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Aquarium

256 bytes removed, 21:16, 10 June 2010
Description
*Motivation
Same motivation as midterm really... I would like This piece was motivated by my interest in video games and idea that art doesn't need to utilize motion/facial tracking to construct a virtual aquarium projected on screenbe serious all the time. The projection would depict This piece is essentially a dark aquarium and when motion is detected (person walking in front role reversal of webcam), a tiny orb would light up amidst the darknessclassic mario video game franchise. When a face becomes recognizedHere, the ambiguous orb reveals itself as user assumes the lure from an angler fish which jumps towards the persons face role of bowser and crash onto the screen as if it were glass. Stylistically, i want to stay indulges in the same line as the sunflower project and create a few distinct animations with their own nuancesnonstop slaughter of his mortal enemy.
*Technical Description
I would like This piece utilizes OpenCV and processing to create a non-controller based user interface to immerse the animations user in flash and somehow incorporate them into processing using open CVa video game dreamscape (in respect to bowser).
== Visualization ==
coming soon!
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