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=Week 3 - GST and Cybernetics, Systems Aesthetics/Art=
===Bureau of Inverse Technology (BIT) / Natalie Jeremijenko===
http://www.bureauit.org/img/BITg.gif
*Bureau of Inverse Technology (BIT)
=Week 4 - Bodies/Minds =
===Conceptual/Creative Systems===
Inviting the computer in to disrupt, circmvent, augment, monkey about with, model human cognitive creative circuits.
*Keith Tyson - ''Art Machine''
**
===Desiring Machines===
*Buster Keaton. ''The Scarecrow''. https://archive.org/details/TheScarecrow1920
*Picabia. ''Fille née sans mère'' [Girl Born without a Mother] 1916-17
http://machinatorium.files.wordpress.com/2012/01/daughter-born-without-mother.jpg
===Linguistic/Psychological/Familial===
*Mary Kelly. ''Post-Partum Document''.
[[File:PPDIntro.jpg|400px]]
[[File:lacan l schema first.png|400px]]
===Extended Mind===
*edwin hutchins.
===Cultural Analytics/Digital Humanities===
Taking an information-science approach to humanities research.
*''Algorithmic Aesthetics: Computer Models for Criticism and Design in the Arts'' 1978. http://www.algorithmicaesthetics.org/
*Art Genome - art.sy - http://www.wired.com/magazine/2011/11/mf_artsy/
===Embodiment===
*http://www.themachinetobeanother.org/?page_id=818
===Drawing Machines===
*e-David painting robot - http://www.salon.com/2013/07/25/can_we_teach_robots_how_to_paint_partner/
*http://www.youtube.com/watch?v=G1IiQ63XAJs
=Week 5 - Generative Systems=
===Whitelaw. System Stories and Model Worlds: A Critical Approach To Generative Art===
Whitelaw. ''System Stories and Model Worlds: A Critical Approach To Generative Art''. 2005.
*Golan Levin 'Axis'
===Lewitt - Paragraphs on Conceptual Art===
[[File:sollewitt_variationsonincompleteopencubes_1974.jpeg|400px]]
"This kind of art, then, should be stated with the greatest economy of means".
===Manfred Mohr - Statement from exhibition 'Manfred Mohr Computer Graphics- Une Esthetique Programmee' 1971===
http://www.emohr.com/sc69-73/p26a.gif
*"Mind, Machine, and Creativity: An Artist's Perspective". Louise Sundararajan. The Journal of Creative Behavior, John Wiley and Sons. 2013. [http://www.aaronshome.com/aaron/bibliography/jcb44.pdf]
===Keith Tyson Art Machine===
===External References===
Cornelia Sollfrank. [[File:cornelia_sollfrank.png|50px]]
*''smart artist makes the machine do the work.''
*Bakhtin (on Rebeleis) carnival, bears resemblance to Turner's liminal or liminoid.
===Richard Paul Lohse: Lines of Development 1943-1984 (selection)===
''Richard Paul Lohse: Lines of Development 1943-1984 (selection)''.
=Week 6 - Cybernetic Art and Architecture=
===Roy Ascott - La Plissure du Texte 1983===
http://alien.mur.at/rax/ARTEX/PLISSURE/PICS/toronto.jpg http://alien.mur.at/rax/ARTEX/PLISSURE/PICS/tomk.jpg http://alien.mur.at/rax/ARTEX/PLISSURE/PICS/hank.jpg http://alien.mur.at/rax/ARTEX/PLISSURE/PICS/toronto-bw.jpg http://alien.mur.at/rax/ARTEX/PLISSURE/PICS/tomk_rax.jpg http://alien.mur.at/rax/ARTEX/PLISSURE/PICS/vienna-bw.jpg
photos from http://alien.mur.at/rax/ARTEX/PLISSURE/photos.html
*text http://telematic.walkerart.org/timeline/timeline_ascott.html
===Roy Ascott - The Cybernetic Stance 1968===
http://www.spacestudios.org.uk/media/uploads/2011/05/2909/b-parameter-iv-1967-jpg.jpg
CAM - ...self-creating artform, in which human beings are their own media...
===Gordon Pask - The Architectural Relevance of Cybernetics ===
But cybernetics and architecture really enjoy a much more
intimate relationship; they share a common philosophy of architecture in the sense that Stafford Beer has shown it to be the philosophy of operational research.
control systems and consequently design is control ofcontrol, i.e. the designer docs much the same job as his system, but be operates lit a higher level in the organization::~! hierarchy.
=== Usman Haque - The Architectural relevance of Gordon Pask ===
*if such an embodiment has underspecified goals, it enables us to collaborate and converge on shared goals. We are able to affect both the embodiment’s response and the way the response is computed.
*This is a completely different notion of interaction from that used in many of today’s so-called interactive systems, which are premised on unproductive and prespecified circular, deterministic reactions.
*It is about designing tools that people themselves may use to construct – in the widest sense of the word – their environments and as a result build their own sense of agency.
===A comment, a case history and a plan 1968===
’Man is always aiming to achieve some goal and he is always looking for new goals.' (Pask)
I take issue with his authoritative method. lists. bullet points. etc.
===The meaning of cybernetics in the behavioural sciences - 1969===
goal directed systems.
taciturn systems - “body systems”
===Conversation Theory References - Gordon Pask===
all from http://pangaro.com/pask-pdfs.html
*Conversation, Cognition, Learning. 1971. Pask.
*“The meaning of cybernetics in the behavioural sciences”, reprinted in Progress of Cybernetics, edited by J. Rose, 1969.
==bibs=Others===
*The Cleaving of House and Home: A Lacanian Analysis of Architectural Aesthetics. Sarah E. Thorne, The University of Western Ontario http://ir.lib.uwo.ca/etd/1014/