Difference between revisions of "Classes/2010/VIS145B"

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(Course Info)
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Robert Twomey
 
Robert Twomey
  
Office Hours:
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rtwomey@ucsd.edu
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*my work: http://roberttwomey.com
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*experimental game lab: http://experimentalgamelab.net
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*CRCA: http://crca.ucsd.edu
  
Wednesday 3-4pm, Atkinson Hall 1602 (CRCA Research Neighborhood). please e-mail if you intend to come by
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Office Hours: Wednesday 3-4pm, Atkinson Hall Rm 1601 (CRCA research neighborhood)
  
 
== Course Info ==
 
== Course Info ==
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== Grading Policy ==
 
== Grading Policy ==
 +
Overall grade:
 +
* Assignments
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* Midterm Project
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* Final Project
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 +
Assignments are graded on completion.  If I assign something during lecture or if you do not finish a lab activity, that item will be due by the next section (one week later).  If you finish on time, you will get 100% credit.
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Attendance is mandatory.  Each absence (from lecture or section) is a 1/2 letter grade deduction off your final grade.  Three absences is a failing grade.
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 +
Projects are graded on :
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* 33.3% - concept
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* 33.3% - effort/realization
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* 33.3% - presentation/documentation
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 +
Readings will familiarize you with material covered in lecture.
  
 
== Schedule ==
 
== Schedule ==

Revision as of 13:03, 29 March 2010

Instructor

Robert Twomey

rtwomey@ucsd.edu

Office Hours: Wednesday 3-4pm, Atkinson Hall Rm 1601 (CRCA research neighborhood)

Course Info

Time: Thursdays 3:30-6:20pm, VAF 228. Vis 145B - Students will implement time and process based projects under the direction of faculty. Projects such as software and hardware interfacing, computer mediated performance, software art, installation, interactive environments, data visualization and sonification will be produced as advanced study and porfolio project. (4 units)

Grading Policy

Overall grade:

  • Assignments
  • Midterm Project
  • Final Project

Assignments are graded on completion. If I assign something during lecture or if you do not finish a lab activity, that item will be due by the next section (one week later). If you finish on time, you will get 100% credit.

Attendance is mandatory. Each absence (from lecture or section) is a 1/2 letter grade deduction off your final grade. Three absences is a failing grade.

Projects are graded on :

  • 33.3% - concept
  • 33.3% - effort/realization
  • 33.3% - presentation/documentation

Readings will familiarize you with material covered in lecture.

Schedule

Week 1 - Intro, Course Goals

Week 2 -

Week 3 -

Week 4 -

Week 5 -

Week 6 -

Week 7 -

Week 8 -

Week 9 -

Week 10 -

Topics

  • performance
    • social performance
    • webcam stardom
  • vision
  • Digital Ethnography / Online Cultures
  • Engineered Bodies
    • HCI
    • Biomechanical systems
    • Brain-computer interface
  • Low+High Bandwidth Experience
    • Texting + Low Bandwidth Communication
    • High-bandwidth interaction.
      • augmented realities
      • virtual realities
  • Computer Vision

Resources

http://www.processing.org/hacks/

Student Pages