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→System Stories and Model Worlds: A Critical Approach To Generative Art
system story - "a translation or narration of the processual structures, ontology, entities and relations in a software system".
*"software... uncoupled from instrumentality or referentiality.. [it] serves nothing save its own play, display and critique.” brad borevitz. p 3.
*computationally pragmatic attributes. p 5.
*"usual disconnection between agent and environment – agents interact with each other, but have no functional impact on their world" p 6.
*a life. "life as it could be" as opposed to "life as we know it". Stefan Helmreich. p 6.
</poem>