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Super Mario Slaughter
== Description Motivation == *Motivation
This piece was motivated by my interest in video games and idea that art doesn't need to be serious all the time (because you know, "art" is serious business). This piece is essentially a role reversal of the classic mario video game franchise. Here, the user assumes the role of bowser and indulges in a nonstop slaughter of his mortal enemy.
Instead of using a traditional video game controller, the user swings his/her arms to kill the torrential downpour of marios. 100 mario kills equal 1 peach kill. I wanted to make something with a more intuitive interface (reflective of dreams?) ionno. hah.
This piece utilizes OpenCV and processing to create a non-controller based user interface to immerse the user in a video game dreamscape (in respect to bowser). I created some graphic elements in illustrator while editing existing nintendo sprites for use in the game.
== Visualization ==