Happy Days - Gregory Parsons

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Motivation

We have a growing shortage of fresh water in the world, and as populations rise and sources become more contaminated the problem accelerates. We often do not take into consideration our day to day affect on the planet, and often will ignore obvious means to reduce our footprint. I want to provide a means for a viewer to understand this relationship and begin to think about what they could do to counter their affect.

Interaction

I want the viewer of my project to question their existence within the imagery that is displayed on the screen. The longer that they 'interact' with the project the more of an affect they will have on it. Using face tracking as the main stimulus for change the project will react based the length of time that the user's face is tracked by the camera.

Function

The affect on the project will change with the amount of time the viewer is in front of the camera, for instance the sun that represents the viewer will drop water bottles onto the landscape, and the longer they are in front of the camera the more "smog" that will be visible on the screen.

Visualization

Media:notracking.png Media:tracking.png Media:smog.png