Difference between revisions of "Student/Jet Antonio"

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(New page: == Statement == Senior undergraduate Media Computing major. I've always loved biology, math and engineering. In fact, I was majored in Biology for half of my undergraduate career. In maki...)
 
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Senior undergraduate Media Computing major.
 
Senior undergraduate Media Computing major.
  
I've always loved biology, math and engineering. In fact, I was majored in Biology for half of my undergraduate career. In making a leap to art, I've focused--a relic of my biology days, I'm sure--on creating "life". Broad, I know. One of my earlier works as a Visarts major was "Freestyle Animation 1" http://www.youtube.com/watch?v=BlsG7VbzMwo. Though not interactive, my aim was to create life out of line.
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I've always loved biology, math and engineering. In fact, I was majored in Biology for half of my undergraduate career. In making a leap to art, I've focused--a relic of my biology days, I'm sure--on creating "life". More specifically, I'm interested in creating objects and pieces that become anthropomorphized. One of my earlier works as a Visarts major was "Freestyle Animation 1" http://www.youtube.com/watch?v=BlsG7VbzMwo. Though not interactive, my aim was to create life out of line.
  
I'm fascinated by anthropomorphism and why people sympathize with objects that aren't alive. One of my favorite projects is called Tweenbots (http://www.tweenbots.com/), a project that has a simple cardboard robot guided through a park by people.
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I'm fascinated by why people sympathize with objects that aren't alive, or aren't human. What makes whales more sympathetic than spiders? Than hyenas? Why do we see faces in everyday objects like eggs and bacon? One of my favorite projects is called Tweenbots (http://www.tweenbots.com/), a project that has a simple cardboard robot guided only by the help of people.

Latest revision as of 14:29, 8 April 2010

Statement

Senior undergraduate Media Computing major.

I've always loved biology, math and engineering. In fact, I was majored in Biology for half of my undergraduate career. In making a leap to art, I've focused--a relic of my biology days, I'm sure--on creating "life". More specifically, I'm interested in creating objects and pieces that become anthropomorphized. One of my earlier works as a Visarts major was "Freestyle Animation 1" http://www.youtube.com/watch?v=BlsG7VbzMwo. Though not interactive, my aim was to create life out of line.

I'm fascinated by why people sympathize with objects that aren't alive, or aren't human. What makes whales more sympathetic than spiders? Than hyenas? Why do we see faces in everyday objects like eggs and bacon? One of my favorite projects is called Tweenbots (http://www.tweenbots.com/), a project that has a simple cardboard robot guided only by the help of people.