Changes

Systems 2014

1,199 bytes added, 15:59, 30 January 2014
Whitelaw. System Stories and Model Worlds: A Critical Approach To Generative Art.
*http://www.slate.com/articles/technology/future_tense/2012/11/tresset_robot_artist_artist_engineers_robots_to_make_art_and_save_his_own.html
=Week 5 - Generative Systems=
==Whitelaw. ''System Stories and Model Worlds: A Critical Approach To Generative Art''.==Whitelaw. ''System Stories and Model Worlds: A Critical Approach To Generative Art''. 2005.
*software formalism v. software culturalism
*critical generativity
*system - abstract formal structure
*system story - "a translation or narration of the processual structures, ontology, entities and relations in a software system".
*"critics warn us against mistaking these assumptions for “the rules” of life – confusing the made with the given, or culture with nature" p 3.
**visualization vs. model. explanatory value. exact science. representation.
*"the value of system stories for generative art is in their ability to connect...entities and relations within the system, with entities and relations outside it" p 3.
*"software... uncoupled from instrumentality or referentiality.. [it] serves nothing save its own play, display and critique.” brad borevitz. p 3.
*computationally pragmatic attributes. p 5.
*referentiality is downlplayed in favour of pure generative instrumentality. p 5.
*"they model a world", but an impoverished one.
*"onsider the subject or agent modelled here, if that’s the story we want to tell: a clone in a crowd, unchanging, with no traction on the space it inhabits, existing in an ongoing, perpetual present."
 
===Works===
*Casey Reas - Software {Structures}: Reas’ #002 and #003, Tarbell’s #003A and #003B, and Ngan’s #003B. [10]
*Mark Napier and Scott Snibbe’s works in the CODeDOC.
*FLOCKING:
**Alessandro Capozzo’s Relations
**Reas Tissue, Microimage, Articulate, TI and Cells.
 
==refs==
*unit operations. models and simulations
*expressive processing.