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=== How-To === | === How-To === |
Revision as of 14:10, 8 April 2010
Contents
Time and Process Based Digital Media II
Time: Thursdays 3:30-6:20pm, VAF 228
This class is an advanced study and portfolio project course centered on the use of hardware and software to create interactive and time-based art. These projects can take many forms—interactive installations, dynamic visualizations/sonifications, printed renderings—chosen by the students. This will not be a course of technical instruction—rather we will consider technical and conceptual issues in tandem, supplementing discussions and activities with specific technical instruction where necessary. There is a strong emphasis on the development and articulation of personal directions of research by the students in the course.
I would like to split the reading/homework responsibility for two parts of the class. In the first half of the term I will present a series of works and readings covering my particular interests--the intersections of social performance, embodied experience, and cognition. In the latter half of the class (after the midterm) you all will do the presentations on topics of your choosing. Working individually or in small groups, you will provide us with some conceptual provocation (reading material) covering topics you intend to engage with your final, and you will lead a discussion on technical and conceptual issues. Reading and critical writing, in response to text and works you present and those I present, are integral to this course.
Instructor
Robert Twomey
rtwomey@ucsd.edu
Office Hours: Wednesday 3-4pm, Atkinson Hall Rm 1601 (CRCA research neighborhood). Please e-mail me if you plan to attend.
Grading
- Midterm Project - 30%
- Final Project - 40%
- Presentations - 10%
- Readings - 10%
- Participation - 10%
Presentations
(1) Short presentation on your work in the second week of class. This should be a statement of your interests, direction, goals with media art. Present examples from your own work which you feel strongly about, and which best represent your interests and trajectory. Present examples of other artist's work that serve as models for the kind of work you would like to make. (5-10 minutes each)
(2) Medium presentation on final projects in the second semester of the course (weeks 7-9). This is the portion of the class where you dictate the reading and the discussion. If you are presenting on a given week, you need to provide us with a reading 1 week in advance. We will sign up for those time slots in week 6, just after the midterm. (10-15 minutes)
Reading Responses
These are written summaries and critical responses to materials assigned for out of class viewing. Things to consider: What points does the author make? Do you buy their assumptions or agree with their conclusions? Reading responses will be printed and turned in to the instructor at the beginning of class. Generally these should be 1 page long.
Projects
Midterm and final projects will be graded on concept, effort, and realization. Formal proposals are a necessary component of the process so take them seriously. Make the effort to get started early and seek the help you need--we want to see finished, well-considered pieces for the midterm and final. Additionally, you will need to submit documentation of the project after completion which includes images, video, and source code where applicable. These materials (proposals and documentation) will all be posted to the wiki.
Documentation Policy
- personal wiki page
- source code on wiki
- image/video documentation where appropriate.
- explanatory writing (on intent, motivation, context)
Attendance
Attendance is mandatory. Each unexcused absence will drop your final grade one letter. There are only 10 weeks of class, please come to them all.
Schedule
Week 1 - Intro
- Introductions
- Scope of course, interests, technical possibilities.
- My work.
- Watch: We Live In Public. 2009. (excerpts)
- In class: personal page on wiki. game-mod exercise. download link
- Read: Against Virtualized Information, Novel Analytic Techniques, and What Information Counts? by Natalie Jeremijenko.
- Read: An Engineer for the Avante Garde
- Read: Natalie Jeremijenko The WorldChanging Interview
- Read: Database Politics and Social Simulations, good background on her earlier artwork.
Week 2 - Computer Vision / Human Perception
- Due: 1 page on Jeremijenko.
- Presentations on your work.
- Discuss: CV methods—thresholding, blob-detection, facial recognition, motion/flow estimation.
- Discuss:
- Myron Kreuger. Video Place. 1989 [1]
- Text Rain. Camille Utterback & Romy Achituv. 1999. [2] [3]
- Very Nervous System. 1982-1991. [4]
- Suicide Box. Bureau of Inverse Technology. 1996. (13:00)
- Marie Sester. ACCESS. 2003. [5]
- Messa di Voce. Golan Levin and Zach Lieberman with Jaap Blonk and Joan La Barbara. 2003. [6] [7]
- Seen. David Rokeby. 2002. [8]
- Sorting Daemon. David Rokeby. 2003. [9]
- Cheese. Christian Moller. 2003. [10] made in collaboration with UCSD Machine Perception Lab
- Eyewriter. http://www.eyewriter.org/ -> Saccade.
- OpenCV download reference manual. If you are getting this for your computer, be sure to get OpenCV, the OpenCV Processing Library, and the OpenCV Processing Examples (three separate downloads).
- Read/Respond: Computer Vision for Artists and Designers: Pedagogic Tools and Techniques for Novice Programmers Golan Levin. pay particular attention to part II. ELEMENTARY COMPUTER VISION TECHNIQUES. we are going to try these in class next week.
Week 3
Week 4
- Due: Midterm proposals.
Week 5
Midterm critiques.
Week 6
Week 7
Student presentations
Week 8
Student presentations
Week 9
Student presentations
Week 10
Final critiques.
Finals Week
Final documentation due.
Topics
To Be Scheduled
Performance for the camera, for the web
- Discuss Chatroulette. Facebook, Twitter, Youtube. Attention in the social net.
- ManyCam [11]
- PS3 eye
- Discuss telematic perfromance.
- Read: The Presentation of Self in Everyday Life (excerpt). Erving Goffman. 1959.
- Read: Performance: A Critical Introduction (excerpt). Richard Carlson. 2004.
- Do: Intervention in social circuits. Chatroulette/Facebook/Youtube exercise.
Social Networks/Web 2.0
- Read: Protocol, Control, and Networks by Alexander Galloway and Eugene Thacker. Grey Room 17, Fall 2004 p 6-29.
- Read: DIGITAL MAOISM: The Hazards of the New Online Collectivism. Jaron Lanier. 2006.
- Watch: MediatedCultures @ Kansas State http://mediatedcultures.net/mediatedculture.htm
- Datamining/Complex Networks, node-edge graphing.
Digital Memory/Personal Media: Where do we exist and how do we remember?
- Read: Mediated Memories in the Digital Age (excerpt). Jose van Dijck. 2007.
- Read: Are you sure you want to do this? Matthias Fuchs 1994.
- Read: Delete: The Virtue of Forgetting in the Digital Age (excerpt). Viktor Mayer-Schonberger. 2009.
- Flickr.com, Facebook
- Discuss: My Pocket. Burak Arikan. 2008.
Cognition + Creativity
- Generative Art vs. Computational Creativity
- Casy Reas
- Processing.org
- Tom Shannon. [12]
- Read: Triumph of the Cyborg Composer.
- Read: How to draw three people in a garden. 1988.
- Read: Shades of Computational Evocation and Meaning: The GRIOT System and Improvisational Poetry Generation. 2006.
Artificial Intelligence
- Read: Expressive Processing (excerpt), Noah Wardrip Fruin, 2009.
- Read: Elephants Don't Play Chess, Rodney Brooks, 1990.
Appropriation and Remix
- Read: The Fiction of Memory. New York Times, March 12, 2010. Luc Sante
- Read: Jonatham Lethem. The Ecstasy of Influence. Harpers Magazine. 2007.
- Remix Culture. Lev.
- God's Little Toys: Confessions of a cut & paste artist. William Gibson. 2005. *http://www.wired.com/wired/archive/13.07/gibson.html
- Reality Hunger: A Manifesto. David Shields. 2010.
Materiality in the information age.
- Tangible interfaces, haptic feedback.
- Read: Evocative Objects: Things We Think With (excerpt). Sherry Turkle, 2007.
- Read: New Media and the Forensic Imagination (excerpt). Matthew Kirschenbaum. 2008.
- View: BIT Plane.
- View: Garbage Cubes
- Discuss techniques of markerless tracking, augmented reality, QR codes, etc. *Online/Offline Space.
Embodiment
- Computing with bodies, engineered bodies
- tactile media, haptic interface
- embodied perception
- Read: Stelarc.
Self-Image
- Read: Self/Image: Technology, Representation, and the Contemporary Subject (excerpt). Amelia Jones, 2006.
- Do: Forensic Photoshop Exercise.
- http://www.flickr.com/photos/dryponder/sets/72157623726710218/
- http://nymag.com/daily/intel/2010/02/obama_being_forced_to_look_at.html#photo=1
- http://bubleraptor.tumblr.com/
- photoshop free Marie Claire issue: http://jezebel.com/5511507/so-long-as-your-face-looks-alright-everything-else-can-be-photoshopped
Places to Find Art
- http://we-make-money-not-art.com/
- http://www.isea-web.org/, http://www.isea2010ruhr.org/
- http://www.transmediale.de/en
- http://01sj.org/
- http://www.file.org.br/
- http://www.aec.at/festival_about_en.php
- http://www.sciencegallery.com/lightwave09
- Institutions that Sponsor/Show Media Art
- Eyebeam New York City
- New Museum/Rhizome.org http://rhizome.org
- HarvestWorks
- Machine Project, Los Angeles.
Student Pages
Click "edit" on the right to add your own page below.
- RobertTwomey
- Javier Lee
- Jenny Wang
- Joeny Thipsidakhom
- Tony Lu
- Jezreel Callejas
- Christina Sanchez
- BenBrickley
- Ellen Huang
- Kelley Kim
- EmilioMarcelino
- Anna Lin
- Jenny Chang
How-To
Register to create a log-in in the upper right.
wiki-text of the form: [[Students/RobertTwomey | RobertTwomey]]
will come out looking like this: RobertTwomey, which is a link to your new personal page on the wiki. Click on it and begin editing away.
There is editing help here http://en.wikipedia.org/wiki/Help:Editing and here http://en.wikipedia.org/wiki/Wikipedia:Cheatsheet. Image uploading help is here http://en.wikipedia.org/wiki/Wikipedia:Uploading_images. Of course you can always view the source of my page (or any other page) to learn how to do things.
If your embedded photo is HUGE, try some of these tips:
-
[[Image:File.jpg]]
to use the full version of the file -
[[Image:File.png|200px|thumb|left|alt text]]
to use a 200 pixel wide rendition in a box in the left margin with 'alt text' as description -
[[Media:File.ogg]]
for directly linking to the file without displaying the file