Difference between revisions of "Students/Ellen Huang"

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MIDTERM  
 
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im sorry as of now i haven't really thought of any ideas for my midterm project was hoping i can speak with you and maybe you can give me some idea of what direction i should go for my project.
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ICAM 145B - Midterm Proposal
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Jenny T. Wang and Anna Lin and Ellen Huang
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Our thought is to create a simple first person shooter which allows people to actively participate in their own destruction. We will be using the Brightness Tracking code and modifying it so that a target follows the brightest thing on screen and hitting the mouse button or pressing a key will shoot bullets at the target. The finished product will require two "players", one who wears a flashlight and runs around in front of the camera, and another who sits at the computer screen and shoots.
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There will be a gun at the bottom responding to the coordinates of the mouse, and the either the F button or the spacebar will allow the firing of the shot.
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Socially, this game will open the topic of being desensitized to violence by the media in general and video games in particular by allowing a role-reversal and letting players experience a shooter game as a target rather than a hunter.

Revision as of 15:37, 29 April 2010

I am 4th year in Visual Art computing media

I am more interested in animation, or 3D art. But sadly I'm not learning much on that here in UCSD. Mostly I'm been making project on filming and editing, and a little bit on how to make basic web page. My main goal is just to graduate and try to learn something that will help me land myself a job when i do graduate after college. Art that i have done in the past that i really enjoy was making art work out of plaster and copper, so more on the sculpture types of art work.



MIDTERM

ICAM 145B - Midterm Proposal Jenny T. Wang and Anna Lin and Ellen Huang Our thought is to create a simple first person shooter which allows people to actively participate in their own destruction. We will be using the Brightness Tracking code and modifying it so that a target follows the brightest thing on screen and hitting the mouse button or pressing a key will shoot bullets at the target. The finished product will require two "players", one who wears a flashlight and runs around in front of the camera, and another who sits at the computer screen and shoots. There will be a gun at the bottom responding to the coordinates of the mouse, and the either the F button or the spacebar will allow the firing of the shot. Socially, this game will open the topic of being desensitized to violence by the media in general and video games in particular by allowing a role-reversal and letting players experience a shooter game as a target rather than a hunter.