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Teaching

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= Teaching =
== '''University of Washington, Digital Arts and Experimental Media''' ==
 
=== Summer 2012 ===
 
[[dxarts470_su12 notes]]
 
=== Fall 2011 ===
 
DXARTS 471 Mechatronic Art
=== Summer 2011 ===
[http://www.dxarts.washington.edu/courses/471/dx471.html DXARTS 471 Mechatronic Art]
 
== '''University of California, San Diego, Visual Arts Department''' ==
**[http://robert-depot.blogspot.com Winter 2008 - VIS147B]
= '''Resources '''==== potential classes ===[[Advanced Video Processing]] [[Language Processing for Art]]* video for the web ** DIY video http://writerresponsetheory.org/wordpress/2009/05/15/the-media-scholars-are-the-message-diy/** digital ethnography http://mediatedcultures.net/ksudigg/** run-n-gun guerilla youtube videos - http://www.latimes.com/business/la-fi-neil8-2009sep08,0,3168538.column === workshops ===Language Processing and Self-Representation* Representation: ** Wordles* online textual self-representation: the giant text semantic repository in the sky** facebook** twitter** gmail* semantic annotation and tagging of other media** flickr descriptions** youtube* the ongoing-conversation** comments sections* traditional text databases** news media** nytimes** wsj corpus* tools / techniques / technologies* Computer Mediated Communications (CMC)* Social Information Processing (SIP)** Ellison, N., Heino, R., & Gibbs, J. (2006). Managing impressions online: Self-presentation processes in the online dating environment. Journal of Computer-Mediated Communication, 11(2), article 2. http://jcmc.indiana.edu/vol11/issue2/ellison.html* http://fredstutzman.com/academic.html* Stutzman, F. (2008) The Spatial Production of Friendship. Re-Public special issue: Towards a critique of the social web http://fredstutzman.com/pubs/stutzman_republic.pdf* Herring, S. C. (2003a). Gender and power in online communication. In J. Holmes & M. Meyerhoff (Eds.), The handbook of language and gender (pp. 202-228). Oxford: Blackwell. https://scholarworks.iu.edu/dspace/bitstream/handle/2022/1024/WP01-05B.html* Yee, N., & Bailenson, J. (in press). The Proteus Effect: The Effect of Transformed. Self-Representation on Behavior. Human Communication Research. http://www.stanford.edu/~bailenso/papers/proteus%20effect.pdf* Lampe, C. A., Ellison, N., and Steinfield, C. 2007. A familiar face(book): profile elements as signals in an online social network. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (San Jose, California, USA, April 28 - May 03, 2007). CHI '07. ACM, New York, NY, 435-444. DOI= http://doi.acm.org/10.1145/1240624.1240695 http://portal.acm.org/ft_gateway.cfm?id=1240695&type=pdf&coll=GUIDE&dl=GUIDE&CFID=36075291&CFTOKEN=36956775* H Liu, P Maes, G Davenport. Unraveling the taste fabric of social networks. Selected Readings on the Human Side of Information …, 2008 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.83.7198&rep=rep1&type=pdf* Social Network ** Friend of A Friend (FOAF)=== Reference ======= dig lit, writing ====* Programming for Digital Art and Literature - http://www.rednoise.org/pdal/* The World Made Digital - http://nickm.com/classes/the_word_made_digital/2008_spring/* Digital Writing With Python - http://dwwp.decontextualize.com/==== other ====* Introduction to Computational Media - http://www.bogost.com/teaching/introduction_to_computational.shtml* Design of Networked Media - http://www.bogost.com/teaching/design_of_networked_media.shtml** VoiceXML* http://www.cs.princeton.edu/courses/archive/spring07/cos226/assignments/wordnet.html* Adriene Jenik intro to computing and the arts http://www.adrienejenik.net/icam40w4.html* Steven Wilsons art links http://userwww.sfsu.edu/~infoarts/links/wilson.artlinks.texts.html* David Halswell - DXARTS 490 -Form and Fabrication: Material Poetics in Experimental Media II http://www.dxarts.washington.edu/courses/490Form/** assignments http://www.dxarts.washington.edu/courses/490Form/assignments_b.html==== NLP ====* http://www.mit.edu/~6.863/spring2009/* http://www.ecs.syr.edu/faculty/mccracken/nlpspring2009/index.html** – Figure out the entities (the players, props, instruments, locations, etc. in a text) (From [http://www.ecs.syr.edu/faculty/mccracken/nlpspring2009/InformationExtraction.2009.pdf])* http://www-nlp.stanford.edu/courses/cs224n/2009/ FINAL PROJECTS ==== Fabrication ====* http://www.physics.ucsd.edu/~tmurphy/phys121/lectures/lectures.html* http://fab.cba.mit.edu/classes/MIT/863.07/* http://www.media.mit.edu/physics/pedagogy/fab/* http://fab.cba.mit.edu/classes/MIT/863.08/* http://fab.cba.mit.edu/classes/MIT/961.09/* CMU 39-245 Rapid Design through Virtual and Physical Prototyping** silicone mold procedure** http://www.cs.cmu.edu/~rapidproto/manufacturing/molds/silicone.html[[fabrication and rapid prototyping]]