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Lightfield
3 bytes removed
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14:37, 5 May 2015
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To Do
*2-pass refocus shader (x and y independently), so as not to nest loops [http://openframeworks.cc/tutorials/graphics/shaders.html of blur example]
'''Projection'''
*
*fill 7'9" vertical @ 11'5" with HaNa's short throw.
*
*container is 7'8" x 7'9" (WxH) in cross section
*
*screen frame
'''Mechanism'''
*make larger spools.
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Rtwomey
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