Difference between revisions of "Teaching"

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= Resources =
 
= Resources =
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== Teaching Resources ==
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=== potential classes ===
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[[Advanced Video Processing]]
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[[Language Processing for Art]]
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* video for the web
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** DIY video http://writerresponsetheory.org/wordpress/2009/05/15/the-media-scholars-are-the-message-diy/
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** digital ethnography http://mediatedcultures.net/ksudigg/
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** run-n-gun guerilla youtube videos - http://www.latimes.com/business/la-fi-neil8-2009sep08,0,3168538.column
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=== workshops ===
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Language Processing and Self-Representation
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* Representation:
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** Wordles
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* online textual self-representation: the giant text semantic repository in the sky
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** facebook
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** twitter
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** gmail
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* semantic annotation and tagging of other media
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** flickr descriptions
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** youtube
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* the ongoing-conversation
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** comments sections
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* traditional text databases
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** news media
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** nytimes
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** wsj corpus
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* tools / techniques / technologies
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* Computer Mediated Communications (CMC)
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* Social Information Processing (SIP)
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** Ellison, N., Heino, R., & Gibbs, J. (2006). Managing impressions online: Self-presentation processes in the online dating environment. Journal of Computer-Mediated Communication, 11(2), article 2. http://jcmc.indiana.edu/vol11/issue2/ellison.html
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* http://fredstutzman.com/academic.html
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* Stutzman, F. (2008) The Spatial Production of Friendship. Re-Public special issue: Towards a critique of the social web http://fredstutzman.com/pubs/stutzman_republic.pdf
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* Herring, S. C. (2003a). Gender and power in online communication. In J. Holmes & M. Meyerhoff (Eds.), The handbook of language and gender (pp. 202-228). Oxford: Blackwell. https://scholarworks.iu.edu/dspace/bitstream/handle/2022/1024/WP01-05B.html
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* Yee, N., & Bailenson, J. (in press). The Proteus Effect: The Effect of Transformed. Self-Representation on Behavior. Human Communication Research. http://www.stanford.edu/~bailenso/papers/proteus%20effect.pdf
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* Lampe, C. A., Ellison, N., and Steinfield, C. 2007. A familiar face(book): profile elements as signals in an online social network. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (San Jose, California, USA, April 28 - May 03, 2007). CHI '07. ACM, New York, NY, 435-444. DOI= http://doi.acm.org/10.1145/1240624.1240695  http://portal.acm.org/ft_gateway.cfm?id=1240695&type=pdf&coll=GUIDE&dl=GUIDE&CFID=36075291&CFTOKEN=36956775
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* H Liu, P Maes, G Davenport. Unraveling the taste fabric of social networks. Selected Readings on the Human Side of Information …, 2008 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.83.7198&rep=rep1&type=pdf
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* Social Network
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** Friend of A Friend (FOAF)
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=== Reference ===
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==== dig lit, writing ====
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* Programming for Digital Art and Literature - http://www.rednoise.org/pdal/
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* The World Made Digital - http://nickm.com/classes/the_word_made_digital/2008_spring/
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* Digital Writing With Python - http://dwwp.decontextualize.com/
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==== other ====
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* Introduction to Computational Media - http://www.bogost.com/teaching/introduction_to_computational.shtml
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* Design of Networked Media - http://www.bogost.com/teaching/design_of_networked_media.shtml
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** VoiceXML
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* http://www.cs.princeton.edu/courses/archive/spring07/cos226/assignments/wordnet.html
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* Adriene Jenik intro to computing and the arts http://www.adrienejenik.net/icam40w4.html
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* Steven Wilsons art links http://userwww.sfsu.edu/~infoarts/links/wilson.artlinks.texts.html
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* David Halswell - DXARTS 490 -Form and Fabrication: Material Poetics in Experimental Media II http://www.dxarts.washington.edu/courses/490Form/
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** assignments http://www.dxarts.washington.edu/courses/490Form/assignments_b.html
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==== NLP ====
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* http://www.mit.edu/~6.863/spring2009/
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* http://www.ecs.syr.edu/faculty/mccracken/nlpspring2009/index.html
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** – Figure out the entities (the players, props, instruments, locations, etc. in a text) (From [http://www.ecs.syr.edu/faculty/mccracken/nlpspring2009/InformationExtraction.2009.pdf])
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* http://www-nlp.stanford.edu/courses/cs224n/2009/ FINAL PROJECTS
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==== Fabrication ====
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* http://www.physics.ucsd.edu/~tmurphy/phys121/lectures/lectures.html
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* http://fab.cba.mit.edu/classes/MIT/863.07/
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* http://www.media.mit.edu/physics/pedagogy/fab/
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* http://fab.cba.mit.edu/classes/MIT/863.08/
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* http://fab.cba.mit.edu/classes/MIT/961.09/
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* CMU 39-245 Rapid Design through Virtual and Physical Prototyping
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** silicone mold procedure
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** http://www.cs.cmu.edu/~rapidproto/manufacturing/molds/silicone.html
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[[fabrication and rapid prototyping]]

Revision as of 10:02, 16 May 2012

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Teaching

University of Washington, Digital Arts and Experimental Media

Summer 2011

DXARTS 470 Sensing and Control Systems for Digital Art

Sensing and Control Notes

Spring 2011

DXARTS 473 Mechatronic Art

Winter 2011

DXARTS 472 Mechatronic Art

Fall 2010

DXARTS 471 Mechatronic Art


University of California, San Diego, Visual Arts Department

Spring 2010 - Time and Process Based Digital Media

Course page Time and Process Based Digital Media

Winter 2010 - Electronic Technologies for Art

Electronic Technologis for Art I

VIS 147A # ELECTRONIC TECHNOLOGIES FOR ART I 4 units;

This course will develop artworks and installations that utilize digital electronics. Techniques in digital electronic construction and computer interfacing will be learned that will allow for interactive control of sound, lighting and electromechanics will be learned. Students will construct devices which can responsively adapt artworks to conditions involving viewer participation, space activation and machine intelligence.

VIS147A Winter 2010

Spring 2009 - Electronic Technologies for Art

Electronic Technologies for Art

Resources

Teaching Resources

potential classes

Advanced Video Processing

Language Processing for Art

workshops

Language Processing and Self-Representation

Reference

dig lit, writing

other

NLP

Fabrication

fabrication and rapid prototyping