Changes

Jump to: navigation, search

Lightfield

116 bytes added, 15:31, 2 June 2015
To Do
**desaturate - done
**intensity equalization
**brightness / contrast - http://wes-uoit-comp-graphics.blogspot.com/2013/04/post-processing-levels-brightness.html
**rgb2hsv, hsv2rgb: http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl
*optimize full-res shader

Navigation menu