;
=== Reading Responses ===&lt;br /&gt;
These are written summaries and critical responses to materials assigned for out of class viewing.  Things to consider: What points does the author make?  Do you buy their assumptions or agree with their conclusions?  Reading responses will be printed and turned in to the instructor at the beginning of class.  Generally these should be 1 page long.&lt;br /&gt;
&lt;br /&gt;
=== Projects ===&lt;br /&gt;
Midterm and final projects will be graded on concept, effort, and realization. Formal proposals are a necessary component of the process so take them seriously.  Make the effort to get started early and seek the help you need--we want to see finished, well-considered pieces for the midterm and final. Additionally, you will need to submit documentation of the project after completion which includes images, video, and source code where applicable.  These materials (proposals and documentation) will all be posted to the wiki.&lt;br /&gt;
=== Documentation Policy ===&lt;br /&gt;
*personal wiki page&lt;br /&gt;
*source code on wiki&lt;br /&gt;
*image/video documentation as appropriate. &lt;br /&gt;
*explanatory writing (on intent, motivation, context)&lt;br /&gt;
&lt;br /&gt;
=== Attendance ===&lt;br /&gt;
Attendance is mandatory. Each unexcused absence will drop your final grade one letter.  There are only 10 weeks of class, please come to them all.&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
=== Week 1 - Intro ===&lt;br /&gt;
*Introductions&lt;br /&gt;
*Scope of course, interests, technical possibilities.&lt;br /&gt;
*My work.&lt;br /&gt;
*Watch: We Live In Public.  2009. (excerpts)&lt;br /&gt;
*In class: personal page on wiki. [http://www.trsp.net/teaching/gamemod/ game-mod exercise]. [http://www.trsp.net/teaching/gamemod/gamemod_breakout_source_en.zip download link]&lt;br /&gt;
*Read: [http://www.nyu.edu/projects/xdesign/mainmenu/archive_tangible.html Against Virtualized Information], [http://www.nyu.edu/projects/xdesign/mainmenu/archive_analtictech.html Novel Analytic Techniques], and [http://www.nyu.edu/projects/xdesign/mainmenu/archive_infocounts.html What Information Counts?] by [http://www.environmentalhealthclinic.net/people/natalie-jeremijenko/ Natalie Jeremijenko]. &lt;br /&gt;
*Read: [http://www.yalealumnimagazine.com/issues/2004_03/jeremijenko.html An Engineer for the Avante Garde]&lt;br /&gt;
*Read: [http://www.worldchanging.com/archives/001450.html Natalie Jeremijenko The WorldChanging Interview]&lt;br /&gt;
*Read: [http://tech90s.walkerart.org/nj/transcript/nj_01.html Database Politics and Social Simulations], good background on her earlier artwork.&lt;br /&gt;
&lt;br /&gt;
=== Week 2 - Student Research Interests ===&lt;br /&gt;
*Due: 1 page on Jeremijenko. &lt;br /&gt;
*Presentations on your work.&lt;br /&gt;
*Read: [http://www.flong.com/texts/essays/essay_cvad/ Computer Vision for Artists and Designers: Pedagogic Tools and Techniques for Novice Programmers] Golan Levin. &amp;#039;&amp;#039;pay particular attention to part II. ELEMENTARY COMPUTER VISION TECHNIQUES.  we are going to try these in class next week.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Week 3 - Computer Vision / Human Perception ===&lt;br /&gt;
*Due: Nothing. Read the Golan Levin piece, but no written response.&lt;br /&gt;
*Discuss:&lt;br /&gt;
**Myron Kreuger. Video Place. 1989 [http://www.youtube.com/watch?v=dqZyZrN3Pl0]&lt;br /&gt;
**Text Rain. Camille Utterback &amp;amp; Romy Achituv. 1999. [http://www.youtube.com/watch?v=toWFvXHghDk] [http://www.camilleutterback.com/]&lt;br /&gt;
**Very Nervous System.  1982-1991. [http://vimeo.com/8120954]&lt;br /&gt;
**Suicide Box.  Bureau of Inverse Technology.  1996. (13:00)&lt;br /&gt;
**Marie Sester. ACCESS.  2003. [http://accessproject.net]&lt;br /&gt;
**Messa di Voce. Golan Levin and Zach Lieberman with Jaap Blonk and Joan La Barbara. 2003.  [http://www.flong.com/projects/messa/] [http://www.tmema.org/messa/messa.html]&lt;br /&gt;
**Seen.  David Rokeby.  2002.  [http://vimeo.com/6012986]&lt;br /&gt;
**Sorting Daemon. David Rokeby. 2003. [http://homepage.mac.com/davidrokeby/sorting.html]&lt;br /&gt;
**Cheese.  Christian Moller. 2003. [http://www.christian-moeller.com/display.php?project_id=36] made in collaboration with UCSD  [http://mplab.ucsd.edu/wordpress/ Machine Perception Lab]&lt;br /&gt;
**Eyewriter. 2009 [http://www.eyewriter.org/]&lt;br /&gt;
**Saccade. 2010 [http://roberttwomey.com/saccade] (in progress)&lt;br /&gt;
*Discuss: &lt;br /&gt;
**thresholding&lt;br /&gt;
**frame difference&lt;br /&gt;
**OpenCV - [http://ubaa.net/shared/processing/opencv/ download] [http://www.cs.unc.edu/Research/stc/FAQs/OpenCV/OpenCVReferenceManual.pdf reference manual].  If you are getting this for your computer, be sure to get OpenCV, the OpenCV Processing Library, and the OpenCV Processing Examples (three separate downloads).&lt;br /&gt;
**face recognition&lt;br /&gt;
*In Class:&lt;br /&gt;
**Working alone or in small groups, do experiments with video processing and computer vision.&lt;br /&gt;
&lt;br /&gt;
=== Week 4 - Computer Vision Work ===&lt;br /&gt;
* In Class:&lt;br /&gt;
** Work on computer vision projects&lt;br /&gt;
** Talk about midterm projects.&lt;br /&gt;
&lt;br /&gt;
=== Week 5 - Midterm Workshop ===&lt;br /&gt;
*Due: Midterm project proposal.&lt;br /&gt;
**Working individually or in small groups (2-3 people), produce an interactive piece that bridges the gap between screen space and physical space.  There are many ways to do this--using image-based computer vision techniques, game controllers, audio input, or other physical hardware (Arduino?).  Think about the parameters of interaction--are you documenting viewer&amp;#039;s behavior (unknown to them), are you taking a familiar form (such as a video game) and tweaking it in some way, are you intervening in social space?  Think about what form the output will take.  In your one page proposal, describe the input(s), output(s), and dynamic of interaction, as well as some statement of your motivation.  Why is this a valuable or interesting project?  In addition to the written description, produce supporting visual materials.  These should be two functional diagram images and two visual/aesthetic images.  The functional diagrams should show the necessary software and hardware components and explain how the interaction will occur.  The aesthetic diagrams will give us a sense of what it will look like, how the output will appear.  Make a page for your project (including a title) in the Midterm Projects section at the bottom of this page, upload the necessary materials and embed them in that page.  This proposal is due in class next week where we will critique and workshop the ideas.&lt;br /&gt;
*In class:&lt;br /&gt;
**Workshop midterm project ideas. (45 minutes)&lt;br /&gt;
**Work on midterm projects. &lt;br /&gt;
*NOTE: Best of ICAM from Candy Harris.  There will be an install in the annex here at Mandeville and presentations at the Experimental Theater in the CPMC (music building). They should come see what they are going to have to live up to for their final projects. Plus the keynote speakers (ICAM alumns) always have great info about career paths after graduation.&lt;br /&gt;
&lt;br /&gt;
=== Week 6 - Midterm Critiques ===&lt;br /&gt;
*Due: Midterm Projects&lt;br /&gt;
*In Class:&lt;br /&gt;
**Critique of midterm projects.&lt;br /&gt;
&lt;br /&gt;
=== Week 7 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 8 ===&lt;br /&gt;
Student presentations &lt;br /&gt;
=== Week 9 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 10 - Final Critiques ===&lt;br /&gt;
In-class Critiques.&lt;br /&gt;
&lt;br /&gt;
=== Finals Week ===&lt;br /&gt;
Final documentation due.&lt;br /&gt;
&lt;br /&gt;
== Topics ==&lt;br /&gt;
To Be Scheduled&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance for the camera, for the web&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Discuss Chatroulette. Facebook, Twitter, Youtube.  Attention in the social net.&lt;br /&gt;
*ManyCam [http://www.manycam.com/]&lt;br /&gt;
*PS3 eye&lt;br /&gt;
*jennicam [http://www.wired.com/thisdayintech/2010/04/0414jennicam-launches wired]&lt;br /&gt;
*Lonelygirl15 [http://www.youtube.com/watch?v=-goXKtd6cPo youtube] [http://www.wired.com/wired/archive/14.12/lonelygirl.html article]&lt;br /&gt;
*Discuss telematic perfromance. &lt;br /&gt;
* Justin.tv [http://www.justin.tv/#r=s7RVqBU~]&lt;br /&gt;
*Read: The Presentation of Self in Everyday Life (excerpt).  Erving Goffman. 1959.&lt;br /&gt;
*Read: Performance: A Critical Introduction (excerpt).  Richard Carlson. 2004.&lt;br /&gt;
*Do: Intervention in social circuits.  Chatroulette/Facebook/Youtube exercise.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Social Networks/Web 2.0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Protocol, Control, and Networks by Alexander Galloway and Eugene Thacker.  Grey Room 17, Fall 2004 p 6-29.  &lt;br /&gt;
*Read: DIGITAL MAOISM: The Hazards of the New Online Collectivism.  Jaron Lanier.  2006.&lt;br /&gt;
*Watch: MediatedCultures @ Kansas State http://mediatedcultures.net/mediatedculture.htm&lt;br /&gt;
*Datamining/Complex Networks, node-edge graphing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Digital Memory/Personal Media: Where do we exist and how do we remember?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Mediated Memories in the Digital Age (excerpt). Jose van Dijck. 2007.&lt;br /&gt;
*Read: Are you sure you want to do this?  Matthias Fuchs 1994.&lt;br /&gt;
*Read: Delete: The Virtue of Forgetting in the Digital Age (excerpt). Viktor Mayer-Schonberger. 2009.&lt;br /&gt;
*Flickr.com, Facebook&lt;br /&gt;
*Discuss: My Pocket. Burak Arikan. 2008. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cognition + Creativity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Generative Art vs. Computational Creativity&lt;br /&gt;
*Casy Reas&lt;br /&gt;
*Processing.org&lt;br /&gt;
*Tom Shannon. [http://www.wired.com/magazine/2010/03/pl_arts_pendulum/all/1]&lt;br /&gt;
*Read: Triumph of the Cyborg Composer. &lt;br /&gt;
*Read: How to draw three people in a garden.  1988.&lt;br /&gt;
*Read: Shades of Computational Evocation and Meaning: The GRIOT System and Improvisational Poetry Generation. 2006.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artificial Intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Expressive Processing (excerpt), Noah Wardrip Fruin, 2009. &lt;br /&gt;
*Read: Elephants Don&amp;#039;t Play Chess, Rodney Brooks, 1990. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appropriation and Remix&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: The Fiction of Memory.  New York Times, March 12, 2010.  Luc Sante&lt;br /&gt;
*Read: Jonatham Lethem.  The Ecstasy of Influence. Harpers Magazine.  2007. &lt;br /&gt;
*Remix Culture.  Lev.&lt;br /&gt;
*God&amp;#039;s Little Toys: Confessions of a cut &amp;amp; paste artist.  William Gibson. 2005. *http://www.wired.com/wired/archive/13.07/gibson.html&lt;br /&gt;
*Reality Hunger: A Manifesto.  David Shields. 2010.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Materiality in the information age.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Tangible interfaces, haptic feedback. &lt;br /&gt;
*Read: Evocative Objects: Things We Think With (excerpt). Sherry Turkle, 2007. &lt;br /&gt;
*Read: New Media and the Forensic Imagination (excerpt). Matthew Kirschenbaum. 2008.&lt;br /&gt;
*View: BIT Plane.  &lt;br /&gt;
*View: Garbage Cubes&lt;br /&gt;
*Discuss techniques of markerless tracking, augmented reality, QR codes, etc.  *Online/Offline Space.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Embodiment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Computing with bodies, engineered bodies&lt;br /&gt;
*tactile media, haptic interface&lt;br /&gt;
*embodied perception&lt;br /&gt;
*Read: Stelarc. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Self-Image&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Self/Image: Technology, Representation, and the Contemporary Subject (excerpt).  Amelia Jones, 2006.&lt;br /&gt;
*Do: Forensic Photoshop Exercise.&lt;br /&gt;
*http://www.flickr.com/photos/dryponder/sets/72157623726710218/&lt;br /&gt;
*http://nymag.com/daily/intel/2010/02/obama_being_forced_to_look_at.html#photo=1&lt;br /&gt;
*http://niccageaseveryone.blogspot.com/&lt;br /&gt;
*http://bubleraptor.tumblr.com/&lt;br /&gt;
*photoshop free Marie Claire issue: http://jezebel.com/5511507/so-long-as-your-face-looks-alright-everything-else-can-be-photoshopped&lt;br /&gt;
&lt;br /&gt;
== Places to Find Art ==&lt;br /&gt;
* http://we-make-money-not-art.com/&lt;br /&gt;
* http://www.isea-web.org/, http://www.isea2010ruhr.org/&lt;br /&gt;
* http://www.transmediale.de/en&lt;br /&gt;
* http://01sj.org/&lt;br /&gt;
* http://www.file.org.br/&lt;br /&gt;
* http://www.aec.at/festival_about_en.php&lt;br /&gt;
* http://www.sciencegallery.com/lightwave09&lt;br /&gt;
* Institutions that Sponsor/Show Media Art&lt;br /&gt;
** Eyebeam New York City&lt;br /&gt;
** New Museum/Rhizome.org http://rhizome.org&lt;br /&gt;
** HarvestWorks&lt;br /&gt;
** Machine Project, Los Angeles.&lt;br /&gt;
&lt;br /&gt;
== Midterm Projects ==&lt;br /&gt;
Make pages here. &lt;br /&gt;
* [[DummyProject | Dummy Project]]&lt;br /&gt;
* [[MidtermProject| MotionDJ - Leilani Martin]]&lt;br /&gt;
* [[What&amp;#039;s For Lunch, Kids? by Kelley Kim| &amp;#039;&amp;#039;What&amp;#039;s For Lunch, Kids?&amp;#039;&amp;#039;   - Kelley Kim]]&lt;br /&gt;
* [[Virtual Walk? - Joeny Thipsidakhom]]&lt;br /&gt;
* [[Untitled Midterm| Untitled - Jezreel Callejas]]&lt;br /&gt;
* [[Midterm Project - Tony Lu | Virtual Maze - Tony Lu]]&lt;br /&gt;
* [[Midterm Project  | Untitled - Joel and Jenny Chang]]&lt;br /&gt;
* [[Carnival Ride| Carnival Ride - Christina Sanchez and Jennifer Sunga]]&lt;br /&gt;
* [[Hunted - Anna Lin, Jenny Wang, and Ellen Huang]]&lt;br /&gt;
* [[Wii - remote composer - Javi Lee]]&lt;br /&gt;
* [[Social Creature | Social Creature - Jet Antonio]]&lt;br /&gt;
&lt;br /&gt;
* [[Graffiti Blows - Emilio Marcelino, Greg Parsons, and Ben Brickley]]&lt;br /&gt;
&lt;br /&gt;
== Student Pages ==&lt;br /&gt;
Click &amp;quot;edit&amp;quot; on the right to add your own page below. &lt;br /&gt;
* [[Students/RobertTwomey | RobertTwomey]]&lt;br /&gt;
* [[Students/Javier Lee | Javier Lee]]&lt;br /&gt;
* [[Students/Jenny Wang | Jenny Wang]]&lt;br /&gt;
* [[Students/Joeny Thipsidakhom | Joeny Thipsidakhom]]&lt;br /&gt;
* [[Students/Kuan-Ting Lu | Tony Lu]]&lt;br /&gt;
* [[Students/Jezreel Callejas| Jezreel Callejas]]&lt;br /&gt;
* [[Students/ChristinaSanchez| Christina Sanchez]]&lt;br /&gt;
* [[Students/BenBrickley | BenBrickley]]&lt;br /&gt;
* [[Students/Ellen Huang | Ellen Huang]]&lt;br /&gt;
* [[Students/Kelley Kim | Kelley Kim]]&lt;br /&gt;
* [[Students/EmilioMarcelino | EmilioMarcelino]]&lt;br /&gt;
* [[Students/Anna Lin | Anna Lin]]&lt;br /&gt;
* [[Student/Jenny Chang | Jenny Chang]]&lt;br /&gt;
* [[Student/Jet Antonio | Jet Antonio]]&lt;br /&gt;
* [[Students/GregoryParsons | Gregory Parsons]]&lt;br /&gt;
* [[Students/Jennifer Sunga | Jennifer Sunga]]&lt;br /&gt;
* [[Students/LeilaniMartin | Leilani Martin]]&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3760</id>
		<title>Graffiti Blows - Ben Brickley, Greg Parsons, and Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3760"/>
				<updated>2010-05-06T21:58:19Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
With our original interests in manipulation of color, movement and scale, we came up with our original idea using a mouse and microphone together to draw graffiti within Processing. A second similar interest including motion animation with a webcam has recently integrated into this project to replace the mouse element of our project.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We would like to use an external microphone along with an external webcam to draw virtual graffiti within Processing.  The individual will be tracked by webcam on a screen or projector, as a mouse would.  When the user blows or speaks into the microphone the program will draw depending on the signal and frequencies that the microphone is receiving.  This will allow the user to engage in an activity fairly similar to graffiti without it being vandalism.  In essence it is almost a &amp;quot;victimless crime&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We will combine two of our Processing codes together to create this project.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
http://imgur.com/HEDZl.jpg&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3759</id>
		<title>Graffiti Blows - Ben Brickley, Greg Parsons, and Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3759"/>
				<updated>2010-05-06T21:58:07Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
With our original interests in manipulation of color, movement and scale, we came up with our original idea using a mouse and microphone together to draw graffiti within Processing. A second similar interest including motion animation with a webcam has recently integrated into this project to replace the mouse element of our project.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We would like to use an external microphone along with an external webcam to draw virtual graffiti within Processing.  The individual will be tracked by webcam on a screen or projector, as a mouse would.  When the user blows or speaks into the microphone the program will draw depending on the signal and frequencies that the microphone is receiving.  This will allow the user to engage in an activity fairly similar to graffiti without it being vandalism.  In essence it is almost a &amp;quot;victimless crime&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We will combine two of our Processing codes together to create this project.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;quot;http://imgur.com/HEDZl.jpg&amp;quot;&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3758</id>
		<title>Graffiti Blows - Ben Brickley, Greg Parsons, and Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3758"/>
				<updated>2010-05-06T21:57:20Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
With our original interests in manipulation of color, movement and scale, we came up with our original idea using a mouse and microphone together to draw graffiti within Processing. A second similar interest including motion animation with a webcam has recently integrated into this project to replace the mouse element of our project.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We would like to use an external microphone along with an external webcam to draw virtual graffiti within Processing.  The individual will be tracked by webcam on a screen or projector, as a mouse would.  When the user blows or speaks into the microphone the program will draw depending on the signal and frequencies that the microphone is receiving.  This will allow the user to engage in an activity fairly similar to graffiti without it being vandalism.  In essence it is almost a &amp;quot;victimless crime&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We will combine two of our Processing codes together to create this project.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;quot;http://imgur.com/HEDZl.jpg&amp;quot;&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3757</id>
		<title>Graffiti Blows - Ben Brickley, Greg Parsons, and Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3757"/>
				<updated>2010-05-06T21:57:09Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
With our original interests in manipulation of color, movement and scale, we came up with our original idea using a mouse and microphone together to draw graffiti within Processing. A second similar interest including motion animation with a webcam has recently integrated into this project to replace the mouse element of our project.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We would like to use an external microphone along with an external webcam to draw virtual graffiti within Processing.  The individual will be tracked by webcam on a screen or projector, as a mouse would.  When the user blows or speaks into the microphone the program will draw depending on the signal and frequencies that the microphone is receiving.  This will allow the user to engage in an activity fairly similar to graffiti without it being vandalism.  In essence it is almost a &amp;quot;victimless crime&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We will combine two of our Processing codes together to create this project.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;quot;http://imgur.com/HEDZl.jpg&amp;quot; title=&amp;quot;Hosted by imgur.com&amp;quot;&amp;gt;http://imgur.com/HEDZl.jpg&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3756</id>
		<title>Graffiti Blows - Ben Brickley, Greg Parsons, and Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3756"/>
				<updated>2010-05-06T21:56:38Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
With our original interests in manipulation of color, movement and scale, we came up with our original idea using a mouse and microphone together to draw graffiti within Processing. A second similar interest including motion animation with a webcam has recently integrated into this project to replace the mouse element of our project.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We would like to use an external microphone along with an external webcam to draw virtual graffiti within Processing.  The individual will be tracked by webcam on a screen or projector, as a mouse would.  When the user blows or speaks into the microphone the program will draw depending on the signal and frequencies that the microphone is receiving.  This will allow the user to engage in an activity fairly similar to graffiti without it being vandalism.  In essence it is almost a &amp;quot;victimless crime&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We will combine two of our Processing codes together to create this project.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
[http://imgur.com/HEDZl.jpg link title]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://imgur.com/HEDZl.jpg&amp;quot; title=&amp;quot;Hosted by imgur.com&amp;quot;&amp;gt;http://imgur.com/HEDZl.jpg&amp;lt;/a&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3755</id>
		<title>Graffiti Blows - Ben Brickley, Greg Parsons, and Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3755"/>
				<updated>2010-05-06T21:55:58Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
With our original interests in manipulation of color, movement and scale, we came up with our original idea using a mouse and microphone together to draw graffiti within Processing. A second similar interest including motion animation with a webcam has recently integrated into this project to replace the mouse element of our project.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We would like to use an external microphone along with an external webcam to draw virtual graffiti within Processing.  The individual will be tracked by webcam on a screen or projector, as a mouse would.  When the user blows or speaks into the microphone the program will draw depending on the signal and frequencies that the microphone is receiving.  This will allow the user to engage in an activity fairly similar to graffiti without it being vandalism.  In essence it is almost a &amp;quot;victimless crime&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We will combine two of our Processing codes together to create this project.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
[http://imgur.com/HEDZl.jpg link title]&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3754</id>
		<title>Classes/2010/VIS145B</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3754"/>
				<updated>2010-05-06T21:52:59Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Midterm Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Time and Process Based Digital Media II ==&lt;br /&gt;
Time: Thursdays 3:30-6:20pm, VAF 228&lt;br /&gt;
&lt;br /&gt;
This class is an advanced study and portfolio project course centered on the use of hardware and software to create interactive and time-based art.  These projects can take many forms—interactive installations, dynamic visualizations/sonifications, printed renderings—chosen by the students.  This will not be a course of technical instruction—rather we will consider technical and conceptual issues in tandem, supplementing discussions and activities with specific technical instruction where necessary.  There is a strong emphasis on the development and articulation of personal directions of research by the students in the course. &lt;br /&gt;
&lt;br /&gt;
I would like to split the reading/homework responsibility for two parts of the class.  In the first half of the term I will present a series of works and readings covering my particular interests--the intersections of social performance, embodied experience, and cognition.  In the latter half of the class (after the midterm) you all will do the presentations on topics of your choosing.  Working individually or in small groups, you will provide us with some conceptual provocation (reading material) covering topics you intend to engage with your final, and you will lead a discussion on technical and conceptual issues.  Reading and critical writing, in response to text and works you present and those I present, are integral to this course.&lt;br /&gt;
&lt;br /&gt;
The schedule is a living document and will be revised over the period of the course.&lt;br /&gt;
&lt;br /&gt;
== Instructor ==&lt;br /&gt;
Robert Twomey&lt;br /&gt;
&lt;br /&gt;
rtwomey@ucsd.edu&lt;br /&gt;
*http://roberttwomey.com&lt;br /&gt;
*http://experimentalgamelab.net&lt;br /&gt;
*http://crca.ucsd.edu&lt;br /&gt;
&lt;br /&gt;
Office Hours: Wednesday 3-4pm, Atkinson Hall Rm 1601 (CRCA research neighborhood).  Please e-mail me if you plan to attend.&lt;br /&gt;
&lt;br /&gt;
== Grading ==&lt;br /&gt;
*Midterm Project - 30%&lt;br /&gt;
*Final Project - 40%&lt;br /&gt;
*Presentations - 10%&lt;br /&gt;
*Readings - 10%&lt;br /&gt;
*Participation - 10%&lt;br /&gt;
&lt;br /&gt;
=== Presentations ===&lt;br /&gt;
(1) Short presentation on your work in the second week of class.  This should be a statement of your interests, direction, goals with media art.  Present examples from your own work which you feel strongly about, and which best represent your interests and trajectory.  Present examples of other artist&amp;#039;s work that serve as models for the kind of work you would like to make. (5-10 minutes each)&lt;br /&gt;
&lt;br /&gt;
(2) Medium presentation on final projects in the second semester of the course (weeks 7-9).  This is the portion of the class where you dictate the reading and the discussion.  If you are presenting on a given week, you need to provide us with a reading 1 week in advance.  We will sign up for those time slots in week 6, just after the midterm. (10-15 minutes)&lt;br /&gt;
&lt;br /&gt;
=== Reading Responses ===&lt;br /&gt;
These are written summaries and critical responses to materials assigned for out of class viewing.  Things to consider: What points does the author make?  Do you buy their assumptions or agree with their conclusions?  Reading responses will be printed and turned in to the instructor at the beginning of class.  Generally these should be 1 page long.&lt;br /&gt;
&lt;br /&gt;
=== Projects ===&lt;br /&gt;
Midterm and final projects will be graded on concept, effort, and realization. Formal proposals are a necessary component of the process so take them seriously.  Make the effort to get started early and seek the help you need--we want to see finished, well-considered pieces for the midterm and final. Additionally, you will need to submit documentation of the project after completion which includes images, video, and source code where applicable.  These materials (proposals and documentation) will all be posted to the wiki.&lt;br /&gt;
=== Documentation Policy ===&lt;br /&gt;
*personal wiki page&lt;br /&gt;
*source code on wiki&lt;br /&gt;
*image/video documentation as appropriate. &lt;br /&gt;
*explanatory writing (on intent, motivation, context)&lt;br /&gt;
&lt;br /&gt;
=== Attendance ===&lt;br /&gt;
Attendance is mandatory. Each unexcused absence will drop your final grade one letter.  There are only 10 weeks of class, please come to them all.&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
=== Week 1 - Intro ===&lt;br /&gt;
*Introductions&lt;br /&gt;
*Scope of course, interests, technical possibilities.&lt;br /&gt;
*My work.&lt;br /&gt;
*Watch: We Live In Public.  2009. (excerpts)&lt;br /&gt;
*In class: personal page on wiki. [http://www.trsp.net/teaching/gamemod/ game-mod exercise]. [http://www.trsp.net/teaching/gamemod/gamemod_breakout_source_en.zip download link]&lt;br /&gt;
*Read: [http://www.nyu.edu/projects/xdesign/mainmenu/archive_tangible.html Against Virtualized Information], [http://www.nyu.edu/projects/xdesign/mainmenu/archive_analtictech.html Novel Analytic Techniques], and [http://www.nyu.edu/projects/xdesign/mainmenu/archive_infocounts.html What Information Counts?] by [http://www.environmentalhealthclinic.net/people/natalie-jeremijenko/ Natalie Jeremijenko]. &lt;br /&gt;
*Read: [http://www.yalealumnimagazine.com/issues/2004_03/jeremijenko.html An Engineer for the Avante Garde]&lt;br /&gt;
*Read: [http://www.worldchanging.com/archives/001450.html Natalie Jeremijenko The WorldChanging Interview]&lt;br /&gt;
*Read: [http://tech90s.walkerart.org/nj/transcript/nj_01.html Database Politics and Social Simulations], good background on her earlier artwork.&lt;br /&gt;
&lt;br /&gt;
=== Week 2 - Student Research Interests ===&lt;br /&gt;
*Due: 1 page on Jeremijenko. &lt;br /&gt;
*Presentations on your work.&lt;br /&gt;
*Read: [http://www.flong.com/texts/essays/essay_cvad/ Computer Vision for Artists and Designers: Pedagogic Tools and Techniques for Novice Programmers] Golan Levin. &amp;#039;&amp;#039;pay particular attention to part II. ELEMENTARY COMPUTER VISION TECHNIQUES.  we are going to try these in class next week.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Week 3 - Computer Vision / Human Perception ===&lt;br /&gt;
*Due: Nothing. Read the Golan Levin piece, but no written response.&lt;br /&gt;
*Discuss:&lt;br /&gt;
**Myron Kreuger. Video Place. 1989 [http://www.youtube.com/watch?v=dqZyZrN3Pl0]&lt;br /&gt;
**Text Rain. Camille Utterback &amp;amp; Romy Achituv. 1999. [http://www.youtube.com/watch?v=toWFvXHghDk] [http://www.camilleutterback.com/]&lt;br /&gt;
**Very Nervous System.  1982-1991. [http://vimeo.com/8120954]&lt;br /&gt;
**Suicide Box.  Bureau of Inverse Technology.  1996. (13:00)&lt;br /&gt;
**Marie Sester. ACCESS.  2003. [http://accessproject.net]&lt;br /&gt;
**Messa di Voce. Golan Levin and Zach Lieberman with Jaap Blonk and Joan La Barbara. 2003.  [http://www.flong.com/projects/messa/] [http://www.tmema.org/messa/messa.html]&lt;br /&gt;
**Seen.  David Rokeby.  2002.  [http://vimeo.com/6012986]&lt;br /&gt;
**Sorting Daemon. David Rokeby. 2003. [http://homepage.mac.com/davidrokeby/sorting.html]&lt;br /&gt;
**Cheese.  Christian Moller. 2003. [http://www.christian-moeller.com/display.php?project_id=36] made in collaboration with UCSD  [http://mplab.ucsd.edu/wordpress/ Machine Perception Lab]&lt;br /&gt;
**Eyewriter. 2009 [http://www.eyewriter.org/]&lt;br /&gt;
**Saccade. 2010 [http://roberttwomey.com/saccade] (in progress)&lt;br /&gt;
*Discuss: &lt;br /&gt;
**thresholding&lt;br /&gt;
**frame difference&lt;br /&gt;
**OpenCV - [http://ubaa.net/shared/processing/opencv/ download] [http://www.cs.unc.edu/Research/stc/FAQs/OpenCV/OpenCVReferenceManual.pdf reference manual].  If you are getting this for your computer, be sure to get OpenCV, the OpenCV Processing Library, and the OpenCV Processing Examples (three separate downloads).&lt;br /&gt;
**face recognition&lt;br /&gt;
*In Class:&lt;br /&gt;
**Working alone or in small groups, do experiments with video processing and computer vision.&lt;br /&gt;
&lt;br /&gt;
=== Week 4 - Computer Vision Work ===&lt;br /&gt;
* In Class:&lt;br /&gt;
** Work on computer vision projects&lt;br /&gt;
** Talk about midterm projects.&lt;br /&gt;
&lt;br /&gt;
=== Week 5 - Midterm Workshop ===&lt;br /&gt;
*Due: Midterm project proposal.&lt;br /&gt;
**Working individually or in small groups (2-3 people), produce an interactive piece that bridges the gap between screen space and physical space.  There are many ways to do this--using image-based computer vision techniques, game controllers, audio input, or other physical hardware (Arduino?).  Think about the parameters of interaction--are you documenting viewer&amp;#039;s behavior (unknown to them), are you taking a familiar form (such as a video game) and tweaking it in some way, are you intervening in social space?  Think about what form the output will take.  In your one page proposal, describe the input(s), output(s), and dynamic of interaction, as well as some statement of your motivation.  Why is this a valuable or interesting project?  In addition to the written description, produce supporting visual materials.  These should be two functional diagram images and two visual/aesthetic images.  The functional diagrams should show the necessary software and hardware components and explain how the interaction will occur.  The aesthetic diagrams will give us a sense of what it will look like, how the output will appear.  Make a page for your project (including a title) in the Midterm Projects section at the bottom of this page, upload the necessary materials and embed them in that page.  This proposal is due in class next week where we will critique and workshop the ideas.&lt;br /&gt;
*In class:&lt;br /&gt;
**Workshop midterm project ideas. (45 minutes)&lt;br /&gt;
**Work on midterm projects. &lt;br /&gt;
*NOTE: Best of ICAM from Candy Harris.  There will be an install in the annex here at Mandeville and presentations at the Experimental Theater in the CPMC (music building). They should come see what they are going to have to live up to for their final projects. Plus the keynote speakers (ICAM alumns) always have great info about career paths after graduation.&lt;br /&gt;
&lt;br /&gt;
=== Week 6 - Midterm Critiques ===&lt;br /&gt;
*Due: Midterm Projects&lt;br /&gt;
*In Class:&lt;br /&gt;
**Critique of midterm projects.&lt;br /&gt;
&lt;br /&gt;
=== Week 7 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 8 ===&lt;br /&gt;
Student presentations &lt;br /&gt;
=== Week 9 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 10 - Final Critiques ===&lt;br /&gt;
In-class Critiques.&lt;br /&gt;
&lt;br /&gt;
=== Finals Week ===&lt;br /&gt;
Final documentation due.&lt;br /&gt;
&lt;br /&gt;
== Topics ==&lt;br /&gt;
To Be Scheduled&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance for the camera, for the web&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Discuss Chatroulette. Facebook, Twitter, Youtube.  Attention in the social net.&lt;br /&gt;
*ManyCam [http://www.manycam.com/]&lt;br /&gt;
*PS3 eye&lt;br /&gt;
*jennicam [http://www.wired.com/thisdayintech/2010/04/0414jennicam-launches wired]&lt;br /&gt;
*Lonelygirl15 [http://www.youtube.com/watch?v=-goXKtd6cPo youtube] [http://www.wired.com/wired/archive/14.12/lonelygirl.html article]&lt;br /&gt;
*Discuss telematic perfromance. &lt;br /&gt;
* Justin.tv [http://www.justin.tv/#r=s7RVqBU~]&lt;br /&gt;
*Read: The Presentation of Self in Everyday Life (excerpt).  Erving Goffman. 1959.&lt;br /&gt;
*Read: Performance: A Critical Introduction (excerpt).  Richard Carlson. 2004.&lt;br /&gt;
*Do: Intervention in social circuits.  Chatroulette/Facebook/Youtube exercise.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Social Networks/Web 2.0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Protocol, Control, and Networks by Alexander Galloway and Eugene Thacker.  Grey Room 17, Fall 2004 p 6-29.  &lt;br /&gt;
*Read: DIGITAL MAOISM: The Hazards of the New Online Collectivism.  Jaron Lanier.  2006.&lt;br /&gt;
*Watch: MediatedCultures @ Kansas State http://mediatedcultures.net/mediatedculture.htm&lt;br /&gt;
*Datamining/Complex Networks, node-edge graphing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Digital Memory/Personal Media: Where do we exist and how do we remember?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Mediated Memories in the Digital Age (excerpt). Jose van Dijck. 2007.&lt;br /&gt;
*Read: Are you sure you want to do this?  Matthias Fuchs 1994.&lt;br /&gt;
*Read: Delete: The Virtue of Forgetting in the Digital Age (excerpt). Viktor Mayer-Schonberger. 2009.&lt;br /&gt;
*Flickr.com, Facebook&lt;br /&gt;
*Discuss: My Pocket. Burak Arikan. 2008. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cognition + Creativity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Generative Art vs. Computational Creativity&lt;br /&gt;
*Casy Reas&lt;br /&gt;
*Processing.org&lt;br /&gt;
*Tom Shannon. [http://www.wired.com/magazine/2010/03/pl_arts_pendulum/all/1]&lt;br /&gt;
*Read: Triumph of the Cyborg Composer. &lt;br /&gt;
*Read: How to draw three people in a garden.  1988.&lt;br /&gt;
*Read: Shades of Computational Evocation and Meaning: The GRIOT System and Improvisational Poetry Generation. 2006.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artificial Intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Expressive Processing (excerpt), Noah Wardrip Fruin, 2009. &lt;br /&gt;
*Read: Elephants Don&amp;#039;t Play Chess, Rodney Brooks, 1990. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appropriation and Remix&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: The Fiction of Memory.  New York Times, March 12, 2010.  Luc Sante&lt;br /&gt;
*Read: Jonatham Lethem.  The Ecstasy of Influence. Harpers Magazine.  2007. &lt;br /&gt;
*Remix Culture.  Lev.&lt;br /&gt;
*God&amp;#039;s Little Toys: Confessions of a cut &amp;amp; paste artist.  William Gibson. 2005. *http://www.wired.com/wired/archive/13.07/gibson.html&lt;br /&gt;
*Reality Hunger: A Manifesto.  David Shields. 2010.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Materiality in the information age.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Tangible interfaces, haptic feedback. &lt;br /&gt;
*Read: Evocative Objects: Things We Think With (excerpt). Sherry Turkle, 2007. &lt;br /&gt;
*Read: New Media and the Forensic Imagination (excerpt). Matthew Kirschenbaum. 2008.&lt;br /&gt;
*View: BIT Plane.  &lt;br /&gt;
*View: Garbage Cubes&lt;br /&gt;
*Discuss techniques of markerless tracking, augmented reality, QR codes, etc.  *Online/Offline Space.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Embodiment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Computing with bodies, engineered bodies&lt;br /&gt;
*tactile media, haptic interface&lt;br /&gt;
*embodied perception&lt;br /&gt;
*Read: Stelarc. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Self-Image&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Self/Image: Technology, Representation, and the Contemporary Subject (excerpt).  Amelia Jones, 2006.&lt;br /&gt;
*Do: Forensic Photoshop Exercise.&lt;br /&gt;
*http://www.flickr.com/photos/dryponder/sets/72157623726710218/&lt;br /&gt;
*http://nymag.com/daily/intel/2010/02/obama_being_forced_to_look_at.html#photo=1&lt;br /&gt;
*http://niccageaseveryone.blogspot.com/&lt;br /&gt;
*http://bubleraptor.tumblr.com/&lt;br /&gt;
*photoshop free Marie Claire issue: http://jezebel.com/5511507/so-long-as-your-face-looks-alright-everything-else-can-be-photoshopped&lt;br /&gt;
&lt;br /&gt;
== Places to Find Art ==&lt;br /&gt;
* http://we-make-money-not-art.com/&lt;br /&gt;
* http://www.isea-web.org/, http://www.isea2010ruhr.org/&lt;br /&gt;
* http://www.transmediale.de/en&lt;br /&gt;
* http://01sj.org/&lt;br /&gt;
* http://www.file.org.br/&lt;br /&gt;
* http://www.aec.at/festival_about_en.php&lt;br /&gt;
* http://www.sciencegallery.com/lightwave09&lt;br /&gt;
* Institutions that Sponsor/Show Media Art&lt;br /&gt;
** Eyebeam New York City&lt;br /&gt;
** New Museum/Rhizome.org http://rhizome.org&lt;br /&gt;
** HarvestWorks&lt;br /&gt;
** Machine Project, Los Angeles.&lt;br /&gt;
&lt;br /&gt;
== Midterm Projects ==&lt;br /&gt;
Make pages here. &lt;br /&gt;
* [[DummyProject | Dummy Project]]&lt;br /&gt;
* [[MidtermProject| MotionDJ - Leilani Martin]]&lt;br /&gt;
* [[What&amp;#039;s For Lunch, Kids? by Kelley Kim| &amp;#039;&amp;#039;What&amp;#039;s For Lunch, Kids?&amp;#039;&amp;#039;   - Kelley Kim]]&lt;br /&gt;
* [[Virtual Walk? - Joeny Thipsidakhom]]&lt;br /&gt;
* [[Untitled Midterm| Untitled - Jezreel Callejas]]&lt;br /&gt;
* [[Midterm Project - Tony Lu | Virtual Maze - Tony Lu]]&lt;br /&gt;
* [[Midterm Project  | Untitled - Joel and Jenny Chang]]&lt;br /&gt;
* [[Carnival Ride| Carnival Ride - Christina Sanchez and Jennifer Sunga]]&lt;br /&gt;
* [[Hunted - Anna Lin, Jenny Wang, and Ellen Huang]]&lt;br /&gt;
* [[Wii - remote composer - Javi Lee]]&lt;br /&gt;
* [[Social Creature | Social Creature - Jet Antonio]]&lt;br /&gt;
&lt;br /&gt;
* [[Graffiti Blows - Ben Brickley, Greg Parsons, and Emilio Marcelino]]&lt;br /&gt;
&lt;br /&gt;
== Student Pages ==&lt;br /&gt;
Click &amp;quot;edit&amp;quot; on the right to add your own page below. &lt;br /&gt;
* [[Students/RobertTwomey | RobertTwomey]]&lt;br /&gt;
* [[Students/Javier Lee | Javier Lee]]&lt;br /&gt;
* [[Students/Jenny Wang | Jenny Wang]]&lt;br /&gt;
* [[Students/Joeny Thipsidakhom | Joeny Thipsidakhom]]&lt;br /&gt;
* [[Students/Kuan-Ting Lu | Tony Lu]]&lt;br /&gt;
* [[Students/Jezreel Callejas| Jezreel Callejas]]&lt;br /&gt;
* [[Students/ChristinaSanchez| Christina Sanchez]]&lt;br /&gt;
* [[Students/BenBrickley | BenBrickley]]&lt;br /&gt;
* [[Students/Ellen Huang | Ellen Huang]]&lt;br /&gt;
* [[Students/Kelley Kim | Kelley Kim]]&lt;br /&gt;
* [[Students/EmilioMarcelino | EmilioMarcelino]]&lt;br /&gt;
* [[Students/Anna Lin | Anna Lin]]&lt;br /&gt;
* [[Student/Jenny Chang | Jenny Chang]]&lt;br /&gt;
* [[Student/Jet Antonio | Jet Antonio]]&lt;br /&gt;
* [[Students/GregoryParsons | Gregory Parsons]]&lt;br /&gt;
* [[Students/Jennifer Sunga | Jennifer Sunga]]&lt;br /&gt;
* [[Students/LeilaniMartin | Leilani Martin]]&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3753</id>
		<title>Graffiti Blows - Ben Brickley, Greg Parsons, and Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3753"/>
				<updated>2010-04-30T02:05:39Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
With our original interests in manipulation of color, movement and scale, we came up with our original idea using a mouse and microphone together to draw graffiti within Processing. A second similar interest including motion animation with a webcam has recently integrated into this project to replace the mouse element of our project.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We would like to use an external microphone along with an external webcam to draw virtual graffiti within Processing.  The individual will be tracked by webcam on a screen or projector, as a mouse would.  When the user blows or speaks into the microphone the program will draw depending on the signal and frequencies that the microphone is receiving.  This will allow the user to engage in an activity fairly similar to graffiti without it being vandalism.  In essence it is almost a &amp;quot;victimless crime&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We will combine two of our Processing codes together to create this project.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Diagrams and Documentation COMING SOON!&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3752</id>
		<title>Graffiti Blows - Ben Brickley, Greg Parsons, and Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Graffiti_Blows_-_Ben_Brickley,_Greg_Parsons,_and_Emilio_Marcelino&amp;diff=3752"/>
				<updated>2010-04-30T02:04:10Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: New page: &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; With our original interests in manipulation of color, movement and scale, we came up with our original idea using a mouse and microphone together to draw graffiti within P...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
With our original interests in manipulation of color, movement and scale, we came up with our original idea using a mouse and microphone together to draw graffiti within Processing. A second similar interest including motion animation with a webcam has recently integrated into this project to replace the mouse element of our project.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We would like to use an external microphone along with an external webcam to draw virtual graffiti within Processing.  The individual will be tracked by webcam on a screen or projector, as a mouse would.  When the user blows or speaks into the microphone they will draw depending on the signal and frequencies the microphone is receiving.  This will allow the user to engage in an activity extremely similar to graffiti without it being vandalism.  In essence it is almost a &amp;quot;victimless crime&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We will combine two of our Processing codes together to create this project.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Diagrams and Documentation COMING SOON!&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3751</id>
		<title>Classes/2010/VIS145B</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3751"/>
				<updated>2010-04-30T01:37:18Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Midterm Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Time and Process Based Digital Media II ==&lt;br /&gt;
Time: Thursdays 3:30-6:20pm, VAF 228&lt;br /&gt;
&lt;br /&gt;
This class is an advanced study and portfolio project course centered on the use of hardware and software to create interactive and time-based art.  These projects can take many forms—interactive installations, dynamic visualizations/sonifications, printed renderings—chosen by the students.  This will not be a course of technical instruction—rather we will consider technical and conceptual issues in tandem, supplementing discussions and activities with specific technical instruction where necessary.  There is a strong emphasis on the development and articulation of personal directions of research by the students in the course. &lt;br /&gt;
&lt;br /&gt;
I would like to split the reading/homework responsibility for two parts of the class.  In the first half of the term I will present a series of works and readings covering my particular interests--the intersections of social performance, embodied experience, and cognition.  In the latter half of the class (after the midterm) you all will do the presentations on topics of your choosing.  Working individually or in small groups, you will provide us with some conceptual provocation (reading material) covering topics you intend to engage with your final, and you will lead a discussion on technical and conceptual issues.  Reading and critical writing, in response to text and works you present and those I present, are integral to this course.&lt;br /&gt;
&lt;br /&gt;
The schedule is a living document and will be revised over the period of the course.&lt;br /&gt;
&lt;br /&gt;
== Instructor ==&lt;br /&gt;
Robert Twomey&lt;br /&gt;
&lt;br /&gt;
rtwomey@ucsd.edu&lt;br /&gt;
*http://roberttwomey.com&lt;br /&gt;
*http://experimentalgamelab.net&lt;br /&gt;
*http://crca.ucsd.edu&lt;br /&gt;
&lt;br /&gt;
Office Hours: Wednesday 3-4pm, Atkinson Hall Rm 1601 (CRCA research neighborhood).  Please e-mail me if you plan to attend.&lt;br /&gt;
&lt;br /&gt;
== Grading ==&lt;br /&gt;
*Midterm Project - 30%&lt;br /&gt;
*Final Project - 40%&lt;br /&gt;
*Presentations - 10%&lt;br /&gt;
*Readings - 10%&lt;br /&gt;
*Participation - 10%&lt;br /&gt;
&lt;br /&gt;
=== Presentations ===&lt;br /&gt;
(1) Short presentation on your work in the second week of class.  This should be a statement of your interests, direction, goals with media art.  Present examples from your own work which you feel strongly about, and which best represent your interests and trajectory.  Present examples of other artist&amp;#039;s work that serve as models for the kind of work you would like to make. (5-10 minutes each)&lt;br /&gt;
&lt;br /&gt;
(2) Medium presentation on final projects in the second semester of the course (weeks 7-9).  This is the portion of the class where you dictate the reading and the discussion.  If you are presenting on a given week, you need to provide us with a reading 1 week in advance.  We will sign up for those time slots in week 6, just after the midterm. (10-15 minutes)&lt;br /&gt;
&lt;br /&gt;
=== Reading Responses ===&lt;br /&gt;
These are written summaries and critical responses to materials assigned for out of class viewing.  Things to consider: What points does the author make?  Do you buy their assumptions or agree with their conclusions?  Reading responses will be printed and turned in to the instructor at the beginning of class.  Generally these should be 1 page long.&lt;br /&gt;
&lt;br /&gt;
=== Projects ===&lt;br /&gt;
Midterm and final projects will be graded on concept, effort, and realization. Formal proposals are a necessary component of the process so take them seriously.  Make the effort to get started early and seek the help you need--we want to see finished, well-considered pieces for the midterm and final. Additionally, you will need to submit documentation of the project after completion which includes images, video, and source code where applicable.  These materials (proposals and documentation) will all be posted to the wiki.&lt;br /&gt;
=== Documentation Policy ===&lt;br /&gt;
*personal wiki page&lt;br /&gt;
*source code on wiki&lt;br /&gt;
*image/video documentation as appropriate. &lt;br /&gt;
*explanatory writing (on intent, motivation, context)&lt;br /&gt;
&lt;br /&gt;
=== Attendance ===&lt;br /&gt;
Attendance is mandatory. Each unexcused absence will drop your final grade one letter.  There are only 10 weeks of class, please come to them all.&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
=== Week 1 - Intro ===&lt;br /&gt;
*Introductions&lt;br /&gt;
*Scope of course, interests, technical possibilities.&lt;br /&gt;
*My work.&lt;br /&gt;
*Watch: We Live In Public.  2009. (excerpts)&lt;br /&gt;
*In class: personal page on wiki. [http://www.trsp.net/teaching/gamemod/ game-mod exercise]. [http://www.trsp.net/teaching/gamemod/gamemod_breakout_source_en.zip download link]&lt;br /&gt;
*Read: [http://www.nyu.edu/projects/xdesign/mainmenu/archive_tangible.html Against Virtualized Information], [http://www.nyu.edu/projects/xdesign/mainmenu/archive_analtictech.html Novel Analytic Techniques], and [http://www.nyu.edu/projects/xdesign/mainmenu/archive_infocounts.html What Information Counts?] by [http://www.environmentalhealthclinic.net/people/natalie-jeremijenko/ Natalie Jeremijenko]. &lt;br /&gt;
*Read: [http://www.yalealumnimagazine.com/issues/2004_03/jeremijenko.html An Engineer for the Avante Garde]&lt;br /&gt;
*Read: [http://www.worldchanging.com/archives/001450.html Natalie Jeremijenko The WorldChanging Interview]&lt;br /&gt;
*Read: [http://tech90s.walkerart.org/nj/transcript/nj_01.html Database Politics and Social Simulations], good background on her earlier artwork.&lt;br /&gt;
&lt;br /&gt;
=== Week 2 - Student Research Interests ===&lt;br /&gt;
*Due: 1 page on Jeremijenko. &lt;br /&gt;
*Presentations on your work.&lt;br /&gt;
*Read: [http://www.flong.com/texts/essays/essay_cvad/ Computer Vision for Artists and Designers: Pedagogic Tools and Techniques for Novice Programmers] Golan Levin. &amp;#039;&amp;#039;pay particular attention to part II. ELEMENTARY COMPUTER VISION TECHNIQUES.  we are going to try these in class next week.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Week 3 - Computer Vision / Human Perception ===&lt;br /&gt;
*Due: Nothing. Read the Golan Levin piece, but no written response.&lt;br /&gt;
*Discuss:&lt;br /&gt;
**Myron Kreuger. Video Place. 1989 [http://www.youtube.com/watch?v=dqZyZrN3Pl0]&lt;br /&gt;
**Text Rain. Camille Utterback &amp;amp; Romy Achituv. 1999. [http://www.youtube.com/watch?v=toWFvXHghDk] [http://www.camilleutterback.com/]&lt;br /&gt;
**Very Nervous System.  1982-1991. [http://vimeo.com/8120954]&lt;br /&gt;
**Suicide Box.  Bureau of Inverse Technology.  1996. (13:00)&lt;br /&gt;
**Marie Sester. ACCESS.  2003. [http://accessproject.net]&lt;br /&gt;
**Messa di Voce. Golan Levin and Zach Lieberman with Jaap Blonk and Joan La Barbara. 2003.  [http://www.flong.com/projects/messa/] [http://www.tmema.org/messa/messa.html]&lt;br /&gt;
**Seen.  David Rokeby.  2002.  [http://vimeo.com/6012986]&lt;br /&gt;
**Sorting Daemon. David Rokeby. 2003. [http://homepage.mac.com/davidrokeby/sorting.html]&lt;br /&gt;
**Cheese.  Christian Moller. 2003. [http://www.christian-moeller.com/display.php?project_id=36] made in collaboration with UCSD  [http://mplab.ucsd.edu/wordpress/ Machine Perception Lab]&lt;br /&gt;
**Eyewriter. 2009 [http://www.eyewriter.org/]&lt;br /&gt;
**Saccade. 2010 [http://roberttwomey.com/saccade] (in progress)&lt;br /&gt;
*Discuss: &lt;br /&gt;
**thresholding&lt;br /&gt;
**frame difference&lt;br /&gt;
**OpenCV - [http://ubaa.net/shared/processing/opencv/ download] [http://www.cs.unc.edu/Research/stc/FAQs/OpenCV/OpenCVReferenceManual.pdf reference manual].  If you are getting this for your computer, be sure to get OpenCV, the OpenCV Processing Library, and the OpenCV Processing Examples (three separate downloads).&lt;br /&gt;
**face recognition&lt;br /&gt;
*In Class:&lt;br /&gt;
**Working alone or in small groups, do experiments with video processing and computer vision.&lt;br /&gt;
&lt;br /&gt;
=== Week 4 - Computer Vision Work ===&lt;br /&gt;
* In Class:&lt;br /&gt;
** Work on computer vision projects&lt;br /&gt;
** Talk about midterm projects.&lt;br /&gt;
&lt;br /&gt;
=== Week 5 - Midterm Workshop ===&lt;br /&gt;
*Due: Midterm project proposal.&lt;br /&gt;
**Working individually or in small groups (2-3 people), produce an interactive piece that bridges the gap between screen space and physical space.  There are many ways to do this--using image-based computer vision techniques, game controllers, audio input, or other physical hardware (Arduino?).  Think about the parameters of interaction--are you documenting viewer&amp;#039;s behavior (unknown to them), are you taking a familiar form (such as a video game) and tweaking it in some way, are you intervening in social space?  Think about what form the output will take.  In your one page proposal, describe the input(s), output(s), and dynamic of interaction, as well as some statement of your motivation.  Why is this a valuable or interesting project?  In addition to the written description, produce supporting visual materials.  These should be two functional diagram images and two visual/aesthetic images.  The functional diagrams should show the necessary software and hardware components and explain how the interaction will occur.  The aesthetic diagrams will give us a sense of what it will look like, how the output will appear.  Make a page for your project (including a title) in the Midterm Projects section at the bottom of this page, upload the necessary materials and embed them in that page.  This proposal is due in class next week where we will critique and workshop the ideas.&lt;br /&gt;
*In class:&lt;br /&gt;
**Workshop midterm project ideas. (45 minutes)&lt;br /&gt;
**Work on midterm projects. &lt;br /&gt;
*NOTE: Best of ICAM from Candy Harris.  There will be an install in the annex here at Mandeville and presentations at the Experimental Theater in the CPMC (music building). They should come see what they are going to have to live up to for their final projects. Plus the keynote speakers (ICAM alumns) always have great info about career paths after graduation.&lt;br /&gt;
&lt;br /&gt;
=== Week 6 - Midterm Critiques ===&lt;br /&gt;
*Due: Midterm Projects&lt;br /&gt;
*In Class:&lt;br /&gt;
**Critique of midterm projects.&lt;br /&gt;
&lt;br /&gt;
=== Week 7 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 8 ===&lt;br /&gt;
Student presentations &lt;br /&gt;
=== Week 9 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 10 - Final Critiques ===&lt;br /&gt;
In-class Critiques.&lt;br /&gt;
&lt;br /&gt;
=== Finals Week ===&lt;br /&gt;
Final documentation due.&lt;br /&gt;
&lt;br /&gt;
== Topics ==&lt;br /&gt;
To Be Scheduled&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance for the camera, for the web&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Discuss Chatroulette. Facebook, Twitter, Youtube.  Attention in the social net.&lt;br /&gt;
*ManyCam [http://www.manycam.com/]&lt;br /&gt;
*PS3 eye&lt;br /&gt;
*jennicam [http://www.wired.com/thisdayintech/2010/04/0414jennicam-launches wired]&lt;br /&gt;
*Lonelygirl15 [http://www.youtube.com/watch?v=-goXKtd6cPo youtube] [http://www.wired.com/wired/archive/14.12/lonelygirl.html article]&lt;br /&gt;
*Discuss telematic perfromance. &lt;br /&gt;
* Justin.tv [http://www.justin.tv/#r=s7RVqBU~]&lt;br /&gt;
*Read: The Presentation of Self in Everyday Life (excerpt).  Erving Goffman. 1959.&lt;br /&gt;
*Read: Performance: A Critical Introduction (excerpt).  Richard Carlson. 2004.&lt;br /&gt;
*Do: Intervention in social circuits.  Chatroulette/Facebook/Youtube exercise.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Social Networks/Web 2.0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Protocol, Control, and Networks by Alexander Galloway and Eugene Thacker.  Grey Room 17, Fall 2004 p 6-29.  &lt;br /&gt;
*Read: DIGITAL MAOISM: The Hazards of the New Online Collectivism.  Jaron Lanier.  2006.&lt;br /&gt;
*Watch: MediatedCultures @ Kansas State http://mediatedcultures.net/mediatedculture.htm&lt;br /&gt;
*Datamining/Complex Networks, node-edge graphing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Digital Memory/Personal Media: Where do we exist and how do we remember?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Mediated Memories in the Digital Age (excerpt). Jose van Dijck. 2007.&lt;br /&gt;
*Read: Are you sure you want to do this?  Matthias Fuchs 1994.&lt;br /&gt;
*Read: Delete: The Virtue of Forgetting in the Digital Age (excerpt). Viktor Mayer-Schonberger. 2009.&lt;br /&gt;
*Flickr.com, Facebook&lt;br /&gt;
*Discuss: My Pocket. Burak Arikan. 2008. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cognition + Creativity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Generative Art vs. Computational Creativity&lt;br /&gt;
*Casy Reas&lt;br /&gt;
*Processing.org&lt;br /&gt;
*Tom Shannon. [http://www.wired.com/magazine/2010/03/pl_arts_pendulum/all/1]&lt;br /&gt;
*Read: Triumph of the Cyborg Composer. &lt;br /&gt;
*Read: How to draw three people in a garden.  1988.&lt;br /&gt;
*Read: Shades of Computational Evocation and Meaning: The GRIOT System and Improvisational Poetry Generation. 2006.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artificial Intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Expressive Processing (excerpt), Noah Wardrip Fruin, 2009. &lt;br /&gt;
*Read: Elephants Don&amp;#039;t Play Chess, Rodney Brooks, 1990. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appropriation and Remix&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: The Fiction of Memory.  New York Times, March 12, 2010.  Luc Sante&lt;br /&gt;
*Read: Jonatham Lethem.  The Ecstasy of Influence. Harpers Magazine.  2007. &lt;br /&gt;
*Remix Culture.  Lev.&lt;br /&gt;
*God&amp;#039;s Little Toys: Confessions of a cut &amp;amp; paste artist.  William Gibson. 2005. *http://www.wired.com/wired/archive/13.07/gibson.html&lt;br /&gt;
*Reality Hunger: A Manifesto.  David Shields. 2010.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Materiality in the information age.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Tangible interfaces, haptic feedback. &lt;br /&gt;
*Read: Evocative Objects: Things We Think With (excerpt). Sherry Turkle, 2007. &lt;br /&gt;
*Read: New Media and the Forensic Imagination (excerpt). Matthew Kirschenbaum. 2008.&lt;br /&gt;
*View: BIT Plane.  &lt;br /&gt;
*View: Garbage Cubes&lt;br /&gt;
*Discuss techniques of markerless tracking, augmented reality, QR codes, etc.  *Online/Offline Space.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Embodiment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Computing with bodies, engineered bodies&lt;br /&gt;
*tactile media, haptic interface&lt;br /&gt;
*embodied perception&lt;br /&gt;
*Read: Stelarc. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Self-Image&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Self/Image: Technology, Representation, and the Contemporary Subject (excerpt).  Amelia Jones, 2006.&lt;br /&gt;
*Do: Forensic Photoshop Exercise.&lt;br /&gt;
*http://www.flickr.com/photos/dryponder/sets/72157623726710218/&lt;br /&gt;
*http://nymag.com/daily/intel/2010/02/obama_being_forced_to_look_at.html#photo=1&lt;br /&gt;
*http://niccageaseveryone.blogspot.com/&lt;br /&gt;
*http://bubleraptor.tumblr.com/&lt;br /&gt;
*photoshop free Marie Claire issue: http://jezebel.com/5511507/so-long-as-your-face-looks-alright-everything-else-can-be-photoshopped&lt;br /&gt;
&lt;br /&gt;
== Places to Find Art ==&lt;br /&gt;
* http://we-make-money-not-art.com/&lt;br /&gt;
* http://www.isea-web.org/, http://www.isea2010ruhr.org/&lt;br /&gt;
* http://www.transmediale.de/en&lt;br /&gt;
* http://01sj.org/&lt;br /&gt;
* http://www.file.org.br/&lt;br /&gt;
* http://www.aec.at/festival_about_en.php&lt;br /&gt;
* http://www.sciencegallery.com/lightwave09&lt;br /&gt;
* Institutions that Sponsor/Show Media Art&lt;br /&gt;
** Eyebeam New York City&lt;br /&gt;
** New Museum/Rhizome.org http://rhizome.org&lt;br /&gt;
** HarvestWorks&lt;br /&gt;
** Machine Project, Los Angeles.&lt;br /&gt;
&lt;br /&gt;
== Midterm Projects ==&lt;br /&gt;
Make pages here. &lt;br /&gt;
* [[DummyProject | Dummy Project]]&lt;br /&gt;
* [[MidtermProject| MotionDJ - Leilani Martin]]&lt;br /&gt;
* [[What&amp;#039;s For Lunch, Kids? by Kelley Kim| &amp;#039;&amp;#039;What&amp;#039;s For Lunch, Kids?&amp;#039;&amp;#039;   - Kelley Kim]]&lt;br /&gt;
* [[Virtual Walk? - Joeny Thipsidakhom]]&lt;br /&gt;
* [[Untitled Midterm| Untitled - Jezreel Callejas]]&lt;br /&gt;
* [[Midterm Project - Tony Lu | Virtual Maze - Tony Lu]]&lt;br /&gt;
* [[Midterm Project  | Untitled - Joel and Jenny Chang]]&lt;br /&gt;
* [[Carnival Ride| Carnival Ride - Christina Sanchez and Jennifer Sunga]]&lt;br /&gt;
* [[Motion Animation - Greg Parsons]]&lt;br /&gt;
* [[Graffiti Blows - Ben Brickley, Greg Parsons, and Emilio Marcelino]]&lt;br /&gt;
* [[Hunted - Anna Lin, Jenny Wang, and Ellen Huang]]&lt;br /&gt;
* [[Wii - remote composer - Javi Lee]]&lt;br /&gt;
* [[Social Creature | Social Creature - Jet Antonio]]&lt;br /&gt;
&lt;br /&gt;
== Student Pages ==&lt;br /&gt;
Click &amp;quot;edit&amp;quot; on the right to add your own page below. &lt;br /&gt;
* [[Students/RobertTwomey | RobertTwomey]]&lt;br /&gt;
* [[Students/Javier Lee | Javier Lee]]&lt;br /&gt;
* [[Students/Jenny Wang | Jenny Wang]]&lt;br /&gt;
* [[Students/Joeny Thipsidakhom | Joeny Thipsidakhom]]&lt;br /&gt;
* [[Students/Kuan-Ting Lu | Tony Lu]]&lt;br /&gt;
* [[Students/Jezreel Callejas| Jezreel Callejas]]&lt;br /&gt;
* [[Students/ChristinaSanchez| Christina Sanchez]]&lt;br /&gt;
* [[Students/BenBrickley | BenBrickley]]&lt;br /&gt;
* [[Students/Ellen Huang | Ellen Huang]]&lt;br /&gt;
* [[Students/Kelley Kim | Kelley Kim]]&lt;br /&gt;
* [[Students/EmilioMarcelino | EmilioMarcelino]]&lt;br /&gt;
* [[Students/Anna Lin | Anna Lin]]&lt;br /&gt;
* [[Student/Jenny Chang | Jenny Chang]]&lt;br /&gt;
* [[Student/Jet Antonio | Jet Antonio]]&lt;br /&gt;
* [[Students/GregoryParsons | Gregory Parsons]]&lt;br /&gt;
* [[Students/Jennifer Sunga | Jennifer Sunga]]&lt;br /&gt;
* [[Students/LeilaniMartin | Leilani Martin]]&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3750</id>
		<title>Classes/2010/VIS145B</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3750"/>
				<updated>2010-04-30T01:36:49Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Midterm Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Time and Process Based Digital Media II ==&lt;br /&gt;
Time: Thursdays 3:30-6:20pm, VAF 228&lt;br /&gt;
&lt;br /&gt;
This class is an advanced study and portfolio project course centered on the use of hardware and software to create interactive and time-based art.  These projects can take many forms—interactive installations, dynamic visualizations/sonifications, printed renderings—chosen by the students.  This will not be a course of technical instruction—rather we will consider technical and conceptual issues in tandem, supplementing discussions and activities with specific technical instruction where necessary.  There is a strong emphasis on the development and articulation of personal directions of research by the students in the course. &lt;br /&gt;
&lt;br /&gt;
I would like to split the reading/homework responsibility for two parts of the class.  In the first half of the term I will present a series of works and readings covering my particular interests--the intersections of social performance, embodied experience, and cognition.  In the latter half of the class (after the midterm) you all will do the presentations on topics of your choosing.  Working individually or in small groups, you will provide us with some conceptual provocation (reading material) covering topics you intend to engage with your final, and you will lead a discussion on technical and conceptual issues.  Reading and critical writing, in response to text and works you present and those I present, are integral to this course.&lt;br /&gt;
&lt;br /&gt;
The schedule is a living document and will be revised over the period of the course.&lt;br /&gt;
&lt;br /&gt;
== Instructor ==&lt;br /&gt;
Robert Twomey&lt;br /&gt;
&lt;br /&gt;
rtwomey@ucsd.edu&lt;br /&gt;
*http://roberttwomey.com&lt;br /&gt;
*http://experimentalgamelab.net&lt;br /&gt;
*http://crca.ucsd.edu&lt;br /&gt;
&lt;br /&gt;
Office Hours: Wednesday 3-4pm, Atkinson Hall Rm 1601 (CRCA research neighborhood).  Please e-mail me if you plan to attend.&lt;br /&gt;
&lt;br /&gt;
== Grading ==&lt;br /&gt;
*Midterm Project - 30%&lt;br /&gt;
*Final Project - 40%&lt;br /&gt;
*Presentations - 10%&lt;br /&gt;
*Readings - 10%&lt;br /&gt;
*Participation - 10%&lt;br /&gt;
&lt;br /&gt;
=== Presentations ===&lt;br /&gt;
(1) Short presentation on your work in the second week of class.  This should be a statement of your interests, direction, goals with media art.  Present examples from your own work which you feel strongly about, and which best represent your interests and trajectory.  Present examples of other artist&amp;#039;s work that serve as models for the kind of work you would like to make. (5-10 minutes each)&lt;br /&gt;
&lt;br /&gt;
(2) Medium presentation on final projects in the second semester of the course (weeks 7-9).  This is the portion of the class where you dictate the reading and the discussion.  If you are presenting on a given week, you need to provide us with a reading 1 week in advance.  We will sign up for those time slots in week 6, just after the midterm. (10-15 minutes)&lt;br /&gt;
&lt;br /&gt;
=== Reading Responses ===&lt;br /&gt;
These are written summaries and critical responses to materials assigned for out of class viewing.  Things to consider: What points does the author make?  Do you buy their assumptions or agree with their conclusions?  Reading responses will be printed and turned in to the instructor at the beginning of class.  Generally these should be 1 page long.&lt;br /&gt;
&lt;br /&gt;
=== Projects ===&lt;br /&gt;
Midterm and final projects will be graded on concept, effort, and realization. Formal proposals are a necessary component of the process so take them seriously.  Make the effort to get started early and seek the help you need--we want to see finished, well-considered pieces for the midterm and final. Additionally, you will need to submit documentation of the project after completion which includes images, video, and source code where applicable.  These materials (proposals and documentation) will all be posted to the wiki.&lt;br /&gt;
=== Documentation Policy ===&lt;br /&gt;
*personal wiki page&lt;br /&gt;
*source code on wiki&lt;br /&gt;
*image/video documentation as appropriate. &lt;br /&gt;
*explanatory writing (on intent, motivation, context)&lt;br /&gt;
&lt;br /&gt;
=== Attendance ===&lt;br /&gt;
Attendance is mandatory. Each unexcused absence will drop your final grade one letter.  There are only 10 weeks of class, please come to them all.&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
=== Week 1 - Intro ===&lt;br /&gt;
*Introductions&lt;br /&gt;
*Scope of course, interests, technical possibilities.&lt;br /&gt;
*My work.&lt;br /&gt;
*Watch: We Live In Public.  2009. (excerpts)&lt;br /&gt;
*In class: personal page on wiki. [http://www.trsp.net/teaching/gamemod/ game-mod exercise]. [http://www.trsp.net/teaching/gamemod/gamemod_breakout_source_en.zip download link]&lt;br /&gt;
*Read: [http://www.nyu.edu/projects/xdesign/mainmenu/archive_tangible.html Against Virtualized Information], [http://www.nyu.edu/projects/xdesign/mainmenu/archive_analtictech.html Novel Analytic Techniques], and [http://www.nyu.edu/projects/xdesign/mainmenu/archive_infocounts.html What Information Counts?] by [http://www.environmentalhealthclinic.net/people/natalie-jeremijenko/ Natalie Jeremijenko]. &lt;br /&gt;
*Read: [http://www.yalealumnimagazine.com/issues/2004_03/jeremijenko.html An Engineer for the Avante Garde]&lt;br /&gt;
*Read: [http://www.worldchanging.com/archives/001450.html Natalie Jeremijenko The WorldChanging Interview]&lt;br /&gt;
*Read: [http://tech90s.walkerart.org/nj/transcript/nj_01.html Database Politics and Social Simulations], good background on her earlier artwork.&lt;br /&gt;
&lt;br /&gt;
=== Week 2 - Student Research Interests ===&lt;br /&gt;
*Due: 1 page on Jeremijenko. &lt;br /&gt;
*Presentations on your work.&lt;br /&gt;
*Read: [http://www.flong.com/texts/essays/essay_cvad/ Computer Vision for Artists and Designers: Pedagogic Tools and Techniques for Novice Programmers] Golan Levin. &amp;#039;&amp;#039;pay particular attention to part II. ELEMENTARY COMPUTER VISION TECHNIQUES.  we are going to try these in class next week.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Week 3 - Computer Vision / Human Perception ===&lt;br /&gt;
*Due: Nothing. Read the Golan Levin piece, but no written response.&lt;br /&gt;
*Discuss:&lt;br /&gt;
**Myron Kreuger. Video Place. 1989 [http://www.youtube.com/watch?v=dqZyZrN3Pl0]&lt;br /&gt;
**Text Rain. Camille Utterback &amp;amp; Romy Achituv. 1999. [http://www.youtube.com/watch?v=toWFvXHghDk] [http://www.camilleutterback.com/]&lt;br /&gt;
**Very Nervous System.  1982-1991. [http://vimeo.com/8120954]&lt;br /&gt;
**Suicide Box.  Bureau of Inverse Technology.  1996. (13:00)&lt;br /&gt;
**Marie Sester. ACCESS.  2003. [http://accessproject.net]&lt;br /&gt;
**Messa di Voce. Golan Levin and Zach Lieberman with Jaap Blonk and Joan La Barbara. 2003.  [http://www.flong.com/projects/messa/] [http://www.tmema.org/messa/messa.html]&lt;br /&gt;
**Seen.  David Rokeby.  2002.  [http://vimeo.com/6012986]&lt;br /&gt;
**Sorting Daemon. David Rokeby. 2003. [http://homepage.mac.com/davidrokeby/sorting.html]&lt;br /&gt;
**Cheese.  Christian Moller. 2003. [http://www.christian-moeller.com/display.php?project_id=36] made in collaboration with UCSD  [http://mplab.ucsd.edu/wordpress/ Machine Perception Lab]&lt;br /&gt;
**Eyewriter. 2009 [http://www.eyewriter.org/]&lt;br /&gt;
**Saccade. 2010 [http://roberttwomey.com/saccade] (in progress)&lt;br /&gt;
*Discuss: &lt;br /&gt;
**thresholding&lt;br /&gt;
**frame difference&lt;br /&gt;
**OpenCV - [http://ubaa.net/shared/processing/opencv/ download] [http://www.cs.unc.edu/Research/stc/FAQs/OpenCV/OpenCVReferenceManual.pdf reference manual].  If you are getting this for your computer, be sure to get OpenCV, the OpenCV Processing Library, and the OpenCV Processing Examples (three separate downloads).&lt;br /&gt;
**face recognition&lt;br /&gt;
*In Class:&lt;br /&gt;
**Working alone or in small groups, do experiments with video processing and computer vision.&lt;br /&gt;
&lt;br /&gt;
=== Week 4 - Computer Vision Work ===&lt;br /&gt;
* In Class:&lt;br /&gt;
** Work on computer vision projects&lt;br /&gt;
** Talk about midterm projects.&lt;br /&gt;
&lt;br /&gt;
=== Week 5 - Midterm Workshop ===&lt;br /&gt;
*Due: Midterm project proposal.&lt;br /&gt;
**Working individually or in small groups (2-3 people), produce an interactive piece that bridges the gap between screen space and physical space.  There are many ways to do this--using image-based computer vision techniques, game controllers, audio input, or other physical hardware (Arduino?).  Think about the parameters of interaction--are you documenting viewer&amp;#039;s behavior (unknown to them), are you taking a familiar form (such as a video game) and tweaking it in some way, are you intervening in social space?  Think about what form the output will take.  In your one page proposal, describe the input(s), output(s), and dynamic of interaction, as well as some statement of your motivation.  Why is this a valuable or interesting project?  In addition to the written description, produce supporting visual materials.  These should be two functional diagram images and two visual/aesthetic images.  The functional diagrams should show the necessary software and hardware components and explain how the interaction will occur.  The aesthetic diagrams will give us a sense of what it will look like, how the output will appear.  Make a page for your project (including a title) in the Midterm Projects section at the bottom of this page, upload the necessary materials and embed them in that page.  This proposal is due in class next week where we will critique and workshop the ideas.&lt;br /&gt;
*In class:&lt;br /&gt;
**Workshop midterm project ideas. (45 minutes)&lt;br /&gt;
**Work on midterm projects. &lt;br /&gt;
*NOTE: Best of ICAM from Candy Harris.  There will be an install in the annex here at Mandeville and presentations at the Experimental Theater in the CPMC (music building). They should come see what they are going to have to live up to for their final projects. Plus the keynote speakers (ICAM alumns) always have great info about career paths after graduation.&lt;br /&gt;
&lt;br /&gt;
=== Week 6 - Midterm Critiques ===&lt;br /&gt;
*Due: Midterm Projects&lt;br /&gt;
*In Class:&lt;br /&gt;
**Critique of midterm projects.&lt;br /&gt;
&lt;br /&gt;
=== Week 7 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 8 ===&lt;br /&gt;
Student presentations &lt;br /&gt;
=== Week 9 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 10 - Final Critiques ===&lt;br /&gt;
In-class Critiques.&lt;br /&gt;
&lt;br /&gt;
=== Finals Week ===&lt;br /&gt;
Final documentation due.&lt;br /&gt;
&lt;br /&gt;
== Topics ==&lt;br /&gt;
To Be Scheduled&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance for the camera, for the web&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Discuss Chatroulette. Facebook, Twitter, Youtube.  Attention in the social net.&lt;br /&gt;
*ManyCam [http://www.manycam.com/]&lt;br /&gt;
*PS3 eye&lt;br /&gt;
*jennicam [http://www.wired.com/thisdayintech/2010/04/0414jennicam-launches wired]&lt;br /&gt;
*Lonelygirl15 [http://www.youtube.com/watch?v=-goXKtd6cPo youtube] [http://www.wired.com/wired/archive/14.12/lonelygirl.html article]&lt;br /&gt;
*Discuss telematic perfromance. &lt;br /&gt;
* Justin.tv [http://www.justin.tv/#r=s7RVqBU~]&lt;br /&gt;
*Read: The Presentation of Self in Everyday Life (excerpt).  Erving Goffman. 1959.&lt;br /&gt;
*Read: Performance: A Critical Introduction (excerpt).  Richard Carlson. 2004.&lt;br /&gt;
*Do: Intervention in social circuits.  Chatroulette/Facebook/Youtube exercise.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Social Networks/Web 2.0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Protocol, Control, and Networks by Alexander Galloway and Eugene Thacker.  Grey Room 17, Fall 2004 p 6-29.  &lt;br /&gt;
*Read: DIGITAL MAOISM: The Hazards of the New Online Collectivism.  Jaron Lanier.  2006.&lt;br /&gt;
*Watch: MediatedCultures @ Kansas State http://mediatedcultures.net/mediatedculture.htm&lt;br /&gt;
*Datamining/Complex Networks, node-edge graphing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Digital Memory/Personal Media: Where do we exist and how do we remember?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Mediated Memories in the Digital Age (excerpt). Jose van Dijck. 2007.&lt;br /&gt;
*Read: Are you sure you want to do this?  Matthias Fuchs 1994.&lt;br /&gt;
*Read: Delete: The Virtue of Forgetting in the Digital Age (excerpt). Viktor Mayer-Schonberger. 2009.&lt;br /&gt;
*Flickr.com, Facebook&lt;br /&gt;
*Discuss: My Pocket. Burak Arikan. 2008. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cognition + Creativity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Generative Art vs. Computational Creativity&lt;br /&gt;
*Casy Reas&lt;br /&gt;
*Processing.org&lt;br /&gt;
*Tom Shannon. [http://www.wired.com/magazine/2010/03/pl_arts_pendulum/all/1]&lt;br /&gt;
*Read: Triumph of the Cyborg Composer. &lt;br /&gt;
*Read: How to draw three people in a garden.  1988.&lt;br /&gt;
*Read: Shades of Computational Evocation and Meaning: The GRIOT System and Improvisational Poetry Generation. 2006.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artificial Intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Expressive Processing (excerpt), Noah Wardrip Fruin, 2009. &lt;br /&gt;
*Read: Elephants Don&amp;#039;t Play Chess, Rodney Brooks, 1990. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appropriation and Remix&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: The Fiction of Memory.  New York Times, March 12, 2010.  Luc Sante&lt;br /&gt;
*Read: Jonatham Lethem.  The Ecstasy of Influence. Harpers Magazine.  2007. &lt;br /&gt;
*Remix Culture.  Lev.&lt;br /&gt;
*God&amp;#039;s Little Toys: Confessions of a cut &amp;amp; paste artist.  William Gibson. 2005. *http://www.wired.com/wired/archive/13.07/gibson.html&lt;br /&gt;
*Reality Hunger: A Manifesto.  David Shields. 2010.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Materiality in the information age.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Tangible interfaces, haptic feedback. &lt;br /&gt;
*Read: Evocative Objects: Things We Think With (excerpt). Sherry Turkle, 2007. &lt;br /&gt;
*Read: New Media and the Forensic Imagination (excerpt). Matthew Kirschenbaum. 2008.&lt;br /&gt;
*View: BIT Plane.  &lt;br /&gt;
*View: Garbage Cubes&lt;br /&gt;
*Discuss techniques of markerless tracking, augmented reality, QR codes, etc.  *Online/Offline Space.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Embodiment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Computing with bodies, engineered bodies&lt;br /&gt;
*tactile media, haptic interface&lt;br /&gt;
*embodied perception&lt;br /&gt;
*Read: Stelarc. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Self-Image&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Self/Image: Technology, Representation, and the Contemporary Subject (excerpt).  Amelia Jones, 2006.&lt;br /&gt;
*Do: Forensic Photoshop Exercise.&lt;br /&gt;
*http://www.flickr.com/photos/dryponder/sets/72157623726710218/&lt;br /&gt;
*http://nymag.com/daily/intel/2010/02/obama_being_forced_to_look_at.html#photo=1&lt;br /&gt;
*http://niccageaseveryone.blogspot.com/&lt;br /&gt;
*http://bubleraptor.tumblr.com/&lt;br /&gt;
*photoshop free Marie Claire issue: http://jezebel.com/5511507/so-long-as-your-face-looks-alright-everything-else-can-be-photoshopped&lt;br /&gt;
&lt;br /&gt;
== Places to Find Art ==&lt;br /&gt;
* http://we-make-money-not-art.com/&lt;br /&gt;
* http://www.isea-web.org/, http://www.isea2010ruhr.org/&lt;br /&gt;
* http://www.transmediale.de/en&lt;br /&gt;
* http://01sj.org/&lt;br /&gt;
* http://www.file.org.br/&lt;br /&gt;
* http://www.aec.at/festival_about_en.php&lt;br /&gt;
* http://www.sciencegallery.com/lightwave09&lt;br /&gt;
* Institutions that Sponsor/Show Media Art&lt;br /&gt;
** Eyebeam New York City&lt;br /&gt;
** New Museum/Rhizome.org http://rhizome.org&lt;br /&gt;
** HarvestWorks&lt;br /&gt;
** Machine Project, Los Angeles.&lt;br /&gt;
&lt;br /&gt;
== Midterm Projects ==&lt;br /&gt;
Make pages here. &lt;br /&gt;
* [[DummyProject | Dummy Project]]&lt;br /&gt;
* [[MidtermProject| MotionDJ - Leilani Martin]]&lt;br /&gt;
* [[What&amp;#039;s For Lunch, Kids? by Kelley Kim| &amp;#039;&amp;#039;What&amp;#039;s For Lunch, Kids?&amp;#039;&amp;#039;   - Kelley Kim]]&lt;br /&gt;
* [[Virtual Walk? - Joeny Thipsidakhom]]&lt;br /&gt;
* [[Untitled Midterm| Untitled - Jezreel Callejas]]&lt;br /&gt;
* [[Midterm Project - Tony Lu | Virtual Maze - Tony Lu]]&lt;br /&gt;
* [[Midterm Project  | Untitled - Joel and Jenny Chang]]&lt;br /&gt;
* [[Carnival Ride| Carnival Ride - Christina Sanchez and Jennifer Sunga]]&lt;br /&gt;
* [[Motion Animation - Greg Parsons]]&lt;br /&gt;
* [[Image Processing - Ben Brickley, Greg Parsons, and Emilio Marcelino]]&lt;br /&gt;
* [[Hunted - Anna Lin, Jenny Wang, and Ellen Huang]]&lt;br /&gt;
* [[Wii - remote composer - Javi Lee]]&lt;br /&gt;
* [[Social Creature | Social Creature - Jet Antonio]]&lt;br /&gt;
&lt;br /&gt;
== Student Pages ==&lt;br /&gt;
Click &amp;quot;edit&amp;quot; on the right to add your own page below. &lt;br /&gt;
* [[Students/RobertTwomey | RobertTwomey]]&lt;br /&gt;
* [[Students/Javier Lee | Javier Lee]]&lt;br /&gt;
* [[Students/Jenny Wang | Jenny Wang]]&lt;br /&gt;
* [[Students/Joeny Thipsidakhom | Joeny Thipsidakhom]]&lt;br /&gt;
* [[Students/Kuan-Ting Lu | Tony Lu]]&lt;br /&gt;
* [[Students/Jezreel Callejas| Jezreel Callejas]]&lt;br /&gt;
* [[Students/ChristinaSanchez| Christina Sanchez]]&lt;br /&gt;
* [[Students/BenBrickley | BenBrickley]]&lt;br /&gt;
* [[Students/Ellen Huang | Ellen Huang]]&lt;br /&gt;
* [[Students/Kelley Kim | Kelley Kim]]&lt;br /&gt;
* [[Students/EmilioMarcelino | EmilioMarcelino]]&lt;br /&gt;
* [[Students/Anna Lin | Anna Lin]]&lt;br /&gt;
* [[Student/Jenny Chang | Jenny Chang]]&lt;br /&gt;
* [[Student/Jet Antonio | Jet Antonio]]&lt;br /&gt;
* [[Students/GregoryParsons | Gregory Parsons]]&lt;br /&gt;
* [[Students/Jennifer Sunga | Jennifer Sunga]]&lt;br /&gt;
* [[Students/LeilaniMartin | Leilani Martin]]&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Image_Processing_-_Ben_Brickley&amp;diff=3715</id>
		<title>Image Processing - Ben Brickley</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Image_Processing_-_Ben_Brickley&amp;diff=3715"/>
				<updated>2010-04-29T22:52:21Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: New page: &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; We would like to work with an Arduino and integrate it with virtual image processing. Because photography and film are our main interests, we would like to figure out a wa...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We would like to work with an Arduino and integrate it with virtual image processing. Because photography and film are our main interests, we would like to figure out a way to manipulate the images on the computer screen through physical interaction with an arduino sensor. Our main goal will be to try to manipulate color, movement, and scale though an outside sensor.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We would like to incorporate either four or eight bi-flex sensors (http://www.imagesco.com/sensors/flex-sensor.html) to control a image on screen. We can insert these sensors into either one or two gloves, to create interaction. We would also like the images to be a sort of data flow. Hopefully, we will be able to cycle through data and/or pictures through means of the flex sensors, in order to move through a virtual space.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Although our skills in processing/arduino coding are limited, we hope to be able to use the read and write functions in arduino in order to communicate with the flex sensors.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
diagrams and images to come!&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Image_Processing_-_Ben_Brickley_%26_Emilio_Marcelino&amp;diff=3714</id>
		<title>Image Processing - Ben Brickley &amp; Emilio Marcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Image_Processing_-_Ben_Brickley_%26_Emilio_Marcelino&amp;diff=3714"/>
				<updated>2010-04-29T22:49:40Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: New page: &amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039; We would like to work with an Arduino and integrate it with virtual image processing. Because photography and film are our main interests, we would like to figure out a wa...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Motivation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We would like to work with an Arduino and integrate it with virtual image processing. Because photography and film are our main interests, we would like to figure out a way to manipulate the images on the computer screen through physical interaction with an arduino sensor. Our main goal will be to try to manipulate color, movement, and scale though an outside sensor.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interaction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
We would like to incorporate either four or eight bi-flex sensors (http://www.imagesco.com/sensors/flex-sensor.html) to control a image on screen. We can insert these sensors into either one or two gloves, to create interaction. We would also like the images to be a sort of data flow. Hopefully, we will be able to cycle through data and/or pictures through means of the flex sensors, in order to move through a virtual space.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Although our skills in processing/arduino coding are limited, we hope to be able to use the read and write functions in arduino in order to communicate with the flex sensors.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Visualization&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
diagrams and images to come!&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3709</id>
		<title>Classes/2010/VIS145B</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3709"/>
				<updated>2010-04-29T22:41:42Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Midterm Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Time and Process Based Digital Media II ==&lt;br /&gt;
Time: Thursdays 3:30-6:20pm, VAF 228&lt;br /&gt;
&lt;br /&gt;
This class is an advanced study and portfolio project course centered on the use of hardware and software to create interactive and time-based art.  These projects can take many forms—interactive installations, dynamic visualizations/sonifications, printed renderings—chosen by the students.  This will not be a course of technical instruction—rather we will consider technical and conceptual issues in tandem, supplementing discussions and activities with specific technical instruction where necessary.  There is a strong emphasis on the development and articulation of personal directions of research by the students in the course. &lt;br /&gt;
&lt;br /&gt;
I would like to split the reading/homework responsibility for two parts of the class.  In the first half of the term I will present a series of works and readings covering my particular interests--the intersections of social performance, embodied experience, and cognition.  In the latter half of the class (after the midterm) you all will do the presentations on topics of your choosing.  Working individually or in small groups, you will provide us with some conceptual provocation (reading material) covering topics you intend to engage with your final, and you will lead a discussion on technical and conceptual issues.  Reading and critical writing, in response to text and works you present and those I present, are integral to this course.&lt;br /&gt;
&lt;br /&gt;
The schedule is a living document and will be revised over the period of the course.&lt;br /&gt;
&lt;br /&gt;
== Instructor ==&lt;br /&gt;
Robert Twomey&lt;br /&gt;
&lt;br /&gt;
rtwomey@ucsd.edu&lt;br /&gt;
*http://roberttwomey.com&lt;br /&gt;
*http://experimentalgamelab.net&lt;br /&gt;
*http://crca.ucsd.edu&lt;br /&gt;
&lt;br /&gt;
Office Hours: Wednesday 3-4pm, Atkinson Hall Rm 1601 (CRCA research neighborhood).  Please e-mail me if you plan to attend.&lt;br /&gt;
&lt;br /&gt;
== Grading ==&lt;br /&gt;
*Midterm Project - 30%&lt;br /&gt;
*Final Project - 40%&lt;br /&gt;
*Presentations - 10%&lt;br /&gt;
*Readings - 10%&lt;br /&gt;
*Participation - 10%&lt;br /&gt;
&lt;br /&gt;
=== Presentations ===&lt;br /&gt;
(1) Short presentation on your work in the second week of class.  This should be a statement of your interests, direction, goals with media art.  Present examples from your own work which you feel strongly about, and which best represent your interests and trajectory.  Present examples of other artist&amp;#039;s work that serve as models for the kind of work you would like to make. (5-10 minutes each)&lt;br /&gt;
&lt;br /&gt;
(2) Medium presentation on final projects in the second semester of the course (weeks 7-9).  This is the portion of the class where you dictate the reading and the discussion.  If you are presenting on a given week, you need to provide us with a reading 1 week in advance.  We will sign up for those time slots in week 6, just after the midterm. (10-15 minutes)&lt;br /&gt;
&lt;br /&gt;
=== Reading Responses ===&lt;br /&gt;
These are written summaries and critical responses to materials assigned for out of class viewing.  Things to consider: What points does the author make?  Do you buy their assumptions or agree with their conclusions?  Reading responses will be printed and turned in to the instructor at the beginning of class.  Generally these should be 1 page long.&lt;br /&gt;
&lt;br /&gt;
=== Projects ===&lt;br /&gt;
Midterm and final projects will be graded on concept, effort, and realization. Formal proposals are a necessary component of the process so take them seriously.  Make the effort to get started early and seek the help you need--we want to see finished, well-considered pieces for the midterm and final. Additionally, you will need to submit documentation of the project after completion which includes images, video, and source code where applicable.  These materials (proposals and documentation) will all be posted to the wiki.&lt;br /&gt;
=== Documentation Policy ===&lt;br /&gt;
*personal wiki page&lt;br /&gt;
*source code on wiki&lt;br /&gt;
*image/video documentation as appropriate. &lt;br /&gt;
*explanatory writing (on intent, motivation, context)&lt;br /&gt;
&lt;br /&gt;
=== Attendance ===&lt;br /&gt;
Attendance is mandatory. Each unexcused absence will drop your final grade one letter.  There are only 10 weeks of class, please come to them all.&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
=== Week 1 - Intro ===&lt;br /&gt;
*Introductions&lt;br /&gt;
*Scope of course, interests, technical possibilities.&lt;br /&gt;
*My work.&lt;br /&gt;
*Watch: We Live In Public.  2009. (excerpts)&lt;br /&gt;
*In class: personal page on wiki. [http://www.trsp.net/teaching/gamemod/ game-mod exercise]. [http://www.trsp.net/teaching/gamemod/gamemod_breakout_source_en.zip download link]&lt;br /&gt;
*Read: [http://www.nyu.edu/projects/xdesign/mainmenu/archive_tangible.html Against Virtualized Information], [http://www.nyu.edu/projects/xdesign/mainmenu/archive_analtictech.html Novel Analytic Techniques], and [http://www.nyu.edu/projects/xdesign/mainmenu/archive_infocounts.html What Information Counts?] by [http://www.environmentalhealthclinic.net/people/natalie-jeremijenko/ Natalie Jeremijenko]. &lt;br /&gt;
*Read: [http://www.yalealumnimagazine.com/issues/2004_03/jeremijenko.html An Engineer for the Avante Garde]&lt;br /&gt;
*Read: [http://www.worldchanging.com/archives/001450.html Natalie Jeremijenko The WorldChanging Interview]&lt;br /&gt;
*Read: [http://tech90s.walkerart.org/nj/transcript/nj_01.html Database Politics and Social Simulations], good background on her earlier artwork.&lt;br /&gt;
&lt;br /&gt;
=== Week 2 - Student Research Interests ===&lt;br /&gt;
*Due: 1 page on Jeremijenko. &lt;br /&gt;
*Presentations on your work.&lt;br /&gt;
*Read: [http://www.flong.com/texts/essays/essay_cvad/ Computer Vision for Artists and Designers: Pedagogic Tools and Techniques for Novice Programmers] Golan Levin. &amp;#039;&amp;#039;pay particular attention to part II. ELEMENTARY COMPUTER VISION TECHNIQUES.  we are going to try these in class next week.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Week 3 - Computer Vision / Human Perception ===&lt;br /&gt;
*Due: Nothing. Read the Golan Levin piece, but no written response.&lt;br /&gt;
*Discuss:&lt;br /&gt;
**Myron Kreuger. Video Place. 1989 [http://www.youtube.com/watch?v=dqZyZrN3Pl0]&lt;br /&gt;
**Text Rain. Camille Utterback &amp;amp; Romy Achituv. 1999. [http://www.youtube.com/watch?v=toWFvXHghDk] [http://www.camilleutterback.com/]&lt;br /&gt;
**Very Nervous System.  1982-1991. [http://vimeo.com/8120954]&lt;br /&gt;
**Suicide Box.  Bureau of Inverse Technology.  1996. (13:00)&lt;br /&gt;
**Marie Sester. ACCESS.  2003. [http://accessproject.net]&lt;br /&gt;
**Messa di Voce. Golan Levin and Zach Lieberman with Jaap Blonk and Joan La Barbara. 2003.  [http://www.flong.com/projects/messa/] [http://www.tmema.org/messa/messa.html]&lt;br /&gt;
**Seen.  David Rokeby.  2002.  [http://vimeo.com/6012986]&lt;br /&gt;
**Sorting Daemon. David Rokeby. 2003. [http://homepage.mac.com/davidrokeby/sorting.html]&lt;br /&gt;
**Cheese.  Christian Moller. 2003. [http://www.christian-moeller.com/display.php?project_id=36] made in collaboration with UCSD  [http://mplab.ucsd.edu/wordpress/ Machine Perception Lab]&lt;br /&gt;
**Eyewriter. 2009 [http://www.eyewriter.org/]&lt;br /&gt;
**Saccade. 2010 [http://roberttwomey.com/saccade] (in progress)&lt;br /&gt;
*Discuss: &lt;br /&gt;
**thresholding&lt;br /&gt;
**frame difference&lt;br /&gt;
**OpenCV - [http://ubaa.net/shared/processing/opencv/ download] [http://www.cs.unc.edu/Research/stc/FAQs/OpenCV/OpenCVReferenceManual.pdf reference manual].  If you are getting this for your computer, be sure to get OpenCV, the OpenCV Processing Library, and the OpenCV Processing Examples (three separate downloads).&lt;br /&gt;
**face recognition&lt;br /&gt;
*In Class:&lt;br /&gt;
**Working alone or in small groups, do experiments with video processing and computer vision.&lt;br /&gt;
&lt;br /&gt;
=== Week 4 - Computer Vision Work ===&lt;br /&gt;
* In Class:&lt;br /&gt;
** Work on computer vision projects&lt;br /&gt;
** Talk about midterm projects.&lt;br /&gt;
&lt;br /&gt;
=== Week 5 - Midterm Workshop ===&lt;br /&gt;
*Due: Midterm project proposal.&lt;br /&gt;
**Working individually or in small groups (2-3 people), produce an interactive piece that bridges the gap between screen space and physical space.  There are many ways to do this--using image-based computer vision techniques, game controllers, audio input, or other physical hardware (Arduino?).  Think about the parameters of interaction--are you documenting viewer&amp;#039;s behavior (unknown to them), are you taking a familiar form (such as a video game) and tweaking it in some way, are you intervening in social space?  Think about what form the output will take.  In your one page proposal, describe the input(s), output(s), and dynamic of interaction, as well as some statement of your motivation.  Why is this a valuable or interesting project?  In addition to the written description, produce supporting visual materials.  These should be two functional diagram images and two visual/aesthetic images.  The functional diagrams should show the necessary software and hardware components and explain how the interaction will occur.  The aesthetic diagrams will give us a sense of what it will look like, how the output will appear.  Make a page for your project (including a title) in the Midterm Projects section at the bottom of this page, upload the necessary materials and embed them in that page.  This proposal is due in class next week where we will critique and workshop the ideas.&lt;br /&gt;
*In class:&lt;br /&gt;
**Workshop midterm project ideas. (45 minutes)&lt;br /&gt;
**Work on midterm projects. &lt;br /&gt;
*NOTE: Best of ICAM from Candy Harris.  There will be an install in the annex here at Mandeville and presentations at the Experimental Theater in the CPMC (music building). They should come see what they are going to have to live up to for their final projects. Plus the keynote speakers (ICAM alumns) always have great info about career paths after graduation.&lt;br /&gt;
&lt;br /&gt;
=== Week 6 - Midterm Critiques ===&lt;br /&gt;
*Due: Midterm Projects&lt;br /&gt;
*In Class:&lt;br /&gt;
**Critique of midterm projects.&lt;br /&gt;
&lt;br /&gt;
=== Week 7 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 8 ===&lt;br /&gt;
Student presentations &lt;br /&gt;
=== Week 9 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 10 - Final Critiques ===&lt;br /&gt;
In-class Critiques.&lt;br /&gt;
&lt;br /&gt;
=== Finals Week ===&lt;br /&gt;
Final documentation due.&lt;br /&gt;
&lt;br /&gt;
== Topics ==&lt;br /&gt;
To Be Scheduled&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance for the camera, for the web&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Discuss Chatroulette. Facebook, Twitter, Youtube.  Attention in the social net.&lt;br /&gt;
*ManyCam [http://www.manycam.com/]&lt;br /&gt;
*PS3 eye&lt;br /&gt;
*jennicam [http://www.wired.com/thisdayintech/2010/04/0414jennicam-launches wired]&lt;br /&gt;
*Lonelygirl15 [http://www.youtube.com/watch?v=-goXKtd6cPo youtube] [http://www.wired.com/wired/archive/14.12/lonelygirl.html article]&lt;br /&gt;
*Discuss telematic perfromance. &lt;br /&gt;
* Justin.tv [http://www.justin.tv/#r=s7RVqBU~]&lt;br /&gt;
*Read: The Presentation of Self in Everyday Life (excerpt).  Erving Goffman. 1959.&lt;br /&gt;
*Read: Performance: A Critical Introduction (excerpt).  Richard Carlson. 2004.&lt;br /&gt;
*Do: Intervention in social circuits.  Chatroulette/Facebook/Youtube exercise.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Social Networks/Web 2.0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Protocol, Control, and Networks by Alexander Galloway and Eugene Thacker.  Grey Room 17, Fall 2004 p 6-29.  &lt;br /&gt;
*Read: DIGITAL MAOISM: The Hazards of the New Online Collectivism.  Jaron Lanier.  2006.&lt;br /&gt;
*Watch: MediatedCultures @ Kansas State http://mediatedcultures.net/mediatedculture.htm&lt;br /&gt;
*Datamining/Complex Networks, node-edge graphing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Digital Memory/Personal Media: Where do we exist and how do we remember?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Mediated Memories in the Digital Age (excerpt). Jose van Dijck. 2007.&lt;br /&gt;
*Read: Are you sure you want to do this?  Matthias Fuchs 1994.&lt;br /&gt;
*Read: Delete: The Virtue of Forgetting in the Digital Age (excerpt). Viktor Mayer-Schonberger. 2009.&lt;br /&gt;
*Flickr.com, Facebook&lt;br /&gt;
*Discuss: My Pocket. Burak Arikan. 2008. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cognition + Creativity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Generative Art vs. Computational Creativity&lt;br /&gt;
*Casy Reas&lt;br /&gt;
*Processing.org&lt;br /&gt;
*Tom Shannon. [http://www.wired.com/magazine/2010/03/pl_arts_pendulum/all/1]&lt;br /&gt;
*Read: Triumph of the Cyborg Composer. &lt;br /&gt;
*Read: How to draw three people in a garden.  1988.&lt;br /&gt;
*Read: Shades of Computational Evocation and Meaning: The GRIOT System and Improvisational Poetry Generation. 2006.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artificial Intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Expressive Processing (excerpt), Noah Wardrip Fruin, 2009. &lt;br /&gt;
*Read: Elephants Don&amp;#039;t Play Chess, Rodney Brooks, 1990. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appropriation and Remix&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: The Fiction of Memory.  New York Times, March 12, 2010.  Luc Sante&lt;br /&gt;
*Read: Jonatham Lethem.  The Ecstasy of Influence. Harpers Magazine.  2007. &lt;br /&gt;
*Remix Culture.  Lev.&lt;br /&gt;
*God&amp;#039;s Little Toys: Confessions of a cut &amp;amp; paste artist.  William Gibson. 2005. *http://www.wired.com/wired/archive/13.07/gibson.html&lt;br /&gt;
*Reality Hunger: A Manifesto.  David Shields. 2010.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Materiality in the information age.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Tangible interfaces, haptic feedback. &lt;br /&gt;
*Read: Evocative Objects: Things We Think With (excerpt). Sherry Turkle, 2007. &lt;br /&gt;
*Read: New Media and the Forensic Imagination (excerpt). Matthew Kirschenbaum. 2008.&lt;br /&gt;
*View: BIT Plane.  &lt;br /&gt;
*View: Garbage Cubes&lt;br /&gt;
*Discuss techniques of markerless tracking, augmented reality, QR codes, etc.  *Online/Offline Space.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Embodiment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Computing with bodies, engineered bodies&lt;br /&gt;
*tactile media, haptic interface&lt;br /&gt;
*embodied perception&lt;br /&gt;
*Read: Stelarc. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Self-Image&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Self/Image: Technology, Representation, and the Contemporary Subject (excerpt).  Amelia Jones, 2006.&lt;br /&gt;
*Do: Forensic Photoshop Exercise.&lt;br /&gt;
*http://www.flickr.com/photos/dryponder/sets/72157623726710218/&lt;br /&gt;
*http://nymag.com/daily/intel/2010/02/obama_being_forced_to_look_at.html#photo=1&lt;br /&gt;
*http://niccageaseveryone.blogspot.com/&lt;br /&gt;
*http://bubleraptor.tumblr.com/&lt;br /&gt;
*photoshop free Marie Claire issue: http://jezebel.com/5511507/so-long-as-your-face-looks-alright-everything-else-can-be-photoshopped&lt;br /&gt;
&lt;br /&gt;
== Places to Find Art ==&lt;br /&gt;
* http://we-make-money-not-art.com/&lt;br /&gt;
* http://www.isea-web.org/, http://www.isea2010ruhr.org/&lt;br /&gt;
* http://www.transmediale.de/en&lt;br /&gt;
* http://01sj.org/&lt;br /&gt;
* http://www.file.org.br/&lt;br /&gt;
* http://www.aec.at/festival_about_en.php&lt;br /&gt;
* http://www.sciencegallery.com/lightwave09&lt;br /&gt;
* Institutions that Sponsor/Show Media Art&lt;br /&gt;
** Eyebeam New York City&lt;br /&gt;
** New Museum/Rhizome.org http://rhizome.org&lt;br /&gt;
** HarvestWorks&lt;br /&gt;
** Machine Project, Los Angeles.&lt;br /&gt;
&lt;br /&gt;
== Midterm Projects ==&lt;br /&gt;
Make pages here. &lt;br /&gt;
* [[DummyProject | Dummy Project]]&lt;br /&gt;
* [[MidtermProject| MotionDJ - Leilani Martin]]&lt;br /&gt;
* [[What&amp;#039;s For Lunch, Kids? by Kelley Kim| &amp;#039;&amp;#039;What&amp;#039;s For Lunch, Kids?&amp;#039;&amp;#039;   - Kelley Kim]]&lt;br /&gt;
* [[Virtual Walk? - Joeny Thipsidakhom]]&lt;br /&gt;
* [[Untitled Midterm| Untitled - Jezreel Callejas]]&lt;br /&gt;
* [[Midterm Project - Tony Lu | Virtual Maze - Tony Lu]]&lt;br /&gt;
* [[Midterm Project  | Untitled - Joel and Jenny Chang]]&lt;br /&gt;
* [[Carnival Ride| Carnival Ride - Christina Sanchez and Jennifer Sunga]]&lt;br /&gt;
* [[Motion Animation - Greg Parsons]]&lt;br /&gt;
* [[Image Processing - Ben Brickley &amp;amp; Emilio Marcelino]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Joel + Jenny, Christina + Jennifer&amp;#039;&amp;#039;&amp;#039;: Your teams named their pages the same thing.  Instead of &amp;quot;Midterm Project&amp;quot;, call it &amp;quot;Midterm Project - Carnival Ride&amp;quot;, or &amp;quot;Midterm Project Joel + Jenny&amp;quot; or something...&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Ben, Emilio, and Gregory&amp;#039;&amp;#039;&amp;#039;: please move your project proposals from your personal pages to an actual midterm project page, and link to it from this section. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Everyone&amp;#039;&amp;#039;&amp;#039;: Be sure you have put your names on your project pages if it is not readily apparent who made them!&lt;br /&gt;
&lt;br /&gt;
== Student Pages ==&lt;br /&gt;
Click &amp;quot;edit&amp;quot; on the right to add your own page below. &lt;br /&gt;
* [[Students/RobertTwomey | RobertTwomey]]&lt;br /&gt;
* [[Students/Javier Lee | Javier Lee]]&lt;br /&gt;
* [[Students/Jenny Wang | Jenny Wang]]&lt;br /&gt;
* [[Students/Joeny Thipsidakhom | Joeny Thipsidakhom]]&lt;br /&gt;
* [[Students/Kuan-Ting Lu | Tony Lu]]&lt;br /&gt;
* [[Students/Jezreel Callejas| Jezreel Callejas]]&lt;br /&gt;
* [[Students/ChristinaSanchez| Christina Sanchez]]&lt;br /&gt;
* [[Students/BenBrickley | BenBrickley]]&lt;br /&gt;
* [[Students/Ellen Huang | Ellen Huang]]&lt;br /&gt;
* [[Students/Kelley Kim | Kelley Kim]]&lt;br /&gt;
* [[Students/EmilioMarcelino | EmilioMarcelino]]&lt;br /&gt;
* [[Students/Anna Lin | Anna Lin]]&lt;br /&gt;
* [[Student/Jenny Chang | Jenny Chang]]&lt;br /&gt;
* [[Student/Jet Antonio | Jet Antonio]]&lt;br /&gt;
* [[Students/GregoryParsons | Gregory Parsons]]&lt;br /&gt;
* [[Students/Jennifer Sunga | Jennifer Sunga]]&lt;br /&gt;
* [[Students/LeilaniMartin | Leilani Martin]]&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Students/EmilioMarcelino&amp;diff=3470</id>
		<title>Students/EmilioMarcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Students/EmilioMarcelino&amp;diff=3470"/>
				<updated>2010-04-08T08:00:50Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Interests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emilio Marcelino&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
Height: 6&amp;#039;0&lt;br /&gt;
&lt;br /&gt;
Weight: 160lb&lt;br /&gt;
&lt;br /&gt;
Eye: Brown&lt;br /&gt;
&lt;br /&gt;
Hair: Black&lt;br /&gt;
&lt;br /&gt;
Hand: Right Handed&lt;br /&gt;
&lt;br /&gt;
== School ==&lt;br /&gt;
Year: 3rd (Junior)&lt;br /&gt;
&lt;br /&gt;
School: UCSD - Sixth College &lt;br /&gt;
&lt;br /&gt;
Major: Visual Arts - Media&lt;br /&gt;
&lt;br /&gt;
== Interests ==&lt;br /&gt;
Color&lt;br /&gt;
&lt;br /&gt;
Film&lt;br /&gt;
&lt;br /&gt;
Animation&lt;br /&gt;
&lt;br /&gt;
SpecialFX&lt;br /&gt;
&lt;br /&gt;
Visual Representations&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Students/EmilioMarcelino&amp;diff=3469</id>
		<title>Students/EmilioMarcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Students/EmilioMarcelino&amp;diff=3469"/>
				<updated>2010-04-08T08:00:34Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emilio Marcelino&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
Height: 6&amp;#039;0&lt;br /&gt;
&lt;br /&gt;
Weight: 160lb&lt;br /&gt;
&lt;br /&gt;
Eye: Brown&lt;br /&gt;
&lt;br /&gt;
Hair: Black&lt;br /&gt;
&lt;br /&gt;
Hand: Right Handed&lt;br /&gt;
&lt;br /&gt;
== School ==&lt;br /&gt;
Year: 3rd (Junior)&lt;br /&gt;
&lt;br /&gt;
School: UCSD - Sixth College &lt;br /&gt;
&lt;br /&gt;
Major: Visual Arts - Media&lt;br /&gt;
&lt;br /&gt;
== Interests ==&lt;br /&gt;
Color&lt;br /&gt;
Film&lt;br /&gt;
Animation&lt;br /&gt;
SpecialFX&lt;br /&gt;
Visual Representations&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Students/EmilioMarcelino&amp;diff=3468</id>
		<title>Students/EmilioMarcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Students/EmilioMarcelino&amp;diff=3468"/>
				<updated>2010-04-08T08:00:21Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emilio Marcelino&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
Height: 6&amp;#039;0&lt;br /&gt;
Weight: 160lb&lt;br /&gt;
Eye: Brown&lt;br /&gt;
Hair: Black&lt;br /&gt;
Hand: Right Handed&lt;br /&gt;
&lt;br /&gt;
== School ==&lt;br /&gt;
Year: 3rd (Junior)&lt;br /&gt;
&lt;br /&gt;
School: UCSD - Sixth College &lt;br /&gt;
&lt;br /&gt;
Major: Visual Arts - Media&lt;br /&gt;
&lt;br /&gt;
== Interests ==&lt;br /&gt;
Color&lt;br /&gt;
Film&lt;br /&gt;
Animation&lt;br /&gt;
SpecialFX&lt;br /&gt;
Visual Representations&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Students/EmilioMarcelino&amp;diff=3467</id>
		<title>Students/EmilioMarcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Students/EmilioMarcelino&amp;diff=3467"/>
				<updated>2010-04-08T07:59:39Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emilio Marcelino&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
Height: 6&amp;#039;0&lt;br /&gt;
Weight: 160lb&lt;br /&gt;
Eye: Brown&lt;br /&gt;
Hair: Black&lt;br /&gt;
Hand: Right Handed&lt;br /&gt;
&lt;br /&gt;
== School ==&lt;br /&gt;
Year: 3rd (Junior)&lt;br /&gt;
School: UCSD - Sixth College &lt;br /&gt;
Major: Visual Arts - Media&lt;br /&gt;
&lt;br /&gt;
== Interests ==&lt;br /&gt;
Color&lt;br /&gt;
Film&lt;br /&gt;
Animation&lt;br /&gt;
SpecialFX&lt;br /&gt;
Visual Representations&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Students/EmilioMarcelino&amp;diff=3466</id>
		<title>Students/EmilioMarcelino</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Students/EmilioMarcelino&amp;diff=3466"/>
				<updated>2010-04-08T07:58:48Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: New page: Emilio Marcelino  == Stats == Height: 6&amp;#039;0 Weight: 160lb Eye: Brown Hair: Black Hand: Right Handed   == School == Year: 3rd (Junior) School: UCSD - Sixth College  Major: Visual Arts - Media...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emilio Marcelino&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
Height: 6&amp;#039;0&lt;br /&gt;
Weight: 160lb&lt;br /&gt;
Eye: Brown&lt;br /&gt;
Hair: Black&lt;br /&gt;
Hand: Right Handed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== School ==&lt;br /&gt;
Year: 3rd (Junior)&lt;br /&gt;
School: UCSD - Sixth College &lt;br /&gt;
Major: Visual Arts - Media&lt;br /&gt;
&lt;br /&gt;
== Interests ==&lt;br /&gt;
Color&lt;br /&gt;
Film&lt;br /&gt;
Animation&lt;br /&gt;
SpecialFX&lt;br /&gt;
Visual Representations&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

	<entry>
		<id>http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3465</id>
		<title>Classes/2010/VIS145B</title>
		<link rel="alternate" type="text/html" href="http://wiki.roberttwomey.com/index.php?title=Classes/2010/VIS145B&amp;diff=3465"/>
				<updated>2010-04-08T07:52:38Z</updated>
		
		<summary type="html">&lt;p&gt;Emarceli: /* Student Pages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Time and Process Based Digital Media II ==&lt;br /&gt;
Time: Thursdays 3:30-6:20pm, VAF 228&lt;br /&gt;
&lt;br /&gt;
This class is an advanced study and portfolio project course centered on the use of hardware and software to create interactive and time-based art.  These projects can take many forms—interactive installations, dynamic visualizations/sonifications, printed renderings—chosen by the students.  This will not be a course of technical instruction—rather we will consider technical and conceptual issues in tandem, supplementing discussions and activities with specific technical instruction where necessary.  There is a strong emphasis on the development and articulation of personal directions of research by the students in the course. &lt;br /&gt;
&lt;br /&gt;
I would like to split the reading/homework responsibility for two parts of the class.  In the first half of the term I will present a series of works and readings covering my particular interests--the intersections of social performance, embodied experience, and cognition.  In the latter half of the class (after the midterm) you all will do the presentations on topics of your choosing.  Working individually or in small groups, you will provide us with some conceptual provocation (reading material) covering topics you intend to engage with your final, and you will lead a discussion on technical and conceptual issues.  Reading and critical writing, in response to text and works you present and those I present, are integral to this course.&lt;br /&gt;
&lt;br /&gt;
== Instructor ==&lt;br /&gt;
Robert Twomey&lt;br /&gt;
&lt;br /&gt;
rtwomey@ucsd.edu&lt;br /&gt;
*http://roberttwomey.com&lt;br /&gt;
*http://experimentalgamelab.net&lt;br /&gt;
*http://crca.ucsd.edu&lt;br /&gt;
&lt;br /&gt;
Office Hours: Wednesday 3-4pm, Atkinson Hall Rm 1601 (CRCA research neighborhood).  Please e-mail me if you plan to attend.&lt;br /&gt;
&lt;br /&gt;
== Grading ==&lt;br /&gt;
*Midterm Project - 30%&lt;br /&gt;
*Final Project - 40%&lt;br /&gt;
*Presentations - 10%&lt;br /&gt;
*Readings - 10%&lt;br /&gt;
*Participation - 10%&lt;br /&gt;
&lt;br /&gt;
=== Presentations ===&lt;br /&gt;
(1) Short presentation on your work in the second week of class.  This should be a statement of your interests, direction, goals with media art.  Present examples from your own work which you feel strongly about, and which best represent your interests and trajectory.  Present examples of other artist&amp;#039;s work that serve as models for the kind of work you would like to make. (5-10 minutes each)&lt;br /&gt;
&lt;br /&gt;
(2) Medium presentation on final projects in the second semester of the course (weeks 7-9).  This is the portion of the class where you dictate the reading and the discussion.  If you are presenting on a given week, you need to provide us with a reading 1 week in advance.  We will sign up for those time slots in week 6, just after the midterm. (10-15 minutes)&lt;br /&gt;
&lt;br /&gt;
=== Reading Responses ===&lt;br /&gt;
These are written summaries and critical responses to materials assigned for out of class viewing.  Things to consider: What points does the author make?  Do you buy their assumptions or agree with their conclusions?  Reading responses will be printed and turned in to the instructor at the beginning of class.  Generally these should be 1 page long.&lt;br /&gt;
&lt;br /&gt;
=== Projects ===&lt;br /&gt;
Midterm and final projects will be graded on concept, effort, and realization. Formal proposals are a necessary component of the process so take them seriously.  Make the effort to get started early and seek the help you need--we want to see finished, well-considered pieces for the midterm and final. Additionally, you will need to submit documentation of the project after completion which includes images, video, and source code where applicable.  These materials (proposals and documentation) will all be posted to the wiki.&lt;br /&gt;
=== Documentation Policy ===&lt;br /&gt;
*personal wiki page&lt;br /&gt;
*source code on wiki&lt;br /&gt;
*image/video documentation where appropriate. &lt;br /&gt;
*explanatory writing (on intent, motivation, context)&lt;br /&gt;
&lt;br /&gt;
=== Attendance ===&lt;br /&gt;
Attendance is mandatory. Each unexcused absence will drop your final grade one letter.  There are only 10 weeks of class, please come to them all.&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
=== Week 1 - Intro ===&lt;br /&gt;
*Introductions&lt;br /&gt;
*Scope of course, interests, technical possibilities.&lt;br /&gt;
*My work.&lt;br /&gt;
*Watch: We Live In Public.  2009. (excerpts)&lt;br /&gt;
*In class: personal page on wiki. [http://www.trsp.net/teaching/gamemod/ game-mod exercise]. [http://www.trsp.net/teaching/gamemod/gamemod_breakout_source_en.zip download link]&lt;br /&gt;
*Read: [http://www.nyu.edu/projects/xdesign/mainmenu/archive_tangible.html Against Virtualized Information], [http://www.nyu.edu/projects/xdesign/mainmenu/archive_analtictech.html Novel Analytic Techniques], and [http://www.nyu.edu/projects/xdesign/mainmenu/archive_infocounts.html What Information Counts?] by [http://www.environmentalhealthclinic.net/people/natalie-jeremijenko/ Natalie Jeremijenko]. &lt;br /&gt;
*Read: [http://www.yalealumnimagazine.com/issues/2004_03/jeremijenko.html An Engineer for the Avante Garde]&lt;br /&gt;
*Read: [http://www.worldchanging.com/archives/001450.html Natalie Jeremijenko The WorldChanging Interview]&lt;br /&gt;
*Read: [http://tech90s.walkerart.org/nj/transcript/nj_01.html Database Politics and Social Simulations], good background on her earlier artwork.&lt;br /&gt;
&lt;br /&gt;
=== Week 2 - Computer Vision / Human Perception ===&lt;br /&gt;
*Due: 1 page on Jeremijenko. &lt;br /&gt;
*Presentations on your work.&lt;br /&gt;
*Watch: Suicide Box.  Bureau of Inverse Technology.  1996. (13:00)&lt;br /&gt;
*Discuss: Marie Sester. ACCESS.  2003. http://accessproject.net&lt;br /&gt;
*Discuss: Eyewriter. http://www.eyewriter.org/ -&amp;gt; Saccade.&lt;br /&gt;
*Discuss: CV methods—thresholding, blob-detection, facial recognition, motion/flow estimation.&lt;br /&gt;
*CV experiments.&lt;br /&gt;
&lt;br /&gt;
=== Week 3 ===&lt;br /&gt;
=== Week 4 ===&lt;br /&gt;
*Due: Midterm proposals.&lt;br /&gt;
=== Week 5 ===&lt;br /&gt;
Midterm critiques.&lt;br /&gt;
=== Week 6 ===&lt;br /&gt;
=== Week 7 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 8 ===&lt;br /&gt;
Student presentations &lt;br /&gt;
=== Week 9 ===&lt;br /&gt;
Student presentations&lt;br /&gt;
=== Week 10 ===&lt;br /&gt;
Final critiques.&lt;br /&gt;
=== Finals Week ===&lt;br /&gt;
Final documentation due.&lt;br /&gt;
== Topics ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance for the camera, for the web&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Discuss Chatroulette. Facebook, Twitter, Youtube.  Attention in the social net.&lt;br /&gt;
*Discuss telematic perfromance. &lt;br /&gt;
*Read: The Presentation of Self in Everyday Life (excerpt).  Erving Goffman. 1959.&lt;br /&gt;
*Read: Performance: A Critical Introduction (excerpt).  Richard Carlson. 2004.&lt;br /&gt;
*Do: Intervention in social circuits.  Chatroulette/Facebook/Youtube exercise.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Social Networks/Web 2.0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Protocol, Control, and Networks by Alexander Galloway and Eugene Thacker.  Grey Room 17, Fall 2004 p 6-29.  &lt;br /&gt;
*Read: DIGITAL MAOISM: The Hazards of the New Online Collectivism.  Jaron Lanier.  2006.&lt;br /&gt;
*Watch: MediatedCultures @ Kansas State http://mediatedcultures.net/mediatedculture.htm&lt;br /&gt;
*Datamining/Complex Networks, node-edge graphing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Digital Memory/Personal Media: Where do we exist and how do we remember?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Mediated Memories in the Digital Age (excerpt). Jose van Dijck. 2007.&lt;br /&gt;
*Read: Are you sure you want to do this?  Matthias Fuchs 1994.&lt;br /&gt;
*Read: Delete: The Virtue of Forgetting in the Digital Age (excerpt). Viktor Mayer-Schonberger. 2009.&lt;br /&gt;
*Flickr.com, Facebook&lt;br /&gt;
*Discuss: My Pocket. Burak Arikan. 2008. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cognition + Creativity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Generative Art vs. Computational Creativity&lt;br /&gt;
*Casy Reas&lt;br /&gt;
*Processing.org&lt;br /&gt;
*Read: Triumph of the Cyborg Composer. &lt;br /&gt;
*Read: How to draw three people in a garden.  1988.&lt;br /&gt;
*Read: Shades of Computational Evocation and Meaning: The GRIOT System and Improvisational Poetry Generation. 2006.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Artificial Intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Expressive Processing (excerpt), Noah Wardrip Fruin, 2009. &lt;br /&gt;
*Read: Elephants Don&amp;#039;t Play Chess, Rodney Brooks, 1990. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appropriation and Remix&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: The Fiction of Memory.  New York Times, March 12, 2010.  Luc Sante&lt;br /&gt;
*Read: Jonatham Lethem.  The Ecstasy of Influence. Harpers Magazine.  2007. &lt;br /&gt;
*Remix Culture.  Lev.&lt;br /&gt;
*God&amp;#039;s Little Toys: Confessions of a cut &amp;amp; paste artist.  William Gibson. 2005. *http://www.wired.com/wired/archive/13.07/gibson.html&lt;br /&gt;
*Reality Hunger: A Manifesto.  David Shields. 2010.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Materiality in the information age.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Tangible interfaces, haptic feedback. &lt;br /&gt;
*Read: Evocative Objects: Things We Think With (excerpt). Sherry Turkle, 2007. &lt;br /&gt;
*Read: New Media and the Forensic Imagination (excerpt). Matthew Kirschenbaum. 2008.&lt;br /&gt;
*View: BIT Plane.  &lt;br /&gt;
*View: Garbage Cubes&lt;br /&gt;
*Discuss techniques of markerless tracking, augmented reality, QR codes, etc.  *Online/Offline Space.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Embodiment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Computing with bodies, engineered bodies&lt;br /&gt;
*tactile media, haptic interface&lt;br /&gt;
*embodied perception&lt;br /&gt;
*Read: Stelarc. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Self-Image&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Read: Self/Image: Technology, Representation, and the Contemporary Subject (excerpt).  Amelia Jones, 2006.&lt;br /&gt;
*Do: Forensic Photoshop Exercise.&lt;br /&gt;
*http://www.flickr.com/photos/dryponder/sets/72157623726710218/&lt;br /&gt;
*http://nymag.com/daily/intel/2010/02/obama_being_forced_to_look_at.html#photo=1&lt;br /&gt;
*http://bubleraptor.tumblr.com/&lt;br /&gt;
&lt;br /&gt;
== Places to Find Art ==&lt;br /&gt;
* http://we-make-money-not-art.com/&lt;br /&gt;
* http://www.isea-web.org/, http://www.isea2010ruhr.org/&lt;br /&gt;
* http://www.transmediale.de/en&lt;br /&gt;
* http://01sj.org/&lt;br /&gt;
* http://www.file.org.br/&lt;br /&gt;
* http://www.aec.at/festival_about_en.php&lt;br /&gt;
* http://www.sciencegallery.com/lightwave09&lt;br /&gt;
* Institutions that Sponsor/Show Media Art&lt;br /&gt;
** Eyebeam New York City&lt;br /&gt;
** New Museum/Rhizome.org http://rhizome.org&lt;br /&gt;
** HarvestWorks&lt;br /&gt;
** Machine Project, Los Angeles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Student Pages ==&lt;br /&gt;
Click &amp;quot;edit&amp;quot; on the right to add your own page below. &lt;br /&gt;
* [[Students/RobertTwomey | RobertTwomey]]&lt;br /&gt;
* [[Students/ Javier Lee | Javier Lee]]&lt;br /&gt;
* [[Students/Jenny Wang | Jenny Wang]]&lt;br /&gt;
* [[Students/Joeny Thipsidakhom | Joeny Thipsidakhom]]&lt;br /&gt;
* [[Students/Kuan-Ting Lu | Tony Lu]]&lt;br /&gt;
* [[Students/Jezreel Callejas| Jezreel Callejas]]&lt;br /&gt;
* [[Students/ChristinaSanchez| Christina Sanchez]]&lt;br /&gt;
* [[Students/BenBrickley | BenBrickley]]&lt;br /&gt;
* [[Students/Ellen Huang | Ellen Huang]]&lt;br /&gt;
* [[Students/Kelley Kim | Kelley Kim]]&lt;br /&gt;
* [[Students/EmilioMarcelino | EmilioMarcelino]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How-To ===&lt;br /&gt;
Register to create a log-in in the upper right.&lt;br /&gt;
&lt;br /&gt;
wiki-text of the form: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Students/RobertTwomey | RobertTwomey]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
will come out looking like this: [[Students/RobertTwomey | RobertTwomey]], which is a link to your new personal page on the wiki.  Click on it and begin editing away. &lt;br /&gt;
&lt;br /&gt;
There is editing help here http://en.wikipedia.org/wiki/Help:Editing and here http://en.wikipedia.org/wiki/Wikipedia:Cheatsheet. Image uploading help is here http://en.wikipedia.org/wiki/Wikipedia:Uploading_images.  Of course you can always view the source of my page (or any other page) to learn how to do things. &lt;br /&gt;
&lt;br /&gt;
If your embedded photo is HUGE, try some of these tips:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Image:File.jpg]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to use the full version of the file&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Image:File.png|200px|thumb|left|alt text]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to use a 200 pixel wide rendition in a box in the left margin with &amp;#039;alt text&amp;#039; as description&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Media:File.ogg]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; for directly linking to the file without displaying the file&lt;/div&gt;</summary>
		<author><name>Emarceli</name></author>	</entry>

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