Changes

Jump to: navigation, search

Identity Processing

40 bytes added, 15:05, 30 September 2009
Active Appearance Models
* Gamer’s Facial Cloning for Online Interactive Games, Abdul Sattar, Nicolas Stoiber, Renaud Seguier, and Gaspard Breton. http://www.scitechbits.com/2009/09/29/gamers-facial-expression-cloning-next-big-thing-in-gaming/
* Advance Interaction Using Facial Information - http://aifi.isr.uc.pt/
** http://aifi.isr.uc.pt/Downloads.html

Navigation menu