Difference between revisions of "Solipsist Development"

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m (Week 9 - Milestone 3 - 5/24)
(Week 9 - Milestone 3 - 5/24)
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===Week 9 - Milestone 3 - 5/24===
 
===Week 9 - Milestone 3 - 5/24===
 
Near-final form, near-final realization.
 
Near-final form, near-final realization.
 +
 +
Viewer interaction.
  
 
===Week 10===
 
===Week 10===

Revision as of 22:03, 11 April 2011

Abstract

Concept.

Equipment.

Timeline

Week 1-2

Introduction to course and project development.

Week 3 - Proposal - 4/12

This.

Meet with Juan.

Week 4

Work time.

Week 5 - Milestone 1 - 4/26

Working model of each of two tracks:

  1. Participant speaking to computer.
  2. Computer/printer speaking to itself (feedback loop). Interpreting printer sounds as speech. Or transforming them into spech.

Week 6

Realize that the best approach will combine elements of each of the two tracks above.

Week 7 - Milestone 2 - 5/10

Characterization of system:

  • Software agent? agency.
  • Interruptions.
  • Unexpected responses.
  • Basic state modeling (emotional states, psychological states).
  • Basic drive modeling (for novelty, entertainment, activity, rest, conversation on certain topics).

Attention to possible choices of text.

I imagine these two go hand in hand.

Week 8

Week 9 - Milestone 3 - 5/24

Near-final form, near-final realization.

Viewer interaction.

Week 10

Final changes, improvements, last minute blitz.

Presentation - 6/7

Research

Week 2

  • get system running again

Week 3

  • get system running again cont...
  • locate small desk and desk lamp. (focus on specific form as installation/object)

Materials

  • desk
  • desk lamp
  • sound-proof commercial glazing (windows)
  • receipt printer
  • microphone

Code

References