Difference between revisions of "Advanced Video Processing"
From Robert-Depot
(New page: This course covers topics in computer vision, procedural/generative video, high-resolution video, and media presentation through the use of computational tools. It is also a programming c...) |
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This course covers topics in computer vision, procedural/generative video, high-resolution video, and media presentation through the use of computational tools. It is also a programming course. | This course covers topics in computer vision, procedural/generative video, high-resolution video, and media presentation through the use of computational tools. It is also a programming course. | ||
+ | |||
+ | == histogram / auto-contrast == | ||
+ | processing code | ||
+ | |||
+ | <pre> | ||
+ | PImage b, c; | ||
+ | int x,y,n,w; | ||
+ | int win_width; | ||
+ | int win_height; | ||
+ | int y_corner; | ||
+ | |||
+ | // parameters of auto-contrast window | ||
+ | int ac_center=50; | ||
+ | int ac_width=200; | ||
+ | |||
+ | void setup() { | ||
+ | size(screen.width, screen.height);//, 800); | ||
+ | //size(1200, 900); | ||
+ | //b=loadImage("01_06_western landscape.jpg"); | ||
+ | //b=loadImage("/home/robert/Desktop/Photos/03_washington dc bedroom 2.jpg"); | ||
+ | //b=loadImage("C:\\Swap\\Photos\\03_washington dc bedroom 2.jpg"); | ||
+ | b=loadImage("C:\\Swap\\Photos\\01_06_western landscape.jpg"); | ||
+ | win_height=int(b.height*0.4); | ||
+ | win_width=int(b.width*0.4);//win_height/height*width); | ||
+ | y_corner=0;//int((b.height-win_height)/2); | ||
+ | //noLoop(); | ||
+ | x=0; | ||
+ | y=0; | ||
+ | w=0; | ||
+ | n=0; | ||
+ | frameRate(24); | ||
+ | } | ||
+ | |||
+ | void auto_contrast(PImage in) { | ||
+ | // adjust contrast in place on input image | ||
+ | in.loadPixels(); | ||
+ | // loop over pixels to find min and max Intensity | ||
+ | int dimension = (in.width*in.height); | ||
+ | int [] hist = new int[256]; | ||
+ | for(int i=0;i<dimension;i++) { | ||
+ | color argb=in.pixels[i]; | ||
+ | |||
+ | int bin_a = argb & 0xFF000000; | ||
+ | int r = (argb >> 16) & 0xFF; // Faster way of getting red(rgb) | ||
+ | int g = (argb >> 8) & 0xFF; // Faster way of getting green(rgb) | ||
+ | int b = argb & 0xFF; // Faster way of getting blue(rgb) | ||
+ | |||
+ | int intensity=int((r+g+b)/3); | ||
+ | |||
+ | hist[intensity]++; | ||
+ | }; | ||
+ | |||
+ | int i_min=0; | ||
+ | |||
+ | int sum=0; | ||
+ | while(sum<4) { | ||
+ | i_min++; | ||
+ | sum+=hist[i_min]; | ||
+ | }; | ||
+ | |||
+ | int i_max=256; | ||
+ | sum=0; | ||
+ | while(sum<4) { | ||
+ | i_max--; | ||
+ | sum+=hist[i_max]; | ||
+ | }; | ||
+ | |||
+ | // loop over pixels to scale RGB to min and max Intensity | ||
+ | for(int i=0;i<dimension;i++) { | ||
+ | color argb=in.pixels[i]; | ||
+ | |||
+ | //int a = (argb >> 24) & 0xFF; | ||
+ | int bin_a = argb & 0xFF000000; | ||
+ | int r = (argb >> 16) & 0xFF; // Faster way of getting red(rgb) | ||
+ | int g = (argb >> 8) & 0xFF; // Faster way of getting green(rgb) | ||
+ | int b = argb & 0xFF; // Faster way of getting blue(rgb) | ||
+ | |||
+ | // int ac_min=constrain(ac_center-(ac_width>>1), 0, 255); | ||
+ | // int ac_max=constrain(ac_center+(ac_width>>1), 0, 255); | ||
+ | // r=int(constrain(map(r, ac_min, ac_max, 0, 255), 0, 255)); | ||
+ | // g=int(constrain(map(g, ac_min, ac_max, 0, 255), 0, 255)); | ||
+ | // b=int(constrain(map(b, ac_min, ac_max, 0, 255), 0, 255)); | ||
+ | |||
+ | r=int(constrain(map(r, i_min, i_max, 0, 255), 0, 255)); | ||
+ | g=int(constrain(map(g, i_min, i_max, 0, 255), 0, 255)); | ||
+ | b=int(constrain(map(b, i_min, i_max, 0, 255), 0, 255)); | ||
+ | |||
+ | //a = a << 24; | ||
+ | r = r << 16; | ||
+ | g = g << 8; | ||
+ | b = b; | ||
+ | color new_rgb = bin_a | r | g | b; | ||
+ | in.pixels[i]= new_rgb; | ||
+ | }; | ||
+ | |||
+ | in.updatePixels(); | ||
+ | }; | ||
+ | |||
+ | void draw() { | ||
+ | |||
+ | c = b.get(x, y+y_corner, win_width, win_height); | ||
+ | |||
+ | auto_contrast(c); | ||
+ | |||
+ | blend(c, 0, 0, win_width, win_height, 0, 0, width, height, BLEND); | ||
+ | //blend(b, x, y+y_corner, (win_width), (win_height), 0, 0, width, height, BLEND); | ||
+ | |||
+ | //filter(ERODE); | ||
+ | //saveFrame("/Volumes/Swimming Pool/Processing/west-#####.tif"); | ||
+ | saveFrame("C:\\Data\\01_06_western landscape/01_06_western landscape-#####.tif"); | ||
+ | //println(x+":"+b.width+" "+y+":"+b.height); | ||
+ | |||
+ | // update motion | ||
+ | n++; | ||
+ | x+=int(random(0, 5)); | ||
+ | if(x+win_width>b.width) exit(); | ||
+ | y=int(random(0,10)); | ||
+ | w=int(random(-5,0)); | ||
+ | } | ||
+ | |||
+ | void mouseMoved() { | ||
+ | ac_center = int(255.0*float(mouseX)/float(width)); | ||
+ | ac_width= int(255.0*float(mouseY)/float(height)); | ||
+ | } | ||
+ | </pre> |
Latest revision as of 19:27, 25 May 2009
This course covers topics in computer vision, procedural/generative video, high-resolution video, and media presentation through the use of computational tools. It is also a programming course.
histogram / auto-contrast
processing code
PImage b, c; int x,y,n,w; int win_width; int win_height; int y_corner; // parameters of auto-contrast window int ac_center=50; int ac_width=200; void setup() { size(screen.width, screen.height);//, 800); //size(1200, 900); //b=loadImage("01_06_western landscape.jpg"); //b=loadImage("/home/robert/Desktop/Photos/03_washington dc bedroom 2.jpg"); //b=loadImage("C:\\Swap\\Photos\\03_washington dc bedroom 2.jpg"); b=loadImage("C:\\Swap\\Photos\\01_06_western landscape.jpg"); win_height=int(b.height*0.4); win_width=int(b.width*0.4);//win_height/height*width); y_corner=0;//int((b.height-win_height)/2); //noLoop(); x=0; y=0; w=0; n=0; frameRate(24); } void auto_contrast(PImage in) { // adjust contrast in place on input image in.loadPixels(); // loop over pixels to find min and max Intensity int dimension = (in.width*in.height); int [] hist = new int[256]; for(int i=0;i<dimension;i++) { color argb=in.pixels[i]; int bin_a = argb & 0xFF000000; int r = (argb >> 16) & 0xFF; // Faster way of getting red(rgb) int g = (argb >> 8) & 0xFF; // Faster way of getting green(rgb) int b = argb & 0xFF; // Faster way of getting blue(rgb) int intensity=int((r+g+b)/3); hist[intensity]++; }; int i_min=0; int sum=0; while(sum<4) { i_min++; sum+=hist[i_min]; }; int i_max=256; sum=0; while(sum<4) { i_max--; sum+=hist[i_max]; }; // loop over pixels to scale RGB to min and max Intensity for(int i=0;i<dimension;i++) { color argb=in.pixels[i]; //int a = (argb >> 24) & 0xFF; int bin_a = argb & 0xFF000000; int r = (argb >> 16) & 0xFF; // Faster way of getting red(rgb) int g = (argb >> 8) & 0xFF; // Faster way of getting green(rgb) int b = argb & 0xFF; // Faster way of getting blue(rgb) // int ac_min=constrain(ac_center-(ac_width>>1), 0, 255); // int ac_max=constrain(ac_center+(ac_width>>1), 0, 255); // r=int(constrain(map(r, ac_min, ac_max, 0, 255), 0, 255)); // g=int(constrain(map(g, ac_min, ac_max, 0, 255), 0, 255)); // b=int(constrain(map(b, ac_min, ac_max, 0, 255), 0, 255)); r=int(constrain(map(r, i_min, i_max, 0, 255), 0, 255)); g=int(constrain(map(g, i_min, i_max, 0, 255), 0, 255)); b=int(constrain(map(b, i_min, i_max, 0, 255), 0, 255)); //a = a << 24; r = r << 16; g = g << 8; b = b; color new_rgb = bin_a | r | g | b; in.pixels[i]= new_rgb; }; in.updatePixels(); }; void draw() { c = b.get(x, y+y_corner, win_width, win_height); auto_contrast(c); blend(c, 0, 0, win_width, win_height, 0, 0, width, height, BLEND); //blend(b, x, y+y_corner, (win_width), (win_height), 0, 0, width, height, BLEND); //filter(ERODE); //saveFrame("/Volumes/Swimming Pool/Processing/west-#####.tif"); saveFrame("C:\\Data\\01_06_western landscape/01_06_western landscape-#####.tif"); //println(x+":"+b.width+" "+y+":"+b.height); // update motion n++; x+=int(random(0, 5)); if(x+win_width>b.width) exit(); y=int(random(0,10)); w=int(random(-5,0)); } void mouseMoved() { ac_center = int(255.0*float(mouseX)/float(width)); ac_width= int(255.0*float(mouseY)/float(height)); }